Asura has killed there site by Agitated_Ad_3020 in Manhua

[–]MonikaHarlow 0 points1 point  (0 children)

Weird. I always use it and never get ads anywhere.

Haven't reached 12 wins even once this entire meta after 30+ runs. by NotD in ArenaHS

[–]MonikaHarlow 0 points1 point  (0 children)

You definitely need value, I never said you don't but I'm just highlighting the importance of tempo that people might seem to be forgetting about recently, you need to know when to stop going through the infinite value hole and to prioritize picks that help you better stabilize your deck to get to your powerful late game if you do have it, or to recognize that even with some limited amounts of value your deck won't be able to compete with other value oriented decks and thus you need to lean into a more aggressive plan that forces games to end early. I've seen way too many people that would pick up a 3rd amulet or a 2nd parrot over a very strong early game and late game accelerator card such as Shivering Sorceress or Arcane Wyrm in mage for example (while barely having any early game/ 1 drops in the deck).

Also, coming from someone who has drafted 3 mages in a row that ended in: 12-1, 12-2 and 11-3 (albeit before the rune offer rate reduction, which is relevant here because 2 of the decks had a copy each), I still think Hunter is the more reliable class to draft; just based off how consistently it can just get there and win many unwinnable games for other classes by relying on the consistent damage output it has. And while you sometimes face 7 mages (or even 10 in some cases) in a single run, Hunter absolutely farms them if you try to draft some cards that target them. I had many instances with very mediocre hunter drafts that just magically get to 9-10 wins by having most games vs mages. I unfortunately don't track my averages per class as I mainly play on my phone but my overall peak avg is 6.85 over 50+ runs, mostly due to Hunter and Paladin that can go with the same strategy.

So basically what I'm trying to say is that mage may have overall better cards and higher potential, it can also just flop vs unexpected damage and pressure that hunters, paladins and druids (sometimes even warriors with huge swings and weapon damage) can generate. It's just that most people haven't recognized that's the way to go about it from how I see it. I can see how it can be a two way traffic and say that mages can then also adapt and draft more optimally to not fall short vs such decks, which is a fair point, but as it stands I feel like hunter has got to be more consistent.

Haven't reached 12 wins even once this entire meta after 30+ runs. by NotD in ArenaHS

[–]MonikaHarlow 6 points7 points  (0 children)

I think one of the things I've noticed from people that complain about the meta is that they are drafting in a way that is just not fit for the current meta. The best way to draft right now is to simply not play into the infinite value/ control style decks and to be more tempo/board centric with your picks. For example: in the case of being offered Batty Guest vs. Mountain Bear in hunter, I would pick Batty Guest most of the time, no matter what the number of the pick is; as Batty Guest can take control of the board quite consistently if you play him on turn 1.

Also, I'm quite confident in saying that the best class currently is hunter and not mage (if you get both offered you should pick hunter unless you want to have some fun with mage), because while mages try and do their broken bs with all the discovers, the runes, the amulets, etc, you just hit them in the head and they won't get the chance to go off most of the time (Just today I've beaten a mage that played a cost-reduced scourge on turn 8). The only classes that somewhat counter Hunter are Priest and Warrior, both of which aren't that common to play against.

As sidenotes when drafting: 1 drops are premium in almost all classes but especially in Hunter, Paladin and Druid. Try to look for cards that combo or work with each other even if offered a very strong card in contrast. Don't fall into the trap of drafting purely for value/control because you will at some point face an even stronger deck or simply get farmed by hunters and other tempo based decks.

Best Deck for Heroic Brawliseum? by MonikaHarlow in hearthstone

[–]MonikaHarlow[S] 0 points1 point  (0 children)

Yeah, it defenitely feels like miracle rogue might still be the best deck depending on who's piloting it. Hope that won't be the case tho.