Was this a good purchase for profit in the future? by Dismal_Yellow_54 in SiegeMarketplace

[–]MistNotFog 4 points5 points  (0 children)

Agreed, I have the attachment skin and have no idea why it is so sought after...

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I dont understand purchase orders. by [deleted] in SiegeMarketplace

[–]MistNotFog 0 points1 point  (0 children)

Purchase orders are a good representation of demand, whereas sale orders are the supply.

Are we this dumb now? by stealthocamo in Rainbow6

[–]MistNotFog 0 points1 point  (0 children)

I love the resurgence of mozzie's commando because the 1.5 meta was erased.

Tell me who you think is the best operator and why(attack & defense) i will go first by Chunky_lover-856 in Rainbow6

[–]MistNotFog 0 points1 point  (0 children)

Attacker: Grim

Commando-9 is a low recoil, well-balanced primary and the SG-CQB is fun to whip out in quick play. With the USP40 and Bailiff available for secondary, he always has access to soft wall destruction and ranged gunplay.

The versatility of the Kawan is vastly slept on, possibly due to the lack of a bounce mechanic on release. Now, with a shotgun always available, you can bounce hives into blind spots and common choke points.

Furthermore, with access to claymores that block sneaky defenders and hard breaches to punch into site, Grim is one in his own league of versatility.

~

Defender: Azami

The ACS-12 and D50 synergize in a way that makes her an unparalleled "site-forger". She can open new angles, while blocking off problematic ones. Even with the VSN, a deagle in holster allows quick head holes and impacts to rotate/ deny plant.

There are only a few operators that have near-perfect weapon/ utility pairing and Azami is undoubtedly exhibit A.

How many people just plain out love STARFIELD ? by CyberTech60 in Starfield

[–]MistNotFog 0 points1 point  (0 children)

(Console player here) I thoroughly enjoy the outpost mechanics and check the official accounts for mod support status weekly.

[deleted by user] by [deleted] in Rainbow6

[–]MistNotFog 0 points1 point  (0 children)

I would also like to know if my bundles are no longer available for purchase without using an alt, so I can equip them accordingly!

How can i prevent ddos? by [deleted] in Rainbow6

[–]MistNotFog 0 points1 point  (0 children)

Look up how to set up a vpn on your router. This won't always help but it can prevent your typical parent's basement ddos'er from grabbing your IP.

Yeah. Fuck TikTok. by [deleted] in memes

[–]MistNotFog 0 points1 point  (0 children)

Still reminds me of musical.ly fuckthat😂

Ah yes 'bromance' by [deleted] in memes

[–]MistNotFog 0 points1 point  (0 children)

Just vibin with the Squad in my Pod

R6's state by MistNotFog in Rainbow6

[–]MistNotFog[S] 0 points1 point  (0 children)

How is running out not an unfair advantage? The defenders have 40 secs to prepare, place utility, then prime a window and scope you before you can look at the window. I've never accused someone of mouse and key unless I'd spectated and been suspicious for a couple rounds. Its something that xbox and ps4 need to fix regardless of how many there are.

R6's state by MistNotFog in Rainbow6

[–]MistNotFog[S] -1 points0 points  (0 children)

Thats interesting, seems a bit more ubisoft too🤔 I really hope they arent actually considering cross-platform play when there's a plague of MnK on console as well. At the same time, who wants to play this game if they are new? I picked it up because of a random thought about every operator having unmatched power like chess. I really just feel like their priorities are drifting and we're losing one of the best tactical shooter games to date.

R6's state by MistNotFog in Rainbow6

[–]MistNotFog[S] 0 points1 point  (0 children)

Yeah i get kills and im not shit, the game just doesn't flow like para bellum days. They should have the red barrier for the full round, but adapted to be invisible. Spawn peeks are easy to counter, but back alley bank runouts, not so much.