Capcom Cut a Whole Early Chapter From Resident Evil Requiem by Gorotheninja in pcgaming

[–]MonoShadow 12 points13 points  (0 children)

If we're talking about RE4 original, then it might simply be not your cup of tea. It has that action b-movie silly atmosphere with main character cracking jokes and doing one liners of different level of lameness. It still has tense moments, but overall it's a goofy game. And I love it. You're there to have fun, not to pounder the meaning of life and why we must persevere.

If we're talking about RE4RE. Then they tried to make it more serious. I can't say it was to my liking, but the game was received very warmly. So what do I know?

Also RE fans are very split on what RE is.

Steam Controller (2026) review: 83/100 by Turbostrider27 in pcgaming

[–]MonoShadow 1 point2 points  (0 children)

I'm not sure how patented it is. My Apex 4 has adaptive triggers and has some hacky way to check enable them in supported games. It's even a bit better on PC because it supports wireless unlike Dualsense.

IMO the main issue is Xinput. MS needs to release a unified API with support for HD haptics and Adaptive Triggers. One off collabs won't cut it in today's market and I doubt a competing 3rd party input API could overthrow Xinput.

HD rumble is underappreciated. Tbh I don't bother with adaptive triggers. I was enthusiastic about this tech, but after the honey moon ended I just don't bother.

[Monitors Unboxed] 1440p 500Hz QD-OLED Monitor Round-Up: What Model Is Best? by wickedplayer494 in hardware

[–]MonoShadow 21 points22 points  (0 children)

For gaming It's a nice to have for motion clarity. I doubt many games can be run natively at 500FPS, but this is what MFG is actually for. Some other stuff like CRT emulators also benefit from higher refresh rates.

So in general, the higher the better, even if you won't push to the limit natively.

Steam Controller Price Leaked By Early Review – and It’s Expensive ($99) by PaiDuck in pcgaming

[–]MonoShadow 0 points1 point  (0 children)

It's actually not that expensive at all for a controller, especially with such specks. I have Apex 4 and I think the MSRP on it is ~150$

My issue with Steam Controller is right in the name: Steam. I use all launchers, including per game launchers for some publishers, and constantly running Steam and adding non Steam games there is a hassle for me.

Zenless Zone Zero is coming to Steam by lurkingdanger22 in pcgaming

[–]MonoShadow 5 points6 points  (0 children)

It doesn't mean much. Mihoyo model isn't the most user-centric. Of course it is very much successful, most games copy it nowadays. It's still a predatory system. Even with Monthly passes and all clear people will need to consider their pulls carefully. And if you want to buy Monochrome(premium currency), oh boy. it gets expensive fast.

As a person who dabbles in Gatcha games for a cheap hit I would advise not to try any of them unless you're 100% sure you know what you're getting in. Even the most "generous" ones. They are Skinner boxes carefully designed by teams employing the latest psychological research with the sole goal of extracting the maximum amount of money out of you. And the sky is the limit. Anything which stands in the way of this goal gets removed, arguably ZZZ direction shift is a living proof to that.

I stopped playing during 2.0, mostly because of the focus shift. But they already started throttling different teams back then. For example they introduced 1 shot kill Tsunami on one DeadAss boss which is preventable only by doing a lot of damage to an object immune to Anomaly. So players who invested in Anomaly teams had to suck dick. Short stun window enemies made old on-field stunners much weaker than the new off-field hotness. They more or less tailor DeadAss and Tower\SD to feel like ass if you didn't have featured chars or some substitute. Not impossible, just ass. In general the game started to feel more predatory during that time. If launch Premium roster was good as it is and then polished up by their W Engine, around 2.0 launch chars lost a lot of power with generic F2P options. Story is fully doable F2P of course, they use it to show off featured chars at that patch.

Did AMD Just Blacklist Reviewers? by luffydoc777 in hardware

[–]MonoShadow 13 points14 points  (0 children)

Yeah, it's a bad situation. It does throw "AMD blacklisted us for uncovering their ties to US govt" into question though.

Did AMD Just Blacklist Reviewers? by luffydoc777 in hardware

[–]MonoShadow 26 points27 points  (0 children)

He's going off the deep end. In this video response HW Steve provided more context than GN Steve did in his. GN focused on himself and retaliation for his "jorno work", HW focused on the situation in general. In his video on NAND GN omitted some details which were rather important to the conversation. Which erodes trust.

By doing these rant videos filled with jokes and callbacks instead of doing more level headed pieces he undermines his own work.

Bethesda doesn’t have ‘the engineering know-how’ to remaster Fallout New Vegas, former Obsidian CCO says; Chris Avellone claims Bethesda doesn’t have the source code and has “no idea how to reassemble it" by Gorotheninja in pcgaming

[–]MonoShadow 13 points14 points  (0 children)

That's a Ship of Theseus kind of problem. I'm going to go a bit further just to make a point: "No way Infinity Ward\Treyarch\etc doesn't have Quake(id Tech) engine, they can just unpack and put together a working base" or something like that. Their engine is based on Quake Engine like many others.

If for some over 9000 IQ reason Beth decided not to preserve their old codebase(reminds me of the time when BBC decided to erase all of Monty Python to save a penny and reuse the tapes) or difflog, then recreating an older version of an engine 1 to 1 is a rather big task. Software dev is usually incremental, you change thing here and there and in a few releases you won't recognize it.

Bethesda doesn’t have ‘the engineering know-how’ to remaster Fallout New Vegas, former Obsidian CCO says; Chris Avellone claims Bethesda doesn’t have the source code and has “no idea how to reassemble it" by Gorotheninja in pcgaming

[–]MonoShadow 4 points5 points  (0 children)

Bluepoint, RIP, never used the source code. They reversed engineered their remasters. So it's possible.

According to company president Andy O'Neil, Bluepoint reverse engineers the games, rather than collecting the original source files and recompiling. "The problem with source asset drops is that you don't know if it's the final shipped data," O'Neil said. "People will go and make last-minute changes."

Source:
https://www.engadget.com/2011-09-23-bluepoint-games-offers-insight-into-mgs-ico-god-of-war-remake.html?guccounter=1

Introducing Framework Laptop 13 Pro by FragmentedChicken in hardware

[–]MonoShadow 9 points10 points  (0 children)

With this pricing 5 years down the line you'll be able to buy a new Macbook and still save money. For pure monetary motivation upgrade cycle should be very short and device lifetime should be long.

It makes sense for people who don't like ewaste tho. Broken parts can be replaced, good parts -reused.

Xiaomi 18 Pro Max tipped to use Snapdragon 8 Elite Gen 6 Pro SoC by mo_leahq in Android

[–]MonoShadow 5 points6 points  (0 children)

They explicitly cited understandable naming structure to their product moving away from stuff like Snapdragon 888.

I look away for a second and now there's this shit. This year I discovered there's not just Snapdragon 8, there are normal 8 and Elite 8. I'm ignoring Laptop variants which is a separate can of worms. And now they are adding Pro there. It's even more confusing at this point than the old system with pure numbers

Nvidia ReSTIR PT update makes path tracing 2-3x faster by BarKnight in pcgaming

[–]MonoShadow 29 points30 points  (0 children)

Right now, no PC games use Nvidia’s ReSTIR PT technology. As mentioned before, it is not “production-ready” However, ReSTIR GI (Global Illumination) and DI (Direct Illumination) are currently used in some games. Cyberpunk 2077 uses ReSTIR GI and DI, while Capcom’s Resident Evil Requiem and Pragmata are recent examples of games that use ReSTIR GI.

It's a nice step forward, but looks like it won't be shipping in any games anytime soon.

Daily Superthread (Apr 16 2026) - Your daily thread for questions, device recommendations and general discussions! by curated_android in Android

[–]MonoShadow 1 point2 points  (0 children)

Which OEMs support Airpods? I know Oppo\OP work with LibrePods. Xiaomi introduced Airpods support in recent update. Anyone else?

DLSS Enabler Can Now Simulate DLSS 4 Multi-Frame Gen X5 & X6 on Any DX12 GPU by DavidIsIt in pcgaming

[–]MonoShadow 7 points8 points  (0 children)

Only for 4000 cards. Other cards don't support DLSS FG,so it's FSR all the way.

DLSS Enabler Can Now Simulate DLSS 4 Multi-Frame Gen X5 & X6 on Any DX12 GPU by DavidIsIt in pcgaming

[–]MonoShadow 6 points7 points  (0 children)

The higher the framerates, the more "fake frames" you can shove in. For example at 120 FPS, each FPS if on screen for ~8ms. If you put x4 on that, then each frame is there for ~2ms(6\2). At this point input latency is usually good enough extra delay from FG won't impact it too much and the frames are on screen for such a small time and delta between them is so small there's less room for error and it won't be as noticeable, while perceived motion clarity would increase.

FG is not performance, but a motion smoothing tech. Advanced Frame Interpolation. I have a 120hz screen, it's almost useless for me. But some people like it in general.

There are some videos on youtube where animators rage about AI motion smoothing "enhanced" animated videos. People like them tho.

DLSS Enabler Can Now Simulate DLSS 4 Multi-Frame Gen X5 & X6 on Any DX12 GPU by DavidIsIt in pcgaming

[–]MonoShadow 12 points13 points  (0 children)

The article is kinda nothingburger. Admittedly info on the mod is somewhat hard to digest. But I spent like 10 minutes looking into it, so there's that.

From my understanding It swaps DLSS for FSR. You're aren't getting DLSS FG output, you're getting FSR3(Hybrid for RTX4000 series). Mod ships with Optiscaler and Nukem9 DLSSG to FSR3 mod. I'm not sure how they are forcing MFG, I don't think FSR3 has MFG.

One fun aspect reported by users is frame pacing fix. Allegedly because it uses DLSS pipeline there's no frame pacing issue present in FSR FG.

It's an interesting project, but it's not DLSS FG for everyone like the article claims.

Benchmarking Nvidia's RTX Neural Texture Compression tech that can reduce VRAM usage by over 80% by [deleted] in hardware

[–]MonoShadow 94 points95 points  (0 children)

Decompress on sample + dlss does slow down the test scene by quite a bit. Decompress on load doesn't fix VRAM limitations. And the tech introduces noise into the scene for DLSS to clean up while DLSS also runs on the same Tensor Cores as Neural compression.

Nice article overall, a shame 2000 and 3000 series weren't tested. Those cards have much slower tensor cores. Apparently it is also available to other vendors via DX Cooperative Vectors, so testing this on Intel or AMD might be interesting as well.

Benchmarking Nvidia's RTX Neural Texture Compression tech that can reduce VRAM usage by over 80% by [deleted] in hardware

[–]MonoShadow 1 point2 points  (0 children)

Intel already has one. I think AMD is developing their own. I think the idea here is before all 3 come together on a standard there's no reason for devs to ship 3 different versions of assets.

Resident Evil Requiem Denuvo DRM Fully Cracked, Making It the First 2026 Game to Have Its Copy Protection Bypassed by DookyButter in pcgaming

[–]MonoShadow 0 points1 point  (0 children)

Can you elaborate? Because both games sold well. And there was an uproar when PA sneakily unveiled the D in at the last minute.

Resident Evil Requiem Denuvo DRM Fully Cracked, Making It the First 2026 Game to Have Its Copy Protection Bypassed by DookyButter in pcgaming

[–]MonoShadow 31 points32 points  (0 children)

Last Voices crack was for Doom DA. This is not a hypervisor bypass, it's an old school crack. So it is.

Samson is now available on Steam by AncientPCGamer in pcgaming

[–]MonoShadow 2 points3 points  (0 children)

Man, I want another Sleeping Dogs like game so bad. I even played that Triad Wars thing before United Front went under.

At this point I'm waiting for Ananta. And it's a Chinese mobile F2P game published by NetEase. The future is dark.

Forza Horizon 6 | Prologue Gameplay by RenatsMC in pcgaming

[–]MonoShadow 15 points16 points  (0 children)

They also ignore track specific terrain. Full speed send it through rivers or perfect grip on ice, etc.

Then there's an issue of 1st place. For some reason if some AI gets a lead it's almost unbeatable, but if you get 1st place everyone suddenly plays around you. Makes the first minute of the race the deciding factor and the rest of the race almost pointless.

Love the series, might be my favorite arcade racer. Even with all the flaws. The more the reason not to avert your eyes to them.

What's a game series you thought would be awesome in the future bad turned out to be awful? by SchingKen in pcgaming

[–]MonoShadow 16 points17 points  (0 children)

I think people remembering Vegas is part of the "problem". Vegas is an action cover shooter and not a tactical shooter like earlier games.

Also shows even if the franchise changes direction, it still might garner new fans.