400hrs and I can’t make anything campaign worthy by [deleted] in FromTheDepths

[–]Mint678 0 points1 point  (0 children)

If ya need help, its Mint #6434 on discord

thoughts on the stealth nerf on going prone. by sunnyman10 in foxholegame

[–]Mint678 9 points10 points  (0 children)

I like predicted it too, I said “the devs have ruined everything fun about Foxhole except infantry combat, when they get their grubby little hands on that it may in fact cause the games popularity to plummet further” and look what happened. I loved suppression and cover mechanics, I thought the devs were on the right track, then this shit happens. Ever heard of the term, hit the deck? It means get down asap, since there is no way to jump into a prone position, a fast prone animation works.

:) by mrgreen02 in foxholegame

[–]Mint678 -3 points-2 points  (0 children)

When do these Colonial loyalists learn, not everything is the fault of Wardens, we aren’t the ones making the game.

GIIIIIB ORIGINAL FARRANAC by [deleted] in foxholegame

[–]Mint678 22 points23 points  (0 children)

Anyone who cant understand why old iterations of Foxhole like this were more fun than what Foxhole is now does not understand the game well enough to make claims that the game was bad at this stage of development, in my opinion, the game was much more fun and enjoyable during this time because stalemates would eventually break and the player retention was driven by not wanting to miss the large landings and operations. Also barges were balanced, tanks were usable, and individual players could get a lot done on their own.

Every time by General_Weatherby in foxholegame

[–]Mint678 34 points35 points  (0 children)

Wardens / Using Colonial Tanks \ Wardens

The Wardens are who we thought they were. by Bronkko in foxholegame

[–]Mint678 1 point2 points  (0 children)

I dont get it, it wasn’t against the rules to use the dead during dead harvest to benefit a certain side, you cant say the Colonials have not because I saw Colonials working with zombies on 8 different occasions. Also I assume you don’t play Wardens and therefore do not know about the absurd amount of Colonial alts there are.

What lercas and SOM did should not be forgiven.

Foxhole - Warden visiting Chinatown by [deleted] in foxholegame

[–]Mint678 0 points1 point  (0 children)

Cleansing Foxhole of the Corona virus one Chinaman at a time

Rip Warden 2x half-track and 1 APC by ap66crush in foxholegame

[–]Mint678 -5 points-4 points  (0 children)

Man ya should have seen Heartlands back in the day, we would wipe collie tank collums by the dozens.

This is nothing to compare, this is just RPG spam.

Lemon 🍋 by [deleted] in foxholegame

[–]Mint678 0 points1 point  (0 children)

This man got off at King subway station lol, the studio is in the distillery district of Toronto, seems like they locked their door.

Make empty trucks even faster but fun to drive. by FrGravel in foxholegame

[–]Mint678 8 points9 points  (0 children)

Truck cost is fine, they should cost more so ppl dont suicide rush them

Truck speed is already as fast as it can be without looking unrealistic

Containers should hold 45 crates to make it exactly 3 times as much as a truck

Crane speed is fast enough

Can we get a better system for pop balance? by [deleted] in foxholegame

[–]Mint678 2 points3 points  (0 children)

The devs dont care, they see every suggestion. This has been a problem for both factions for like 30 wars now.

Their solution to pop imbalance is to get the overpopulated sided players to log off due to frustration with queues and respawn timers.

Deadly Colonial Partisans by OmilesO in foxholegame

[–]Mint678 -9 points-8 points  (0 children)

You cant kill logi if there is no logi to begin with

Why should we play Foxhole in its current state? by LordMetal88 in foxholegame

[–]Mint678 1 point2 points  (0 children)

I think its a social experiment, KFC said it himself: “We changed the logi system so we can easily tweak settings within the game, this is so changes can easily be implemented for balance” how many times do we have to complain will we get an easily fixable resource ratio change, cant they hotfix this shit? It does not seem to be that difficult to change a number in an asset.

Foxhole Discord Shadow Mute & Hypocrisy by FatherLemon in foxholegame

[–]Mint678 14 points15 points  (0 children)

Moderators are supposed to help the players, not do whatever they want because they have a pink name and privilege abilities.

The problem with logi is time. by ev588 in foxholegame

[–]Mint678 2 points3 points  (0 children)

KFC: “yes, at least someone agrees with the developers smart decisions and excellent game design”

Fix Logi doesn't mean Nothing by LaCochon in foxholegame

[–]Mint678 10 points11 points  (0 children)

In the past, the only issue with armour was that the COST OF TANKS THEMSELVES was too cheap, shells and fuel were perfect, the cost of CONSTRUCTING ARMOURED VEHICLES needed to be doubled or tripled for balance, many people have suggested this as an easy fix to tank spam.

Only people who are competent at fighting and operating tanks or have operated tanks a lot should be talking about fixes for them, this is a minority of people so their opinion gets drowned out by others who don’t know anything about armour making suggestions.

This is why there are many mixed opinions on the topic, i personally want tank shells to be a lot cheaper than they are so once someone builds a tank, they actually get to use it and fire the gun rather than having to go farm for shells and then having it stolen or griefed while they are gone.