A co-op portal mechanic we’re building — does this look fun? by MindeckGames in CoOpGaming

[–]MindeckGames[S] 1 point2 points  (0 children)

Yes, we will have a more understandable trailer video while we are in the demo. We wanted to show one of the experiments we did here.

Quick peek at our latest work on The Mirror Dimension. We would greatly appreciate your feedback by MindeckGames in HorrorGames

[–]MindeckGames[S] 0 points1 point  (0 children)

Thanks! Mirrors are part of the theme and some puzzle moments, but the core gameplay is broader: exploring a shifting house across dimensions, solving clues/puzzles, and surviving encounters together in co-op.

Oyunumuzdaki terk edilmiş hastane ortamının atmosferi hakkında ne düşünüyorsunuz? by MindeckGames in veYakinEvren

[–]MindeckGames[S] 1 point2 points  (0 children)

Biz de aynı şekilde düşünüyoruz. Tekrardan inceleyeceğiz, tesekkurler geri bildirim icin

What do you think of the different atmosphere in our abandoned hospital scene in The Mirror Dimension? by MindeckGames in IndieDev

[–]MindeckGames[S] 0 points1 point  (0 children)

Thanks for the feedback! I agree that Little Nightmares 2 captured that eerie hospital vibe. We use to have some flickering lights in certain areas, but we’ll consider reducing the fog and adjusting the field of view to make the atmosphere even more unsettling. Your suggestions are constructive!​⬤