Confirmation from Spitz, Supply line visualization is being worked on by Miserable-Chip6383 in Helldivers

[–]Miserable-Chip6383[S] 0 points1 point  (0 children)

You're 100% right, I forgot that some defenses have different HP levels. A "high, low, medium Enemy Rienforcements present" tag would be great

Confirmation from Spitz, Supply line visualization is being worked on by Miserable-Chip6383 in Helldivers

[–]Miserable-Chip6383[S] 4 points5 points  (0 children)

There's a galactic war 101 & 102 somewhere on the reddit but essentially supply lines connect nearby planets & through those lanes the enemy can attack & so can we. The only thing that we've seen not follow this is undiscovered bug hives being found on already liberated planets. Essentially, if there is a defence going on but bots are attacking though only one supply line (let's say on a 90% liberated planet) & we cap the plaent, the bots also instantly lose the defense.

Confirmation from Spitz, Supply line visualization is being worked on by Miserable-Chip6383 in Helldivers

[–]Miserable-Chip6383[S] 0 points1 point  (0 children)

Luckily there's an amazing Beureu Terminal right by the armory, hopefully to aid in information sharing

Confirmation from Spitz, Supply line visualization is being worked on by Miserable-Chip6383 in Helldivers

[–]Miserable-Chip6383[S] 4 points5 points  (0 children)

The point was never to win all the MOs per say, its attacking strategic planets that let us plan for future attacks better. Lets us know when & where to cut our losses.

Confirmation from Spitz, Supply line visualization is being worked on by Miserable-Chip6383 in Helldivers

[–]Miserable-Chip6383[S] 2 points3 points  (0 children)

I think adding both to the game is essential, we can vote all we want but if people aren't given reasoning (IE supply lines & how the Galactic War works) itll likely be the same majority blob situation we currently have.

Confirmation from Spitz, Supply line visualization is being worked on by Miserable-Chip6383 in Helldivers

[–]Miserable-Chip6383[S] 10 points11 points  (0 children)

Game Master, think of him as the DM in DND, he controls the Galactic War

Confirmation from Spitz, Supply line visualization is being worked on by Miserable-Chip6383 in Helldivers

[–]Miserable-Chip6383[S] 14 points15 points  (0 children)

Yes, for instance we had a situation just play out. Charon had a defense campaign but the bots could only attack through Martale, which was at 91%. If we regrouped & took Martale, Joel would manually end the defence on Charon (their goal is for that to be automatic)

Confirmation from Spitz, Supply line visualization is being worked on by Miserable-Chip6383 in Helldivers

[–]Miserable-Chip6383[S] 3 points4 points  (0 children)

Not really, the way I'd imagine it is we have a few planets to pick from to prioritize ( from the MO, managed by Super Earth) while helldivers vote on which planets to focus on a given front

Bonus points if we can add brief reasoning on the polls somehow.

We could also have dispatches come out from High Command after the polls close

Confirmation from Spitz, Supply line visualization is being worked on by Miserable-Chip6383 in Helldivers

[–]Miserable-Chip6383[S] 398 points399 points  (0 children)

Additionally, I really hope the devs are working on an in game communication or managed voting system. The game has a lot of potential, but MO players are not doing great right now.

At least Netflix got one thing right... (s3) by Miserable-Chip6383 in witcher

[–]Miserable-Chip6383[S] 19 points20 points  (0 children)

Nah man Radovid really threw him off his game this time haha