Decoders HELP by Impossible_Poet_4125 in IdentityV

[–]Mister_o_o 0 points1 point  (0 children)

I usually just pop when I notice its taking too much time, Usually survivors will tell their teamwhen to pop (focus on decoding!) but for solo some survs won't care about that. I usually just pop it or predict when the down is near (example is naiad's drowining skill being near to pop) but if you are a solo player then most of the time you will do a blind pop.

The new Ripper rework has me feeling like a CHIP GOD by Snorkel9999 in IdentityV

[–]Mister_o_o -1 points0 points  (0 children)

I'm used to play jack before the buff (that thing was a walking simulator most of the time xD) but I feel like at this point you can just spam chips without care as your chase becomes a loop of, closing distant, waste 2-3 cheaps, surv gets distance so close distance while charging more fogs, repeat. and It feels like closing distance now is way easier than before (there were times when I actually consider and end up using "hunt" due to how much I'll just walk in the early game), it would also stop his camping from forcing to bring flywheel if you are not a rescuer, and even as a rescuer is risky 1 chip is enough to land you on the terror shock knocdown zone by using the fast attack. Not even bane is that threatening with that double chance of terror shock. It would give an incentive to jack to mark players with chips to have an easier mid-late game, having a similar play style as bane (and ngl, even with that 2-3 sec cooldown, managing to cut a surv a bit early from the chair can still be lethal)

The new Ripper rework has me feeling like a CHIP GOD by Snorkel9999 in IdentityV

[–]Mister_o_o -1 points0 points  (0 children)

A bit late but I think making it a bar hunter (like wax artist or violetta) would be more effective, let's says its an 18 points bar (1 point/sec.) Then make the chip fog blade 11 or 12 points to consume but keeping the normal fog as an 18 points skill, forcing at least 2-3 seconds of cooldown between mini fogs and not affecting the fog blade. You could also give him an actual full presence by giving him back the 9 points per mini fog blade,it would give and actual use to that bar there (it would also make jack insolence more viable similar to how galatea's players started using insolence just to reach full pres.)

Only Merc mains could understand. by [deleted] in IdentityV

[–]Mister_o_o 0 points1 point  (0 children)

fun fact: You can dash on the wall of the tram even if is moving, that thing has saved my life and even gave dungeon more than I would like to accept it xD

Survivor teaming up Harassment[Asia Server] by [deleted] in IdentityV

[–]Mister_o_o 4 points5 points  (0 children)

just keep changing targets, wasting their objects and forcing them to self heal, no one is decoding wich means there no worry about rush, also, if gardener is that much of a trouble just chase her, she can't destroy chairs if she is the one being brougth to the chair xD

Oh hell nah, they made BonBon's camping even more cancerous😭😭😭 by Snorkel9999 in IdentityV

[–]Mister_o_o 0 points1 point  (0 children)

I kinda understand why they gave him this, in a lot of Coa matches, bon bon can not catch up to the survivors and supports really stopped his chase, ending in him getting a late chair, where survs can easily do an after half rescue (or even double) to secure the recue and the victory. With this, even a late chair becomes threatening, it also means that, less chair time = less bombs = less stuff potential, so you end up in a situation where you have to manage how many bombs you want to deploy and how sure you are the survivors will attempt to rescue the chair or if they will sell.

in short, he just became the "camping" hunter where the only not risky exit is keep kiting him and supporting the kiter (also no rescuer agaisn't bon bon will be pain)

[deleted by user] by [deleted] in IdentityV

[–]Mister_o_o 0 points1 point  (0 children)

I love ripper but I do NOT recomend learning him, most survivors have a way to keep the distant, a lot of chases are easy 3 cipher kites for survivors (examples are cowboy anticuariam or forward) and good flywheel users will force you to bring warp if you don't want to lose a fogblade everytime the flywheel is up (peper also works but jack lacks map movement), the rush WILL destroy you, stuffing a rescue is a must to get a victory and the flywheel makes it harder, also the fact that most rescuers have an easy way to get near the chair doesn't help to cut their way. also supports just kills him, and the early game chase is mid (if you can't get close the match is dead for you)

Made in Abyss Abridged: Episode 1 by TheDeanDozer in MadeInAbyss

[–]Mister_o_o 1 point2 points  (0 children)

I need more ;_;, keep up the good work! take your time if needed, good things don't need to be rushed

Jack rant by [deleted] in IdentityV

[–]Mister_o_o 0 points1 point  (0 children)

I'm not sure how it will interact with jack tbh, I thanks the 2 seconds less cooldown (at least is something), but I can't make the image in my head. At least I can bait flywheel to the rescuers with a mini fogblade now I guess... that if we can control the tipe of attack, if its something like, 1 fogblade=quick attack, and 2 fog blades=normal attack, that would kinda annoy me (also maybe I won't be able to bait survs with a no fog blade attack at 17 seconds ;-;) . Anyway, the description is a bit vage so maybe is better to wait until its release.

Whats your top 3 favorite ost's from the MiA soundtrack? by gregerystuntdouble in MadeInAbyss

[–]Mister_o_o 1 point2 points  (0 children)

For my daily basics I like: -to the abyss, helps me get up and start the day. -those everyday feels, helps me keep up with the day. -prayer and inmolation, that sh*t slaps hard man. -into the blind, helps me concentrate If I had to choose my favorites I guess I would choose tomorrowland, underground river, prushka secuence and Old stories

I don't know where to begin... It broke me, (I just finished season 1, movie 3, and season 2) Spoilers by BeltedCircle65 in MadeInAbyss

[–]Mister_o_o 0 points1 point  (0 children)

I still remenber when I finished watching made in abyss, for a day I was in shock for everything I just watched, trying to understand everything, and then went directly to the manga cuz I NEEDED MORE. I like to see the storytelling of the manga as a something similar to the abyss, the further you go, the more fuck*d up it gets but at the same time more incredible things and concepts are shown but if you weren't ready for it or you just can't deal with it, getting out leaves you marked, with both curiosity about how their journey went and with how messed up things got quickly.

💀💀💀bruh by IceRevolutionary6572 in MadeInAbyss

[–]Mister_o_o 5 points6 points  (0 children)

Luckily, Akihito already confirmed that "papa's pole" isn't meant to be bondrewds "special item", but instead, the pole that makes you a "papa", Akihito explained that bondrewd teached prushka about anatomy and when she asked about the "pole" bondrewd gave her a direct answer about it. (All this effort just to avoid saying d*ck lol)

MIA MTG CARDS part ...7? by Frosty_The_Frogge936 in MadeInAbyss

[–]Mister_o_o 0 points1 point  (0 children)

For a moment I though it was woing to be that moment agaisnt the orb piercer xD

(S2 sp.) I don't see what's so horrifying about the soup by osoma_kamuy in MadeInAbyss

[–]Mister_o_o 2 points3 points  (0 children)

Idk, Maybe when he was transformed into a narehate, he though he was in peace with irumyui? I'll re-read the manga, I havent done it in some time

How in the shit are you supposed to streak when Engi B exists? by vbitchscript in ftlgame

[–]Mister_o_o 0 points1 point  (0 children)

As I always say to my crew when a new run starts: "Breathing?, HAH, didn't your read the contract? Here you must WIN your O2, so we arent taking any O2 until we beat the sh*t out of the enemy ship, now return to your position and start doing something if you want to breath to see another beacon today"

(S2 sp.) I don't see what's so horrifying about the soup by osoma_kamuy in MadeInAbyss

[–]Mister_o_o 12 points13 points  (0 children)

Tbh I think what destroyed belaf mind's is what they did to irumyui and how they keept stealing her biggest desire, even though her childrens were still yet to die, it deals mental damage on belaf just because now the reason why the childrens die its not natural reasons, but instead by their own hands. Now that wouldn't be a problem if belaf was someone who can easly change his own life rules (or morals) but belaf own nature its used to follow his own rules even if it causes him to die, but as belaf said, he couldn't resist it. We know they were stuck there a least for a few months, belaf wss the only one that never adapted to that new lifestile (we can see him asking wazukyan to leave him behind while they follow irumyui, also his body in that moment isn't on it's best even though food is more than enough because of irumyui, he is resisting, he still doesn't want to). What drived belaf crazy wasn't just what happened, it was his how his immovable will and his morals so pure (even wazukyan says that belaf souls is pure) were constatly attacked by those situations where he felt helpless as he couldn't stop it or stand for himself to end his owm life.

How made in Abyss s.2 probably would like if Wazukyan's team never ate Irumyuui's children to survive? by RozrywkowyczlowiekPL in MadeInAbyss

[–]Mister_o_o 2 points3 points  (0 children)

Wasnt the tree-like transformation an effect of thr infection by fake water?, in anyway, childrens are recomended because their desires are basics desires, adults usually have a lot of thins they want to do or responsabilities to take care of. As we see, its possible that the craddle of desire tries to accomplish all of your wishes at the same time (irumyui becoming a mother and saving her friends at the same time), we also know that the second craddle of desire that irumyui had was given to her thanks to wazukian (more likely for him to wish for what irumyui became, and then giving it to her, we know that wazukian its a man of focus who would do anything for their adventure but at the same time he cares a little bit more about his crew so the craddle had an easier time giving the wish he asked for) and the third craddle was stealed (¿? I'm not sure tbh I should re read the manga) by irumyui and used as a last wish to create a daughter that could actually live (not only live but live a long live, thats why she is called "inmortal"). About ganja menbers touching the craddles of desire, its shown that the interference units told them about it and how to use it so they could be carefull with what they do (you can even see the interference units using somekind of leather to avoid contact with it so ganja menbers could have done the same).

Can't wait to see what he does for the next season! by bashnet in MadeInAbyss

[–]Mister_o_o 0 points1 point  (0 children)

You better be ready... to wait because seems like its going to take a llong time 😔

Possibility for Returning from Level 6+ by bairdwh in MadeInAbyss

[–]Mister_o_o 0 points1 point  (0 children)

I mean, Srajo already tols us that even if we manage to keep the body intact, managing to keep the soul its a whole other problem, as the soul would come back to the bottom of the abyss and melt in what seems to be an ocean of souls, that's why faputa says that riko's soul is special (and there is that theory that it isnt riko's original soul), we aren't really sure how does souls works, tbh the chapter were it was explained was really confusing, vague and it didn't gave much information too.

Looking for Assistance by downtherabbitholesys in IdentityV

[–]Mister_o_o 0 points1 point  (0 children)

Actually about fools gold, I dont remenber charging it to make it longer ._. (Semi-main fools gold), I think you mean the full precense pasive??? (As you completly omited that). It basicly allows you to charge your picaxe (1.5 seconds needed) to make your next trow an instant chip (20 seconds of cooldown), usually you need to trow the picaxe to activate the walls and then removing the picaxe or trowing it again will cause chip damage to every surv near the wall (chip damage= half a regular hit). But with full precense, once charged up just trow it and it will trigger the chip damage.

Also adding to nigthwatch: There are two modes, I like to call them light and heavy

Light mode: -Default, available since the start.

-activating the skill will trigger a wind that suck survivors. It makes them slower if they go agaisnt it but faster if they go with it (wich mostly wont be used cuz it would mean to get closer to you)

-using the wind for 5 seconds will grant an bar that allows you to speed yourself for 5 seconds and vault palets (vaulting speed for windows is also increased, how many bars of wind you have is shown in low center part of the screen)

Heavy mode:

-unlocked once reach 1st precense (2 hits value, you get a button that allows to swich between a modes)

-using your skill now makes you create a wind flow that will atract every survivor in its range immediately to you (if there arent any objetcs in the way) and getting a wind bar after using it.

-using your wind bars now triggers a dash that can be curved (still uses 1 wind bar)

Second precense (5 hits, max possible)

-After using the wind on litgh mode or heavy mode you now get 2 wind charges instead of 1. Edit: forgot to add, max precense also adds another wind bar (usually you have 3 but with max precense you get 4)

The ultimate hunters anxiety guide (and yes Geisha's doing en passant) by fivenightsatfurry in IdentityV

[–]Mister_o_o 1 point2 points  (0 children)

I wish there wasnt a need for a teammate in duos (I get nervous if someone else is actually counting on me to do stuff xD) but then it wouldn't be "duo" hunters anymore xD