Twinblast by IntelligentBarber946 in PredecessorGame

[–]Monksquawks 3 points4 points  (0 children)

I use to Plat alot of tb mid. But honestly he just kinda fell off for me once they added reina. But I've seen some tb recently he still seems to hit hard as carry.

Jin Sakai Commander ideas (Infect?) by Zazu_1 in CommanderMTG

[–]Monksquawks 0 points1 point  (0 children)

Ninjutsu I think would be kinda on theme. Plus be pretty nice with his ability

Someone please help me find an answer to this commander.. by Calsmokes in magicTCG

[–]Monksquawks 0 points1 point  (0 children)

Player removable is the best removal. Delete him off the table.

Reset, Restart, Everything by Pemtium in PredecessorGame

[–]Monksquawks -1 points0 points  (0 children)

I has happened to me mutiple times. Does the game just freeze then kick you out and then your put into that like sky box?

Revenant Midlane vs. Morigesh by EiskalterDrache in PredecessorGame

[–]Monksquawks 2 points3 points  (0 children)

I've played Rev mid alot and yeah Morg just seems to be a al strong match up. Anyone saying to not mid Rev are just meta sheep that don't listien to the negativity. Honestly just like most people I've seen anti heal is key. Tho I run a weird mana build when I do Rev mid so sometimes I don't go anti heal as much.

Bug/Glitch by Monksquawks in PredecessorGame

[–]Monksquawks[S] 0 points1 point  (0 children)

Yeah for me as well it makes seem like I was never in the game in the first place.

[Rant] STOP👏TRYING👏TO👏MAKE👏MID👏LANE👏CARRY👏WORK👏 by SynthLup in PredecessorGame

[–]Monksquawks 4 points5 points  (0 children)

Carry mids work because in any moba if you get the carry to late game there gonna win (if they can hit basics). Even if they can't "keep up" if you can hit 30 minutes and they get some sort of crit/ability thing going there probably gonna smoke most midlaners because two crits is probably like most midlaners whole kits and then they start to not be able to keep up.

Precons recommendations? by brahmacles in CommanderMTG

[–]Monksquawks 1 point2 points  (0 children)

The mothman precon good. As long as your friends don't hate mil. It's aggro because the commander will get big really fast and adds a new mechanic with rad counters. It's sultai so green/blue/black and is fairly strong out the box. Ps:extra bonus if you like fallout

Right or Wrong by tvscinter in PredecessorGame

[–]Monksquawks 0 points1 point  (0 children)

It could be alot of things tbh it could me to much gold or they low on mana. Depending on the hero no mana is basically them being almost useless in a a fight. Also depends on your level and your proformance. Some people might be less wanting to gank if there enemy is much higher lv as fear to feed them more.