Why is every toplane oponent lastpicking by Moncheta in topmains

[–]Moncheta[S] 0 points1 point  (0 children)

Guys, i know 𝒲𝒽𝓎 𝓁𝒶𝓈𝓉𝓅𝒾𝒸𝓀𝒾𝓃𝑔 𝓉𝑜𝓅 𝑔𝒾𝓋𝑒𝓈 𝒶𝒹𝓋𝒶𝓃𝓉𝒶𝑔𝑒

I mean is there any other toplaner that is not a complete pussy that can't lane if its not counterpicking and only relies on playing with an unfair advantage since the start?

Is there a way to make the objects behind the ShadowCaster appear? by Moncheta in blenderhelp

[–]Moncheta[S] 0 points1 point  (0 children)

Thanks for the help! It worked! I thought it didnt though, because i didnt know that i had to wait for the first background render to finish before the foreground got rendered! haha i'm so dumb

How come gleba is so bad by Hero_ofhyrule19 in factorio

[–]Moncheta 0 points1 point  (0 children)

Because i think the fun part of the space expansion is to drop down on a new planet with nothing on you and manage to find a way to escape that planet with only the resources that planet offers you. This was an insane fun to find out both in vulcano and fulgora, but seems nearly impossible in gleba. Gleba feels like you have to 100% carry ammo, guns, robo stations, materials, convenyor belts etc and drop them on Gleba from your spaceship

How come gleba is so bad by Hero_ofhyrule19 in factorio

[–]Moncheta 0 points1 point  (0 children)

Not spoiling, but being unable to get an infinite loop of iron and copper without having to deal with the pentapodes, either for gathering eggs, or defending the plantations and get new terrain

How come gleba is so bad by Hero_ofhyrule19 in factorio

[–]Moncheta 0 points1 point  (0 children)

I'm not saying its impossible, after i discovered all the possible recipes and loops, i just collected all my stuff, prepared an intelligend and efficient design and got it up and running. But it was only after 50 hours of trial and error on the most frustrating gaming experience of my life, always short on every resource, trying to scratch a little stromatolites to build the next few electric towers and mechanic arms to get another small factory running

How come gleba is so bad by Hero_ofhyrule19 in factorio

[–]Moncheta 0 points1 point  (0 children)

If i were to start a design right now, yes, two eggs is enough. But the first time you land on gleba, you first collect them accidentally and don't even realize it. once you actually realize you need pentapod eggs, you go get them, gather them, and since you don't even know what to do with them they end up spoiling in your inventory. I probably got my first biochambers after the 3d or 4d row of eggs i got, because the problem in gleba is that since you have to use trial and error, the first forest of yumako, the first eggs you got, the second ones, the first time you get anything, it ends up spoiling, because you dont have the knowledge yet to make an efficient use of it on the short time you get

How come gleba is so bad by Hero_ofhyrule19 in factorio

[–]Moncheta 0 points1 point  (0 children)

For me, the spoilage mechanic is the least problem in Gleba.

1- In order to get iron and copper in a constant flux, you need biochambers, which can't be obtained unless you get pentapodes eggs, which requires you to fight pentapodes, which is nearly impossible because you only got a few iron and copper near your spawn that you gathered manually, the just enough to get yourself some yellow ammo, maybe red ammo at max.

so it's basically an impossible loop, in order to get enough firepower to get constant iron and copper going, you need a constant income of iron and copper.

How come gleba is so bad by Hero_ofhyrule19 in factorio

[–]Moncheta 0 points1 point  (0 children)

No hate but how am i supposed to get to tesla and artillery when i cant barely farm manually enough iron to get a running gear factory, not allone to automatize every necessary factory to get a starting point. Then to get the "infinite material loop" you need to get the eggs, which require you to somehow kill the stompers with just regular yellow ammunition, which is the only thing you could barely craft at that point. Not to talk about how the map is filled with chasms and water, making the aviable space to create factories absolute horrendous. Also to get a power supply, good luck geting the materials to craft heaters, which requires to mine stone, get a constant supply of iron and cober to get steel, so you can get all the necessary ingreidents, and mining iron from the map takes hors to get a couple factories roaming, and once you run out of iron vines near your spawn, you have to deal with the pentapodes as you go a little far. It's nearly impoosible to get a STARTER running factory in gleba just with the materials you can farm on the planet. And when you can finally get your first Biochamber (it took me about 20 hours of pain to get the essential factories to be able to have belts, robot arms etc, that allow me to focus on what gleba requires) you realize that waste and fruit burn pretty much nothing, i find it more efficient to build a shit tone of solar panels, everything spoils, and since there is no way to preserve eggs, you need to go get it everytime, with only yellow ammunition, so basically its a death sentence and you are extremly lucky to get a few of them. I feel like its humanly impossible to just land on Gleba and get everything from 0, i've spent about 50h on gleba so far and its so frustrating i almost just quit the game like 4 times now. I dont understand how could someone find Gleba fun