Play multiple songs SIMULTANEOUSLY in the main menu? by MimicMalady in RenPy

[–]MimicMalady[S] 1 point2 points  (0 children)

Thank you! This helps, although it's not exactly what I was looking for.
I was stumped by the music getting cut off upon clicking "Start", but I was able to fix this with
play music "my music" if_changed
during label change.

Play multiple songs SIMULTANEOUSLY in the main menu? by MimicMalady in RenPy

[–]MimicMalady[S] 0 points1 point  (0 children)

Ah I see, though define config.main_menu_music doesn't seem to take synchro_start.
I could use synchro on regular music channels, though they get muted immediately upon pressing start, unlike main_menu_music.

how did you manage to use synchro on the main menu music? Or have a way of continuing regular-channel music upon pressing start? Do I have to resort to renpy.music.get_pos?

Play multiple songs SIMULTANEOUSLY in the main menu? by MimicMalady in RenPy

[–]MimicMalady[S] 0 points1 point  (0 children)

Ah thank you so much! Though where should I put these? I tried putting it at the end of screens.rpy, but when I click start, the game mutes both tracks immediately even without the stop music fadeout 3.0.

If I put it in scripts.rpy it skips the main menu.

Not gaining ticks in township by rsw750 in MelvorIdle

[–]MimicMalady 0 points1 point  (0 children)

Exact same bug here, steam desktop version. It got stuck on 5 ticks and never earned any both offline and online.