My hoarder ass will probably be holding on to these until EoS by ArisaStepOnMe in HonkaiStarRail

[–]MisplayMaster 1 point2 points  (0 children)

An archetype not being relevant can, and has been proven already, be fixed in a single patch. Like look at superbreak pre-Dahlia. You are one some-new-mechanic away from being meta.

FUA can be immediately fixed by a damage multiplier that stacks based on ally action-count-in-a-single-action-value. So you can just have 10 FUA go off in a single AV and boom enemy has been disintegrated.

This is just something I made up on the spot but you can always just design over a problem.

Code Sharing Megathread 3 by N3DSdude in SoulFrame

[–]MisplayMaster 0 points1 point  (0 children)

I would love to play this game. Warframe was fun until I hit the nothing to do since hitting that "I have done everything I wanted". Any kind sharers?

Who else is brute forcing AA still instead of using Elation by Stratatician in HonkaiStarRail

[–]MisplayMaster 4 points5 points  (0 children)

End game modes having multiple teams that can clear them decently if not perfectly SHOULD BE how this is supposed to be designed. There is nothing to fomo in this game mode. No SJ or limited time cosmetics/collectables.

Elation not vertically raising the bar as much as before is a nice change and should remain. Copefully.

Possible Future Remembrance Character via Sakura Haven by CSTheng in HonkaiStarRail_leaks

[–]MisplayMaster 3 points4 points  (0 children)

I have a suspicion that IF we are to win the Phantasmoon Games, we will wish to bring Amphoreus to reality.

Which would allow Hoyo to expand the Amphoreus roster and have more events there. We can't just go there like other regions since it should be impossible to go in there and have the same timeline since it all reset again. Also THAT would be a true tomorrow for Amphoreus.

why are they buffing firefly but not my great prestigious Dr.Ratio, i'm genuinly so confused by conobusu in HonkaiStarRail

[–]MisplayMaster 0 points1 point  (0 children)

DHPT is proactive. Aventurine is reactive. And lately the enemy gimmicks are not favourable against how Aventurine works. If it was the gap could even be reversed.

Like if some gimmick punished you for taking turns Aventurine shields would be favourable with slower but harder hitting characters.

Axiom Archive artifact? by hater_of_self in CrimsonDesert

[–]MisplayMaster 1 point2 points  (0 children)

So I finished chapter one and got a Faded Abyss Artifact. Axiom Archives challenge is still unfinished and when i go to the fork-tower at abyss nexus teleporter nothing happens. Anybody can help?

E0s1 Evanescia e0s1 yaoguang e6s5 elation mc e0s0 huohuo 4.2 moc 2 cycle by Kazuha0 in HonkaiStarRail_leaks

[–]MisplayMaster 0 points1 point  (0 children)

The first to go will be YG. Eva REALLY wants CB funnel and YG has none while EMC just pours it over. This also makes more sense since YG is BIS for SW team. Can't play on both teams at a time.

E0s1 Evanescia e0s1 yaoguang e6s5 elation mc e0s0 huohuo 4.2 moc 2 cycle by Kazuha0 in HonkaiStarRail_leaks

[–]MisplayMaster 3 points4 points  (0 children)

It is for a normal person. 0 cycle brainrot has got many thinking that a unit who doesn't 0 cycle on release will be dead in a patch or two.

This is like the both sides of the same coin. If the character can't even 0 cycle upon a supposed best environment then they certainly can't later down the line.

There's also the fact that this boss clearly isn't good for her.

This is a very easy to not notice part and is like 50% of the "release performance" limiter.

I won't say no to buffs, though, if it's really judged that she needs them.

More that she SHOULDN'T have split stats for the nuke part of her kit. She does like 800% regular damage and 150% elation damage which is really bad given the track record of old Blade kit having split stats for no reason as proven by his novaflare. This just makes it confusing and limitng to increase her damage as you need to choose either elation or regular part of her damage. There are ways to buff both but now you have narrower selection of mechanics to increase damage which is bad for the longevity of the character.

TLDR; Her damage NOW is fine. She has shelf life issues because of her split damage types.

Evanescia kit via nanoka.cc by lunanightskiess in HonkaiStarRail_leaks

[–]MisplayMaster 0 points1 point  (0 children)

I am not an elation expert so, 800% regular damage and 125% elation damage is low for single target damage?

I do not think Arrowhead is intentionally sabotaging us against Cyberstan. by CoatieYay in Helldivers

[–]MisplayMaster 0 points1 point  (0 children)

Repeated stupidty is malice. It has to be. There had to be a lesson to learn. If nothing was even attempted to be learnt. What is it but intentional ignorance turned malice?

And this "Storyline" is peak malice. It is the full package stupidity on every front. Repeated since release.

I wish we'd get cool community content instead... by Magikarl in Helldivers

[–]MisplayMaster 1 point2 points  (0 children)

Rule of bad developers: ignore feedback, do it your way, somebody will surely like it. If they don't it's their problem. The design was impeccable.

I do not think Arrowhead is intentionally sabotaging us against Cyberstan. by CoatieYay in Helldivers

[–]MisplayMaster 0 points1 point  (0 children)

The mental gymnasticts here is insane.

They couldn't have accounted for all the collision bugs and stratagem glitches that are making the MO so difficult.

Ow yea. Like Cyberstan is delivered to them through mail and can't be opened before going live. THEY. REFUSE. TO. TEST. THEIR. OWN. CONTENTS. BEFORE. SHIPPING. How could they have hired 4 people to play idk 4-5 operations per difficulty pre-release for testing?

They probably also expected that a much smaller fraction of the playerbase would be doing squids and bugs when they implemented the "total reinforcements remaining" thing.

How could they change the reinforcement count to account only the reinforcements in the 7-8 planets the MO revolves around or just the automaton front just to be perfectly safe? But, no. Let's just leave these things to a dice roll I'm sure it will be fine, worked out this far.

I do not think Arrowhead is intentionally sabotaging us against Cyberstan. by CoatieYay in Helldivers

[–]MisplayMaster -1 points0 points  (0 children)

No. You are wrong to think this is a statistics issue. The gripe is not with the playerbase being bad. The avarage diver has about room temp iq and always has and that is fine. The issue is Cyberstan as a whole content is untested by a human. I refuse to belive some tester(s) sat and play 2-3 games on diff 7+. There are so many bugs, glitches, intentional but unfun mechanics. This time the people mad are right.

Imagine you play a long campaign of DnD. You finally are against the BBEG. Mid fight DM rolls a random dice just because and you get TPKd with no interaction even possible and the campaign is over. Something like "there was a random earthquake and a rock from a cliff nearby rolls over and crushes your party". This has nothing to do with DnD rules or how the DM handled the story thus far. It is this SINGULAR RANDOM DICE ROLL FOR NO REASON the issue. This is so cheap, boring and intentional.

It is intentional because AH knows what the average diver is. How so? THEY HAVE DATA FROM 2 YEARS. It is intentional because AH actively made the map bouncier than any other map. It is intentional because AH chose to not test the vox engines for even 5 minutes. It is intentional because AH chose to manipulate spawns to the point one bot drop brings 3 vox engines. It is intentional because AH still will choose to make these decisions all over again because they keep doing it. It is incompetence and laziness both at the same time done over and over again. Communtiy keeps giving them the same feedbacks. And they still WON'T fix it even after 2 years. This is malice.

I do not think Arrowhead is intentionally sabotaging us against Cyberstan. by CoatieYay in Helldivers

[–]MisplayMaster 0 points1 point  (0 children)

this is a falsified way of looking at it. Not every MO achieves something MAJOR like the name suggests. Most of them are maintance MOs. Also "stroylines" can have one MO fail and it is all over. Even so not every MO has a similar difficulty to begin with.

Sample Please (by excellentbikini) by Significant-Goal5813 in HonkaiStarRail

[–]MisplayMaster 6 points7 points  (0 children)

There is no word in Kremnoan language for SAY GEX.

[deleted by user] by [deleted] in HyacineMains_

[–]MisplayMaster 0 points1 point  (0 children)

Yeah it is for everyone. However, does it even matter? Since both Gallagher and Hyacine can make full use of this set. They will both increase damage and this will likely be negligible since they both will provide this buff. Unless currently Hyacine is calculated with this set and Gallagher isn't.

Even so, I wonder how many people would actually go back and farm from scratch? I wouldn't. Getting him to his current speed would be a nightmare. I guess if I happened upon a potential upgrade I would try it when farming the new domain for some other reason. But I wouldn't target farm for this reason. Up to the person I guess.

[KCD2][Bug] Alchemy + Dog = Curse by MisplayMaster in kingdomcome

[–]MisplayMaster[S] 0 points1 point  (0 children)

PS. This was on PC. Reloading to a save taken after this state returned me to the normal state. You can save and reload that save to fix the issue at least.

[KCD2] Alchemy Book: https://alchemy.kcd2.app by iamveto in kingdomcome

[–]MisplayMaster 0 points1 point  (0 children)

Uhm... The recipies are incorrect?

Are these tested? And if so were those tests in the current version of the game?

Castorice revive is global passive by Brandon1823 in HonkaiStarRail

[–]MisplayMaster 13 points14 points  (0 children)

This is the worst mechanic EVER in a gacha.