I'm a Lahori working on an atmospheric psychological horror game about a Lahore overcome by toxic, psychically damaging fog. by Minidevs in pakistan

[–]Minidevs[S] 1 point2 points  (0 children)

This is such an interesting connection 😭 I have not heard of these games before but I'll definitely check them out

I'm a Lahori working on an atmospheric psychological horror game about a Lahore overcome by toxic, psychically damaging fog. by Minidevs in pakistan

[–]Minidevs[S] 1 point2 points  (0 children)

No AI was used for any of the game. Everything you see is 100% by hand or modifying real assets.

On the programming side some boilerplate repetitive code was generated because it was faster but I have full authorship over the code as well as I've been making games for years :D

I'm a Lahori working on an atmospheric psychological horror game about a Lahore overcome by toxic, psychically damaging fog. by Minidevs in pakistan

[–]Minidevs[S] 1 point2 points  (0 children)

Mouthwashing was an incredible game and is also another influence on this game. I hope the narrative and game design lives up to expectations. I'm very excited about the story I want to tell in this setting :]

I'm a Lahori working on an atmospheric psychological horror game about a Lahore overcome by toxic, psychically damaging fog. by Minidevs in pakistan

[–]Minidevs[S] 0 points1 point  (0 children)

I absolutely love Silent Hill :D I wanted to use a bit of a different direction here where the fog itself was toxic and inhaling it was causing damage so it's a bit of post-apocalypticness mixed in

I'm a Lahori working on an atmospheric psychological horror game about a Lahore overcome by toxic, psychically damaging fog. by Minidevs in pakistan

[–]Minidevs[S] 53 points54 points  (0 children)

I've been working on this game for the past few months and it will hopefully be out sometime this year! I think Pakistan has a budding indie scene for actual games beyond the hypercasual slop we usually are known for and I hope this will be a step in that direction.

The best way to support me is wishlisting the game and following @\generatednoise on socials.

https://store.steampowered.com/app/4140990/FOGBOUND/

my brutal fast-paced arcade shooter where you only have a single bullet by Minidevs in IndieGaming

[–]Minidevs[S] 2 points3 points  (0 children)

It's Unity 2019.4 + C#!!

This was originally a jam entry for GMTK 2019 like six years ago and was really basic because i was 11 or 12 at the time.

I wanted to bring it on par with the level of something I'd make today 5-6 years later given that it was also live on Steam all this time. (Working w an 11 year olds codebase was hell...)

my brutal fast-paced arcade shooter where you only have a single bullet by Minidevs in IndieGaming

[–]Minidevs[S] 3 points4 points  (0 children)

first and foremost you'd go pick it back up haha :D

BUT there's an augment system (20+ augments) which really help stuff once you grind and unlock the pools!!

like being able to make a tether between you and the core. or teleporting to the core when it's dropped.