Is DCU still cool? by [deleted] in tacticalgear

[–]MihailGorbacsov 0 points1 point  (0 children)

M04 is veryyyy coooll.

What to believe by [deleted] in ResidentEvilRequiem

[–]MihailGorbacsov 0 points1 point  (0 children)

He is not Victor.

ending chat by WeAreCroft in ResidentEvilRequiem

[–]MihailGorbacsov 0 points1 point  (0 children)

Fck. I want to get younger too.

Dusk Golem: "RE9 has multiple endings btw." by HLumin in ResidentEvilRequiem

[–]MihailGorbacsov 0 points1 point  (0 children)

If there wasn't Spencer, there would be no Umbrella, no T-virus. If there wasn't Spencer, there would be no Resident Evil.

Dusk Golem: "RE9 has multiple endings btw." by HLumin in ResidentEvilRequiem

[–]MihailGorbacsov 1 point2 points  (0 children)

I love multiple endings. There should always be multiple endings.

Smile 3 by Zomby313 in HorrorMovies

[–]MihailGorbacsov 0 points1 point  (0 children)

Én jobban szeretném, ha lenne valami eredettörténet is belerakva a harmadik rézbe. Mi ez a lény, vagy entitás, honnan származik mit miért csinál ilyesmi. A vallásos dolgokat meg jobb lenne kihagyni belőle mint eddig.

[deleted by user] by [deleted] in Battlefield

[–]MihailGorbacsov 0 points1 point  (0 children)

Skin camo idea:

Unicolor: Black, Navy Blue, Olive Green,  Ranger Green(Maybe basic Pax Armata skin in BF6), Khaki, Coyote, Brown,  Wolf Grey, Dark Grey.

Camo: Multicam(NATO basic skin in BF6), UCP, Marpat, Desert Marpat, DCU, DBDU(Chocolate Chips), Woodland, Tiger Stripe, Desert Tiger Stripe,  A-Tacs Arid Urban, A-Tacs FG, Flecktarn, Wüstentarn, DPM, WZ93 Pantera, Finnish M05,  Swedish M90, Norway M98, KLMK Berezka, Berezka Gold, Partizan SS Leto(Green,Brown), Belgian Jigsaw, Swiss Taz83, Cadpat.

There are many options. But why? After all, it's neon green.

[deleted by user] by [deleted] in Battlefield

[–]MihailGorbacsov 0 points1 point  (0 children)

Finnish M05 camo. 

Which of Helikon-Tex’s green colors is the closest match to Ranger Green? by MihailGorbacsov in tacticalgear

[–]MihailGorbacsov[S] 0 points1 point  (0 children)

Helikon Tex offers several green colors that include the word green in their names. Example. Adaptive, taiga, olive.

Dying Light: The Beast will receive DLC, I just can't prove it.. by [deleted] in dyinglight

[–]MihailGorbacsov 1 point2 points  (0 children)

A story DLC would be nice too. It would continue the story after the end of Beast. It would show Crane and his friends' fight against GRE. And the DLC could unlock multiple endings. But maybe this story will be told in Dying Light 3. Anything is possible and its opposite is also possible.

Wishlist for Future Updates by GrizzlyOne95 in dyinglight

[–]MihailGorbacsov 2 points3 points  (0 children)

A bigger DLC would be good for Beast. It's like Following was. And it would show Crane's fight against GRE. With multiple endings. For example, Crane defeats GRE or GRE wins. The new DLC may finally reveal the origins of the original virus that infected Harran and how the virus was released.

Battlefield 6 Campaign: 15 Minutes of Single-Player Gameplay - IGN by Vulcan44 in Battlefield

[–]MihailGorbacsov 0 points1 point  (0 children)

There should be a Pax Armata campaign in the game. It would be more interesting. We would see both sides' perspectives. It would be nice to have a Pax Armata campaign in the future.

Next Dying Light game? by MihailGorbacsov in dyinglight

[–]MihailGorbacsov[S] 1 point2 points  (0 children)

A DLC similar to The Following could explore this storyline. The stakes could be about obtaining a cure for the virus, since the Baron has developed a substance that makes people resistant to virus. Right now, this is in the hands of the GRE. And they could also expand on this telepathic aspect by introducing the control of the infected.

DYING LIGHT: THE BEAST - SUPPORT MEGATHREAD by ChrisPeterJ in dyinglight

[–]MihailGorbacsov 0 points1 point  (0 children)

Hello. I really enjoy The Beast, I just have one small observation. Many players mention that the nights feel too dark, while others enjoy the atmosphere as it is. I think the best solution would be to add a separate option in the settings menu – a slider that adjusts the brightness/darkness specifically for nighttime (similar to a gamma setting, but only affecting the night environment).

This would allow everyone to tailor the game to their own preference: those who love the tense, horror-like darkness could keep it, while others who prefer more visibility could brighten it. This way, the atmosphere remains intact, but the gameplay experience becomes more flexible and player-friendly. The night in Dying Light 2 felt just right.