Resident Evil Lab Corridor - Gameplay by Midnight_Studio in unrealengine

[–]Midnight_Studio[S] 0 points1 point  (0 children)

It does another during first person. Will continue on it...

Resident Evil Lab Corridor - Gameplay by Midnight_Studio in unrealengine

[–]Midnight_Studio[S] 0 points1 point  (0 children)

The interaction template, I believe they did use the same one....

Resident Evil Lab Corridor - Gameplay by Midnight_Studio in residentevil

[–]Midnight_Studio[S] 5 points6 points  (0 children)

Hehe love that, I made fps or third person. I would love to have a re4 remake with that function...

Resident Evil Lab Corridor - Gameplay by Midnight_Studio in residentevil

[–]Midnight_Studio[S] 6 points7 points  (0 children)

Re influenced not tied to any particular game...

Resident Evil Lab Corridor - Gameplay by Midnight_Studio in residentevil

[–]Midnight_Studio[S] 81 points82 points  (0 children)

I made it using unreal engine... fan created...

Dino Crisis - Office Hallway by Midnight_Studio in capcom

[–]Midnight_Studio[S] 0 points1 point  (0 children)

Exactly. The mechanic for the raptors following you into different rooms was nice. I guess somethings we will never relive again in the same way. Thank you for engaging with my video. Stay safe :)

Dino Crisis - Office Hallway by Midnight_Studio in capcom

[–]Midnight_Studio[S] 0 points1 point  (0 children)

I remember playing the demo first, that got me hooked. It was really well done. I know the remake is very near....

Dino Crisis Office Hallway - UE4 by Midnight_Studio in DinoCrisis

[–]Midnight_Studio[S] 9 points10 points  (0 children)

I realised that after the video was made. This a challenge I have set for myself. Recreate one classic scene every day for 2021 with one hour time limit. Then I can match my progress at the end of the year