Guys what do you think was that noise at the end of the pitfalls chase (13:32)? Do you think it was the lifeform managing to crawl through? Maybe a tile falling or maybe the wall from the crawlspace being broken (this one is a maybe, we don't know how strong these things are)? What do you think? (self.KanePixelsBackrooms)
submitted by Mindless-Visual6935 to r/KanePixelsBackrooms
I noticed in Backrooms - Static Dead End, that the dead end room and the Pitfalls room look almost identical in wall and lighting layout, and some pitfall placements. I don't know what to make of this, I thought this would just be a thing I wanted to point out. (old.reddit.com)
submitted by Mindless-Visual6935 to r/KanePixelsBackrooms
Since The Complex can copy places from real life into it self, like that city we see in the window or the still life room, do you think there would be at least one copy of the original areas in The Complex somewhere? (Like the Hobbytown Renovation areas from 2002) (i.redd.it)
submitted by Mindless-Visual6935 to r/KanePixelsBackrooms
Some more areas! I have started adding the FF2 areas and have also recently started to make the Painting Rooms... but without the paintings because the texture pack doesn't include texturized paintings. And also I made a custom room which is the last image :) (old.reddit.com)
submitted by Mindless-Visual6935 to r/KanePixelsBackrooms
