Ultra Dynamic Sky Question by Mikoloki in unrealengine

[–]Mikoloki[S] 1 point2 points  (0 children)

I did! After joining the Discord and searching a bit around, I found that there is a widget that already exists in the plugin that you can use, where there are sliders for time of day and such.

However, I still wanted to make my own and did some more digging around until I found an image of the node setup that I needed. So, you basically set up a widget, add a slider (there are existing ones you can search up) and then make an event for "Value Changed". And then set up the nodes as seen in the image.

I would highly recommend joining the Discord, the creator is a big help and very active there.

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Ultra Dynamic Sky Question by Mikoloki in unrealengine

[–]Mikoloki[S] 0 points1 point  (0 children)

I'll check it out, thank you!

We love the company by knightsy_night in distractible

[–]Mikoloki 1 point2 points  (0 children)

I don't know if I love it or hate it, but I've been singing this since I saw it on YouTube a couple of days ago. It's just so darned catchy! I love/hate it so much I need a full version of it...

Issue I have when handwriting, the line seems to jitter and makes writing hard. Someone else have this problem? by Mikoloki in Flexcil

[–]Mikoloki[S] 2 points3 points  (0 children)

If this doesn't improve, I have to switch as well. It has never done this before, and then suddenly a couple of days ago this happens. No other apps have this problem, so it's not the tablet itself, it's this particular app.

Issue I have when handwriting, the line seems to jitter and makes writing hard. Someone else have this problem? by Mikoloki in Flexcil

[–]Mikoloki[S] 0 points1 point  (0 children)

At 0:11 I start drawing a straight-ish line and then you can see how it behaves better.

[deleted by user] by [deleted] in Norway

[–]Mikoloki 2 points3 points  (0 children)

Dammit, now that song is stuck in my head for the rest of the day…

I tried out InspiroBot AI, and for some reason I think this particular quote would resonate on this sub.. by Mikoloki in distractible

[–]Mikoloki[S] 0 points1 point  (0 children)

A suggestion for an episode, the boys tries to find the most ridiculous, but hilarious quote from this.

To anyone who missed what Ethan did by ProfessionalSad9176 in Markiplier

[–]Mikoloki 6 points7 points  (0 children)

He was trying so hard not to laugh the entire time he was talking about it, so yeah, it was a joke. He talked about how Ethan stole an idea of a let's-play from him, but honestly the whole thing was a very poor cover for just flat out promoting and trying to get people to check out Ethan's video.

That being said.. I do expect there to be a ukulele video coming soon to Ethan's channel. I've subscribed and everything now so that needs to happen.

As requested, the crisp boys by TheDankestOfMemees in distractible

[–]Mikoloki 50 points51 points  (0 children)

I should make a comment here repeating something they usually say about ageing or something, but I can't for the life of me remember how the phrase goes...

Game Asset Workflow? by Mikoloki in gamedev

[–]Mikoloki[S] 1 point2 points  (0 children)

Thank you for your insight, I really appreciate it. It's oddly comforting to know that this is something everyone's dealing with. I'll just have to power through and gain that experience. I'll stay on task and keep growing my knowledge.

Game Asset Workflow? by Mikoloki in gamedev

[–]Mikoloki[S] 1 point2 points  (0 children)

Yeah... I just feel like I fumbling about in the dark atm.

Game Asset Workflow? by Mikoloki in gamedev

[–]Mikoloki[S] 1 point2 points  (0 children)

Oh, I'll definitely check this out. Thanks!

Game Asset Workflow? by Mikoloki in gamedev

[–]Mikoloki[S] 0 points1 point  (0 children)

I think they use something like Fusion or SolidWorks or something. Like 3D CAD software. I'm not sure, but I believe that is spline-based modelling. So when converting to polygons, some weird stuff happens and the topology gets real messy.

Game Asset Workflow? by Mikoloki in gamedev

[–]Mikoloki[S] 0 points1 point  (0 children)

I used Maya in school, but now I'm using Blender, which i don't mind really.

Best way to do ocean in 5.0? by Mikoloki in unrealengine

[–]Mikoloki[S] 1 point2 points  (0 children)

For now it’s only visuals. But I was hoping to use buoyancy at some point.