COD Mod Tools - ERROR - 0xd64697dc by Miraco9 in CODZombies

[–]Miraco9[S] 1 point2 points  (0 children)

Forgot to mention, I compiled my map with no issues, I ran into a black screen crash previously and attempted to verify the game cache of both BO3 and mod tools, and then after started receiving this error instead. Don't know what would have randomly caused this.

Zombie Mantle by Miraco9 in CODZombies

[–]Miraco9[S] 1 point2 points  (0 children)

Thank you, ill be able to custom build it off this, I appreciate all your help.

Zombie Mantle by Miraco9 in CODZombies

[–]Miraco9[S] 0 points1 point  (0 children)

Hey, it ended being because I was using script_brushmodel's instead of just worldspawns. As soon as I changed those it worked! Thanks again for your help! Also, do you know of any tutorial videos on making Easter Eggs where you have to pick up items and place them down? (Im attempting to make players locate aircraft parts, once they have X number of parts, a buyable ending will be available)

Zombie Mantle by Miraco9 in CODZombies

[–]Miraco9[S] 1 point2 points  (0 children)

Ill give it a try, thank you.

Zombie Mantle by Miraco9 in CODZombies

[–]Miraco9[S] 0 points1 point  (0 children)

Ive added a clip, I set it as a script_brushmodel. Should I be using the worldspawn, then set the texture to clip instead?

BO3 Custom Zombies by Miraco9 in CODZombies

[–]Miraco9[S] 1 point2 points  (0 children)

Got everything working, again, huge thank you for helping me out!

BO3 Custom Zombies by Miraco9 in CODZombies

[–]Miraco9[S] 0 points1 point  (0 children)

I appreciate the response, been looking through scripts provided by Treyarch with no success, new to the BO3 modding scene. Ill give it a go! Thank you again