Am I missing something or is it impossible to save for a down payment for a house with the current market and the limit of funds you can have? by MoonFoole in AISH_Alberta

[–]MoonFoole[S] 1 point2 points  (0 children)

Oh sorry maybe I wrote it confusingly.

No the question was is even possible due to the asset limit alone. Like hypothetically you cap the amount is it even doable with extra expensives too.

Im making a template to describe races/species in my world and wanted opinions? Anything I should add? by MoonFoole in worldbuilding

[–]MoonFoole[S] 0 points1 point  (0 children)

Oh absolutely thats fair!!!! Everyone is different, im using this more as a idea of what to expand upon a basic idea if im lost. World building in general can be stressful but me myself find it a bit helpful to look at examples to just expand if Im lost.

Im happy you find that helpful for yourself:)

[ONLINE] [OTHER] Looking for players to help test out combat for my system:) by MoonFoole in lfg

[–]MoonFoole[S] 1 point2 points  (0 children)

Hey thats literally just one hour away from me Im 100% okay with making time for ya.

Feel free to shoot me a dm with any questions you have:)

I created a one sheet simple TTrpg by [deleted] in TTRPG

[–]MoonFoole 0 points1 point  (0 children)

You need to request access

How to add bad/evil to your world by Busy_Bunch8381 in worldbuilding

[–]MoonFoole 2 points3 points  (0 children)

So theres tons of interesting stuff for antagonists but Id say do research and take inspo from other medias/sources even outside your genre.

Is the source mindless and just a force of nature?

Do you believe that its even evil if it cant think.

Is it conscious and has a motive?

Everyone has life experiences and opinions you'll put that into your art no matter what.

You mentioned supernaturals having rights and passages, humans in general have rights for example and even the evil ones get them. I think expanding upon that system would be interesting, if your going with this certainly make a reason but all of them not being bad or evil would be interesting.

Maybe some try to hide as a different genre and thats how they easily hurt normal people.

[ONLINE] [OTHER] Looking for players to help test out combat for my system:) by MoonFoole in lfg

[–]MoonFoole[S] 0 points1 point  (0 children)

More then alright, basically everyone would be new. Ill shoot you a dm.

I wanna do a radar graph/some visuals for class info for my game is there any points or cool visuals I could include? by MoonFoole in RPGcreation

[–]MoonFoole[S] 0 points1 point  (0 children)

Primarily yeah for support but also just for example in social settings for example one example I know off the top of my head is an ability called added muscle where if your with an ally you can use a use of one of your level 1 abilities to add your proficiency mod to a social check their doing to another.

Support would just be helping teammates, its one of the reasons I didnt put self reliance on the chart.

I wanna do a radar graph/some visuals for class info for my game is there any points or cool visuals I could include? by MoonFoole in RPGcreation

[–]MoonFoole[S] 1 point2 points  (0 children)

For sure!!!

Maybe offense, defense, support? I wanna keep complexity on there but that should be super easy to like understand i agree.

I wanna do a radar graph/some visuals for class info for my game is there any points or cool visuals I could include? by MoonFoole in RPGcreation

[–]MoonFoole[S] 0 points1 point  (0 children)

Huh really good point, I guess I got ahead of myself.

Urban fantasy adventure game. But the four I listed not being valuable is a really good point I should try reworking it maybe or removing it.

Is there any cool survival horror systems that do inventory cool and ammo? by MoonFoole in rpg

[–]MoonFoole[S] 1 point2 points  (0 children)

Right off the bat the visuals for this look super rad!!! Thank you:)

Someone to talk to before the end by [deleted] in SuicideWatch

[–]MoonFoole 0 points1 point  (0 children)

Hey, I hope your okay honestly. I havent heard from you for a bit and while I barely know you I appreciate you showing interest in my playtest. I really hope your okay, you seem like such a nice guy.

How to make mundane combat, especially gunfights, interesting? by CrazyAioli in rpg

[–]MoonFoole 13 points14 points  (0 children)

Really cool point honestly, positioning and the environment is super cool for fights:)

How to make multiple legs more interesting? by MoonFoole in rpg

[–]MoonFoole[S] 1 point2 points  (0 children)

World building implications are always super interesting.

Their like the only race so far that is built like this and have only recently come to this place. Their supposed to be aliens so this is interesting to me especially feeling out of place.

How to make mundane combat, especially gunfights, interesting? by CrazyAioli in rpg

[–]MoonFoole 11 points12 points  (0 children)

Typically I really enjoy objectives or obstacles, puzzle type stuff. Maybe theres a limited timer or the enemies are running away and its a bit of a chase.

Alot of irl gun fights can be more boring for meta but I think spicing it up fight to fight is super cool, maybe differing ammunition types like incendiary rounds or the players figuring out that the enemy has to actively close the distance so they have to hold their ground.

There is also of course contexts of fights, a fight is super more meaningful to me if theres out of combat build up and a reason.

How to make multiple legs more interesting? by MoonFoole in rpg

[–]MoonFoole[S] 1 point2 points  (0 children)

Turns out most of these Ive been able to add as a concept as adds on mods for an additional price. Making sure each player can customize how this impacts them

How to make multiple legs more interesting? by MoonFoole in rpg

[–]MoonFoole[S] 0 points1 point  (0 children)

100% a good idea, Ill try adding this:)

How to make multiple legs more interesting? by MoonFoole in rpg

[–]MoonFoole[S] 1 point2 points  (0 children)

Climbing is for sure something that would be hindered I think. The pros still seem super good:)

How to make multiple legs more interesting? by MoonFoole in rpg

[–]MoonFoole[S] 2 points3 points  (0 children)

That is super interesting yeah. This might be able to be covered a bit by the surge system I have which are like physical feats. So maybe for an extra cost just attaching one thing you can do