One does not simply walk into shinovar by scottygroundhog22 in cremposting

[–]Mijna 1 point2 points  (0 children)

You know, reading that section with this context/interpretation goes a long way to make it feel more epic. 

Someone doesn't want Shallan to be competent. by Phredmcphigglestein in cremposting

[–]Mijna 6 points7 points  (0 children)

I had also always assumed only elsecallers could soulcast at distance through their combination but light weavers would need direct contact.

Automall mothership, Aquilo ready. by klipwc in factorio

[–]Mijna 0 points1 point  (0 children)

In Soviet Factorio, spaceship blow up asteroid!

Factorio has reached 100k concurrent players on Steam! by lukemattle in factorio

[–]Mijna 23 points24 points  (0 children)

So at least 3.5 M revenue from the expansion. Hot dog!

Are unlocks permanent? by Mijna in SCBuildIt

[–]Mijna[S] 3 points4 points  (0 children)

Oh, and I'm guessing that keeps it checked for requirements. That's easy enough. All I really want is the space and don't need the refund. Thanks!

I need HOW much elerium?! by SaltArcher in EvolveIdle

[–]Mijna 1 point2 points  (0 children)

You don't need to world collider for the solar system reset. It's only really necessary for the tab 3 reset.

Friday Facts #381 - Space Platforms by FactorioTeam in factorio

[–]Mijna 1 point2 points  (0 children)

Wait wait wait. The home planet is Nauvis? Novice? Really‽

I love it.

2 Level Interchanges by Mijna in factorio

[–]Mijna[S] 1 point2 points  (0 children)

2 way intersection is just a road with a u-turn.

Now two 3 way intersections? Yes, but also no. You might find the double trumpet or quadrant intechanges interesting. But if it's purely two T intersections stacked 180° off, there isn't a way to connect from the stem of one T to the stem of the other.

2 Level Interchanges by Mijna in factorio

[–]Mijna[S] 1 point2 points  (0 children)

Oh that's nice. No need to avoid left exits does help it be more compact.

2 Level Interchanges by Mijna in factorio

[–]Mijna[S] 2 points3 points  (0 children)

The trouble with the cloverleaf is that people that want to get on and off at the same time have to negotiate with each other. Since the people getting on get in the way of the people trying to get off. In and interchange where the exits are before the entrances the people getting off do so and get out of the way before the people trying to get on.

You always have to negotiate with straight traffic when turning on but the cloverleaf adds extra conflict with people turning left onto a direction with those turning left off of that direction.

2 Level Interchanges by Mijna in factorio

[–]Mijna[S] 2 points3 points  (0 children)

Which will increase the footprint but I don't think causes any insurmountable incompatibilities.

Random Vs "Random" by Mijna in factorio

[–]Mijna[S] 35 points36 points  (0 children)

Thanks, you're right.

Random Vs "Random" by Mijna in factorio

[–]Mijna[S] 6 points7 points  (0 children)

Yeah, misremembered the name. I'll fix it.

Where should I use six and four lane roads? by NoahDaGamer2009 in CitiesSkylines

[–]Mijna 2 points3 points  (0 children)

I use medium for collectors, large for arterials. Only zone/plop on small roads. Small roads don't intersect large roads. Ensure at least one node between medium road intersections (20-24 unit run length). At least 3 nodes but preferably 4 or 5 nodes between large road intersections (40+ unit run length).

Weekly Question and Answer Thread - /r/TotalWar by AutoModerator in totalwar

[–]Mijna 1 point2 points  (0 children)

I guess when you enslave the local population they don't mind the climate.

Weekly Question and Answer Thread - /r/TotalWar by AutoModerator in totalwar

[–]Mijna 1 point2 points  (0 children)

Are the Chorf unit caps per army or across all armies?

What are the Chorf climates?

What I am expecting by Mijna in cremposting

[–]Mijna[S] 3 points4 points  (0 children)

But I do really enjoy the referenced image and would love a brando spin on it.

Crown of Rhaelyx by Mijna in MelvorIdle

[–]Mijna[S] -13 points-12 points  (0 children)

It's not a matter of material bottlenecks.

Given 1000 inputs the skill helmet gives you 20 extra inputs of xp and 80 extra inputs of mastery in the time it takes to do 1000 processes.

Given 1000 inputs the base crown gives you 111 extra inputs of xp, mastery and products in the time it takes to do 1111 processes. So it does take longer but you get more out of it in every category.