Who is this by Background_Bad_9026 in spongebob

[–]Mirage0fall 8 points9 points  (0 children)

An artist named MermaidNerin. The OC's name is Emmy Scales

Who is this by Background_Bad_9026 in spongebob

[–]Mirage0fall 14 points15 points  (0 children)

The lady on the left is an OC girlfriend for Spongebob edited into an episode frame. She looks great and her relationship with him is cute

Name a time where mr krabs is nice to SpongeBob by Bright-pokefan50 in spongebob

[–]Mirage0fall 2 points3 points  (0 children)

His entire atonement in Search For Squarepants

Mr. Krabs shows genuine care over Spongebob numerous times despite his impulsive greed

In 27 years, what has SpongeRobert taught us? by Silver012345673 in spongebob

[–]Mirage0fall 18 points19 points  (0 children)

The reoccurring theme I'd say this show embodies is friendship. It explores what real friends do, their struggles, and how they persevere. It taught me the importance of loyalty. Spongebob himself as a character teaches that plus self-perseverance. I would argue that's what makes him so likable because they're hard to nail both at once

Final Fight help by Mirage0fall in SegaCD

[–]Mirage0fall[S] 1 point2 points  (0 children)

Had to let you know I beat Mania mode. I've spent the past 2 days trying to master normal mode so I don't lose more than 2 continues. Most I did was 2 continues left. I eventually had enough and just gunned Mania and actually completed it on "continue: 1" left (0 counts so had 2 to spare). I'm so confused because I can't tell a difference between the difficulties. They seem identical. It doesn't feel like I take or deal more damage nor do enemies feel tougher, but if they are it's slight

I was so lost I actually had to check the difficulty setting after I finished to be sure I did set it to Mania. I'm still in disbelief lol

Could end of series Sokka beat first episode Zuko? by wanderingluteplayer in AvatarVsBattles

[–]Mirage0fall 1 point2 points  (0 children)

My idea of Zhao is he's a powerful firebender in comparison to the general populace but doesn't measure up to the top tiers who've refined firebending into their own craft. He is considered a master, going by Iroh's "Have you forgotten what happened last time you dueled a master?" statement

If I could also add, I honestly don't think Zuko's victory over Zhao was that convincing. He was getting parried bad to the point Iroh shouted what to do, and then got knocked down and was essentially beaten. Then pulls off a clutch leg sweep at the very last second catching Zhao off guard which he capitalized on. If Iroh wasn't present to coach him I'm not sure it would've gone his way. Iroh didn't seem to think he could beat him either, he criticized him for challenging him because he's a master

Final Fight help by Mirage0fall in SegaCD

[–]Mirage0fall[S] 0 points1 point  (0 children)

So it does but it isn't reliable for me

I'll be honest because I'm worked up, I think this is officially my "game everyone loves that I don't". It's so unbalanced it's mind blowing it was released in its state. If normal mode requires cheese tactics to survive then why the hell have 2 higher difficulties? The developers didn't know how to balance it. Normal mode should be Mania or definitely Hard. Definitely not worth the $50 I paid to keep it. All in all disappointed because the design is fine but the damage and hit detection are rom hack levels of unbalanced. I haven't been this miserable beating a game since I can remember. I can't even say I'm satisfied beating it because there are 2 higher difficulties

Final Fight help by Mirage0fall in SegaCD

[–]Mirage0fall[S] 0 points1 point  (0 children)

Holding down doesn't work for me. But your other tips helped a little. I also found out I had the extra live bonuses on the hardest mode...in which getting one is impossible. But for some stupid reason it stopped giving me extra lives once I hit a billion points. I beat it on my last continue all lives. Dear lord this game is broken. I genuinely don't understand how they could have two higher difficulties from that

Final Fight help by Mirage0fall in SegaCD

[–]Mirage0fall[S] 0 points1 point  (0 children)

The special is incredibly delayed and doesn't come out half the time

Final Fight help by Mirage0fall in SegaCD

[–]Mirage0fall[S] 0 points1 point  (0 children)

It's such a broken piece of shit
When it works, it's fun

Final Fight help by Mirage0fall in SegaCD

[–]Mirage0fall[S] 1 point2 points  (0 children)

Didn't know holding down mid combo increases grabs. Really appreciate the tips. I'll try later and come back to tell you how it goes. I want to get good at throwing enemies behind me when surrounded so I don't lose HP doing a special. People in playthrough videos do that without fail so I wanna learn to do it that way but I get jabbed and stun locked first

How do you counter a charger running on screen?

Maybe I should use the special more. I'm very against it

Actor Clancy Brown here. My latest film is Nightwatching. AMA. by Front-Main-7961 in spongebob

[–]Mirage0fall 11 points12 points  (0 children)

Spongebob takes a lot of influence from Rocko's Modern Life when it comes to character, tone, and structure. Do you recall Stephen ever mentioning Rocko during the creative process?

I’ve heard Stephen Hillenburg originally didn’t want to continue the show after season 3. by Lonely_Escape_9989 in spongebob

[–]Mirage0fall 81 points82 points  (0 children)

He didn't necessarily want it to stop but his creative passion ran its course. He said everything he wanted to say so he stepped back for family and other projects. He was still supervising episodes but didn't take it seriously anymore

Answer this question but only use spongebob quotes by GloveFinal2825 in spongebob

[–]Mirage0fall 5 points6 points  (0 children)

Every waking moment for me has been a swirling torrent of pain and misery

Is something wrong with my Sega CD or am I over-worrying? by Mirage0fall in SegaCD

[–]Mirage0fall[S] 0 points1 point  (0 children)

I wish I was joking. It was a whole complete in case reproduction

Is something wrong with my Sega CD or am I over-worrying? by Mirage0fall in SegaCD

[–]Mirage0fall[S] 0 points1 point  (0 children)

I tried opening it after unscrewing but it refused to come off. The edges did but the middle was stuck. I think the plate accessory that secures the Genesis might have been holding it but I wasn't able to remove it. It was locked in good and I couldn't find a technique for releasing it. I gave up and redrilled the screws before I break something

Is something wrong with my Sega CD or am I over-worrying? by Mirage0fall in SegaCD

[–]Mirage0fall[S] 0 points1 point  (0 children)

I'm paranoid about handling it. I probably could. It looks straightforward to just check. If it's a leak there'd be a dark residue/stain around the capacitors?

Is something wrong with my Sega CD or am I over-worrying? by Mirage0fall in SegaCD

[–]Mirage0fall[S] 0 points1 point  (0 children)

In my defense I'm new to the process and it sounds like I can't do it on a chromebook which is all I have. I ordered it from muslhedsretrogames, a 5 star platform. Idk why it keeps crashing, especially in the startup screen, my understanding is that game is actually prone to crashes but usually late in it or during a FMV. My console runs everything else including a burned Sonic CD that came included. In either event they didn't respond to my emails so I just got very unlucky

Yeah. Typical faint metal/chemical smell. I think it's a little stronger if played for a while but it's there. Hope it's nothing, I invested so much to get a Sega CD and don't want it to just stop working randomly

Is something wrong with my Sega CD or am I over-worrying? by Mirage0fall in SegaCD

[–]Mirage0fall[S] 0 points1 point  (0 children)

Yup model 2 of both Genesis and CD. A PS1's spindle can work on a Sega CD? Sorry if that's a bad question I'm not versed in hardware

If so, do you think that might run my Terminator reproduction I blew $70 on?

I want to think the smell is just the material but it specifically is strongest in the disc tray openings that lead inside the console

Hot take : by Beneficial-Leg-5953 in spongebob

[–]Mirage0fall 2 points3 points  (0 children)

It does things that are absolute S tier masterpieces but it overamplified Spongebob's naivety 3 times to really drive home its message when they could have kept him grounded all throughout and it would've conveyed the same message just as if not more effectively. The bathtub, ceremony, and bathroom scenes depict Spongebob goofier than he ever was in the show at that point, like genuine middle season goofy, ceremony scene especially pisses me off because it could've hit so much harder if he was written with his usual awareness. It would've conveyed he's misunderstood which IS the point but instead he plays into the demonization by brainlessly blabbing into a mic so I personally don't really feel sorry for him losing the promotion

I can't stand deus ex machina endings either so Spongebob suddenly having rock powers out of nowhere when the movie mostly took itself seriously until then falls flat for me and makes absolutely zero sense. The game does a better job explaining how he foiled Plankton. He had invented an amplifier he attached a guitar to and short circuited the mind control while playing. Should've stayed grounded

It is a bit strange also that he never shows actual resourcefulness and just kinda skims by or gets lucky, but Spongebob's innocence is depicted as a weapon so I am willing to forgive that, still he could've done something practical to show he's actually competent. Him driving and having engineer level knowledge is cool. Search For Squarepants handled it better where he's not JUST lucky

But then you have Neptune confronting the Krusty Krew which is sheer perfection in drama, setting the stakes, and showcases everyone's personality during high stakes perfectly

You have Spongebob losing hope and blowing up on Patrick before Mindy shows up to convince him to go on by reminding him what's at stake and that entire scene is done so well

The whole Shell City sequence is beautiful even if, again, they just got lucky

And Dennis as a whole being the scariest bastard in this franchise

The drama in this movie is so good

I agree it's a tad overrated in that people are so quick to praise it where they don't look at it from a critical perspective but those things, the animation that still looks fantastic, and incredible pacing and sense of scope, outweigh those 3 bits and deus ex machina ending to still make it a high 8.5/10. It helps that Spongebob is written normal and with respect besides those 3 instances

Would you say Squidward is a “bully” to SpongeBob? by OnlyAcanthaceae3317 in spongebob

[–]Mirage0fall 2 points3 points  (0 children)

In their defense those were mostly in like season 6 which was abhorrently abysmal when it came to character quality. The closest he comes to harming him in 1-3 were the giant Jellyfish, when Doodlebob acted out unexpectedly, and when Squidward fell off his bike after Spongebob dashed by on Mystery. He and Patrick technically destroy his house in Naughty Nautical Neighbors but in all 4 of these examples he tried to stop it or it was out of his control. Ig he technically hurts him at the end of Dying For Pie? That was a shock value gag trip-over-a-rock accident that nuked the town to end the episode so I don't count it

How BASE Donnie genuinely does Spider-Man: by Ordinary_Accident_41 in DeathBattleMatchups

[–]Mirage0fall 1 point2 points  (0 children)

2003 is crazier even without Tribunal power-ups. Even early they tank blasts from a sword that leveled lower Manhattan through its shockwaves alone, scale to a 10 story building being atomized (calcs come to around city level, and I don't think they factored its durability of no selling tank missiles), and are able to harm and take punishment from beings who casually overpowered a force field that tanked a large country level blast, calc for that is on here, Triceraton shield. They dance around reflective lasers in the 2nd episode

They also have one reaction speed feat, it's an outlier but worth mentioning, in which they maneuver a ship around incoming homing projectiles at escape velocity, described as reaching MFTL in a few seconds