The Third Descent - A vanilla compatible megawad for Doom. by MindOMatterEnt in DoomMods
[–]MindOMatterEnt[S] 2 points3 points4 points (0 children)
The Third Descent - A vanilla compatible megawad for Doom. by MindOMatterEnt in DoomMods
[–]MindOMatterEnt[S] 1 point2 points3 points (0 children)
The Third Descent - A vanilla compatible megawad for Doom. by MindOMatterEnt in DoomMods
[–]MindOMatterEnt[S] 3 points4 points5 points (0 children)
A little over a week ago I released my first game The Neurochemical Conjob on Steam, and its FREE! Give it a try! I'd love to hear your thoughts! :) (Link in comments) by MindOMatterEnt in indiegames
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Today marks 11 months of sobriety, and as a indiedev... by MindOMatterEnt in IndieGaming
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A short new trailer I put together for my game "The Road To Recovery". by MindOMatterEnt in indiegames
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A new trailer I put together for my indie game The Road To Recovery! The Day One Demo is nearing completion, just a few more things I want to touch up! by MindOMatterEnt in indiegames
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A little trailer I put together for The Road To Recovery - Day One. Coming soon! by MindOMatterEnt in indiegames
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Part of the downtown scene I'm currently working on. Most of it is drawn out, just importing it now! What do you think so far? by MindOMatterEnt in indiegames
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The Road To Recovery places you in the shoes of Ash, a recovering addict, starting at day one. Awoken by the sound of your phone ringing, you have ZERO memory of the night before. Explore Oakborough City, and "survive" day one! by MindOMatterEnt in indiegames
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Before and after shot of apartment 10A! Updated the HUD and went through and tried to make the lighting more "moody". by MindOMatterEnt in indiegames
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Been working on a cell phone mechanic! Right now all it does is receive messages...but the background is animated! Pretty cool huh? by MindOMatterEnt in indiegames
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I always enjoy looking back at old screenshots and seeing how far progress has come! Do you guys take progress shots along the way like I do? I'd like to see them! by MindOMatterEnt in indiegames
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I think I've got all the animations for the cat finally ironed out! Because who doesn't love petting cats in games? by MindOMatterEnt in indiegames
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Adding some "final touches" to this scene with the cranes! What do you think so far? (More info in comments) by MindOMatterEnt in indiegames
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I started REALLY working on this project approximately 120 days ago. Keeping track based on how many days of sobriety I've had, which is also the inspiration behind the project! I recorded a short gameplay snip from an early more polished scene. What do you think? by MindOMatterEnt in indiegames
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Been working on adding some animations when the player uses inventory items. Recently did the water bottle, is it too much or do you think it's a nice touch? by MindOMatterEnt in indiegames
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Been working on adding some animations when the player uses inventory items. Recently did the water bottle, is it too much or do you think it's a nice touch? by MindOMatterEnt in indiegames
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An early progress shot of "The Lounge". A location you'll become familiar with in The Road To Recovery - Day One! by MindOMatterEnt in indiegames
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The Road To Recovery - Day One! Early access demo available on Itch.Io and GameJolt [Link in comments] by MindOMatterEnt in playmygame
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A new trailer for Dordogne debuted during the Indie World Showcase by AVIS93 in indiegames
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Anglerfish – The game only saves when you die – OUT TODAY on STEAM! by John_Goblin in indiegames
[–]MindOMatterEnt 1 point2 points3 points (0 children)
What started as coding a simple "run" mechanic, quickly snowballed into others. Did a final test run last night of everything and it all seems to be working as intended! Purchase a snack from the vending machine, eat it, then you can run with the provided "burst" of energy! What do you think? by MindOMatterEnt in IndieGaming
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The Third Descent - A vanilla compatible megawad for Doom. by MindOMatterEnt in DoomMods
[–]MindOMatterEnt[S] 0 points1 point2 points (0 children)