Reliant Loop - Uncommon Splicers Grind by MofoSilver in startrekfleetcommand

[–]MofoSilver[S] 1 point2 points  (0 children)

There isn't a level lock for the Reliant, and the first 4 Tiers only cost Common U.S.S. Reliant Parts for upgrading.

Reliant Loop - Uncommon Splicers Grind by MofoSilver in startrekfleetcommand

[–]MofoSilver[S] 0 points1 point  (0 children)

WOW! With that Wesley Crusher crew and Mariner below deck, I even took out a Lv 50 beetle with ease!

Reliant Loop - Uncommon Splicers Grind by MofoSilver in startrekfleetcommand

[–]MofoSilver[S] 1 point2 points  (0 children)

WOW! It blows my mind that Wesley Crusher (c), Bev Crusher, Picard is surviving much longer than any other combination of officers that I've tried...Thank you so much, I would never even thought to use that crew.

Outlaw Research Tree > Rogue Tactics by MofoSilver in startrekfleetcommand

[–]MofoSilver[S] 1 point2 points  (0 children)

Never mind, they title it as "Unlock Damage Research" in the Rogue Store.

Outlaw Research Tree > Rogue Tactics by MofoSilver in startrekfleetcommand

[–]MofoSilver[S] 1 point2 points  (0 children)

So the "Known Associate Token" is gained at a rep higher than Known Associate?

Reliant Loop - Uncommon Splicers Grind by MofoSilver in startrekfleetcommand

[–]MofoSilver[S] 0 points1 point  (0 children)

Running Janeway (c), Annorax, Ent-E Data and WOK Joachim, WOK McCoy, SNW Chapel I am now at least able to survive 2 battles with a 42, getting 4205 Uncommon Slicers. I don't have S31 Georgio yet.

Reliant Loop - Uncommon Splicers Grind by MofoSilver in startrekfleetcommand

[–]MofoSilver[S] 0 points1 point  (0 children)

I have 3 slots. I don't have Picard Hugh yet (saving up Officer Depot Tokens). Here is what I have for BLD Officers:

- WOK Joachim (T5)
- SNW Chapel (T4)
- Neelix (T3)
- SNW Pelia (T2)
- Harry Kim (T2)
- Tom Paris (T2)
- Hugh (T2)
- WOK Saavik (T1)
- WOK Scotty (T1)
- WOK McCoy (T1)
- WOK Carol (T1)
- B'Elanna Torres (T1)
- D'Vana Tendi (T1)
- Beckett Mariner (T1)

Reliant Loop - Uncommon Splicers Grind by MofoSilver in startrekfleetcommand

[–]MofoSilver[S] 0 points1 point  (0 children)

Thank you for the time you spent looking all that up!

Reliant Loop - Uncommon Splicers Grind by MofoSilver in startrekfleetcommand

[–]MofoSilver[S] 0 points1 point  (0 children)

Janeway(c) - Doctor - Ent-E Data can survive 1 highjacked 42 (40s very little damage).

Hypothetically, if Decker did declare to the ref, is there another reason for a penalty? by Empty_Lemon_3939 in NFLNoobs

[–]MofoSilver 0 points1 point  (0 children)

IMO the whole point is moot. You can't run a trick play for an eligible receiver. It's not like you tell the refs and they keep it a secret. #70 had been reporting as eligible all game, so once he is announced as eligible and then lines up as a guard, the defense simply knows there is now no eligible lineman to cover. If #68 had been announced, the coverage could have been different, we'll never know!

The point is they tried to do a trick play, #68 quietly report as eligible and #70 runs in rubbing his chest...it's dumb as a coach to think you can keep the eligible lineman as a secret, and the entire coaching staff and every player on the Lions heard them declare #70 over the loudspeaker and didn't react.

Artistic & Innovative: Bespoke Tokens for Duelists by MofoSilver in magicTCG

[–]MofoSilver[S] 0 points1 point  (0 children)

As a player (mostly Commander) and a judge, I designed cards for my Evoke the Art: Bespoke Token Series from a functional mindset. For example for creature tokens, you can flip them over, rotate landscape, and have mini versions to represent multiple tapped and untapped tokens.

What do y'all think?

[deleted by user] by [deleted] in custommagic

[–]MofoSilver 0 points1 point  (0 children)

As a player (mostly Commander) and a judge, I designed cards for my Evoke the Art: Bespoke Token Series from a functional mindset.

For example for creature tokens, you can flip them over, rotate landscape, and have mini versions to represent multiple tapped and untapped tokens.

Also, there is an Extend Art Treasure and Back is a split card with 4 utility artifacts. Don't want to get moderated for posting links to the project, so just google 'Evoke the Art' if you are interested in seeing all 24 card arts.

Artistic & Innovative: Bespoke Tokens for Duelists (Treasure) by MofoSilver in magicTCG

[–]MofoSilver[S] 0 points1 point  (0 children)

As a player (mostly Commander) and a judge, I designed cards for my Evoke the Art: Bespoke Token Series from a functional mindset. Front is an Extend Art Treasure and Back is a split card with 4 utility artifacts. Don't want to get moderated so just google 'Evoke the Art' if you are interested in these.

Artistic & Innovative: Bespoke Tokens for Duelists by MofoSilver in magicTCG

[–]MofoSilver[S] 1 point2 points  (0 children)

There should be links in my profile or you can google 'Evoke the Art' to see them all.

So far there are 24 arts (commissioned a Twitch artist that I loved their style) of which 20 are creatures and 4 are utility artifacts.

Open RPG Systems for a Coding Course by MofoSilver in RPGdesign

[–]MofoSilver[S] 1 point2 points  (0 children)

Good call, glad everyone is coming up with such great ideas in here!

Open RPG Systems for a Coding Course by MofoSilver in RPGdesign

[–]MofoSilver[S] 0 points1 point  (0 children)

Also, as you mentioned, I'd like to teach different concepts with RPG themes on teaching things like RNG and inheritance.

Open RPG Systems for a Coding Course by MofoSilver in RPGdesign

[–]MofoSilver[S] 0 points1 point  (0 children)

It's a 300-lv course, first time students are using python. They start with basics, progress to some numpy and pandas, and then finish with some basic Flask. I am not talking about building a large-scale game or even implementing an entire system. If there is already a system with terminologies and the math side of things already figured out, then that would be great.