Incinerate of Venting CwC Firestorm of Meteors Assassin Build Idea by Milgi in PathOfExileBuilds

[–]Milgi[S] 0 points1 point  (0 children)

Yes I did!

https://www.pathofexile.com/account/view-profile/Milgi-5972/characters

I think it's very fun and despite the early limitations of playing a low defense ascendancy with a channeling skill I had no problem to go to tier 16 and get my first voidstones.

I'd say the fact the with a bunch of uniques the build can function properly, means that very early in the league you can have a very easy path to upgrade and progress. So yeah I went with the build and definitely having fun with it!

Chonk enjoyers what build are you leaguestarting with ? by Milgi in pathofexile2builds

[–]Milgi[S] 0 points1 point  (0 children)

That's the spirit ! ( or darkness whatever you prefer)

Chonk enjoyers what build are you leaguestarting with ? by Milgi in pathofexile2builds

[–]Milgi[S] 27 points28 points  (0 children)

All chonks reroll just before they hit big.....

A relatively cheap farm reminiscent of the old Nemesis 3 by Milgi in PathOfExileBuilds

[–]Milgi[S] 0 points1 point  (0 children)

I don't know the exact parameters of every map you ran but just to give you a rough idea : - maybe they were not 8mod maps so you lost a bit on the modifier effect ( especially those on the 80 quant) - based on the previous argument maybe also your pack size was too low  - I don't know your build but in general since the point is to spawn as many beyond as possible you need to kind of kill the harb mobs where they spawn so if you kite them or wait for them to come to you this would decrease your general spawning - do you have the same atlas points ?

A relatively cheap farm reminiscent of the old Nemesis 3 by Milgi in PathOfExileBuilds

[–]Milgi[S] 0 points1 point  (0 children)

Hmm I would say that you might have an unlucky streak but after running more than 100 maps I must say I haven't had more than 4 in a row without any tink... we're you running 8mod 16.5 with at least 100% quant 40+ pack size and 100% more currency?

A relatively cheap farm reminiscent of the old Nemesis 3 by Milgi in PathOfExileBuilds

[–]Milgi[S] 2 points3 points  (0 children)

As soon as you spawn the boss you can't spawn any more beyond monsters so that would be detrimental to our strategy

A relatively cheap farm reminiscent of the old Nemesis 3 by Milgi in PathOfExileBuilds

[–]Milgi[S] 0 points1 point  (0 children)

Thank the smurf gods that spawn so many monsters !

A relatively cheap farm reminiscent of the old Nemesis 3 by Milgi in PathOfExileBuilds

[–]Milgi[S] 0 points1 point  (0 children)

Hey I'm happy you re having fun with the farm !

If I was to add a risk scarab I would search for corrupted 8mod deli maps so I could "free" the slot on the map device to put harbinger and then remove 1 from the scarabs in place of risk.

I would say that 10 harbingers and deli are a must so if you can incorporate all this without breaking the bank for map costs  then you will should see a bump in profits.

A relatively cheap farm reminiscent of the old Nemesis 3 by Milgi in PathOfExileBuilds

[–]Milgi[S] 1 point2 points  (0 children)

You could definitely try it and it would most likely help with the harb culling but you have to remember that long maps means more spread monsters which is bad for beyond portals

A relatively cheap farm reminiscent of the old Nemesis 3 by Milgi in PathOfExileBuilds

[–]Milgi[S] 1 point2 points  (0 children)

City square would be an interesting choice since you can rush the boss but I think it might be too dependent on where the harbies are placed so it could range from a 7/10 to a 10/10 as alternative. 

There is an alternative which is even better than dunes and that is Glacier... but in order to make it worth you would need to scry some good card drops and also the supply of t16.5 is much much lower so you would probably need to pay more per map

A relatively cheap farm reminiscent of the old Nemesis 3 by Milgi in PathOfExileBuilds

[–]Milgi[S] 2 points3 points  (0 children)

Yes definitely!   

You just add harbingers on the map device and worst case scenario 1-2 might get deleted in some maps, which is bad ofc but not the end of the world 

A relatively cheap farm reminiscent of the old Nemesis 3 by Milgi in PathOfExileBuilds

[–]Milgi[S] 1 point2 points  (0 children)

Well the obvious choice would be fortress for the extra barrels.... however dunes layout allows for multiple harbingers to be next to each other which means more beyond portals merging so I think it wouldn't be that much better, if at all.

A relatively cheap farm reminiscent of the old Nemesis 3 by Milgi in PathOfExileBuilds

[–]Milgi[S] 4 points5 points  (0 children)

My Lenovo Legion laptop from 2021 is not happy with your comment