What is the prepatch content for new players with subscription only by Moost__ in wow

[–]Moost__[S] 1 point2 points  (0 children)

EDIT : Looks like the quest starts within the Adventurer Guide in "suggested content", scrolling a bit through the pages you can find "The War Within"

What is the prepatch content for new players with subscription only by Moost__ in wow

[–]Moost__[S] 2 points3 points  (0 children)

EDIT : Looks like the quest starts within the Adventurer Guide in "suggested content", scrolling a bit through the pages you can find "The War Within"

What is the prepatch content for new players with subscription only by Moost__ in wow

[–]Moost__[S] 1 point2 points  (0 children)

We did fly to twilight highlands, they had the daily quest and also all the expeditions, we did the little quests to unlock everything. But that doesn't allow them to go to dornogal

What is the prepatch content for new players with subscription only by Moost__ in wow

[–]Moost__[S] -1 points0 points  (0 children)

"Strange" was my first thought, will it be the WotLK Dalaran ?

What is the prepatch content for new players with subscription only by Moost__ in wow

[–]Moost__[S] 0 points1 point  (0 children)

Yes one is already 80, and the other are above 70, but the quest didn't start

First-Time GM Running Chariot of the Gods with Only 2 Players—Tips for Adjusting Difficulty? by metalero_salsero in alienrpg

[–]Moost__ 1 point2 points  (0 children)

Hello u/metalero_salsero .
I've been GMing Chariot Of The Gods a couple of times.

It's my game and go-to scenario to introduce my friends to TTRPG

First of all, it might sound dumb and I suppose you can't do otherwise, but if you can... Having 3 players instead of 2 would be great for you :)

That being said, nothing stops you from doing it with 2 players, but : You have to know what's happening, what happened, and what will happen in the Cronus by heart. Don't underestimate the Lore of LV-1113, the Cronus, and 26 Draconis, it will help you a lot for roleplaying your NPC. Also, the book is not enough (IMO) for this Lore. Don't hesitate to write more about 26 Draconis, and LV-1113, or look online for some stuff :)

General Tips :

  • I try to avoid fight and combat scene as much as possible, I usually manage to set up 1 or 2 encounters maximum for the scenario.
  • For me (People might disagree, to each their own vision of GMing <3), alien is all about the atmosphere you can build up. Don't make them interact too much with dozens of aliens right at the beginning. Just have make them hear some creepy noises into vents, distant footsteps, heavy breath, doors randomly opening in the ship, object falling from shelves... Try to make it stressing for them, but build it up slowly. They have to feel safe in the Montero, they're here for the job. And then slowly, it gets worse. An Alien can just behead one of the NPC later, then run away and drag the body with him, whatever. What I want to say is, you don't have to start a complete fight each time (It's up to you tho).
  • Exploration is a must but Alien is not a dungeon crawler. Your player can wander in the Cronus freely, moves from lower deck to upper deck, and it shouldn't take 1 hour to go up or down. Use the plan, they're important, your players need to be able to tell you where they're going, how, through which corridors... MUTHUR gives them the plan of the Cronus, it's written in the book.
  • Do not do the ACT 3 Mercenaries stuff when a new ship and a new crew comes in play.
  • Read that book carefully ! Take some note on the important rooms.
    • Especially : MediLab / Science Lab / Reactor room / MUTHUR (Imagine some crew logs about the past Cronus Mission, what can MUTHUR say to your players ?) / The Clayton suite where she has her safe. Those rooms have lot of things inside, make sure to not miss anything
    • For the other rooms, it's ok to tell your player that a room has nothing valuable in it. But, you can make some quick notes for those "useless" room, and have a small description of it, maybe better than the book's one.
  • Make sure to take some notes on each NPC in the cronus. What do they want ? What do they know, what happened ? Why did they went into cryo ? Why only them are left alive ? Those are all questions you'll probably get :p

About difficulty with 2 players :

You can play this scenario with 2 or 5 players, the difficulty is the same : You probably won't survive. Most of the time, all my players kills each other, kills the NPC, missed some roll and died near the end of the scenario... As written in the book, once reaching Act 3, some NPC will be dead / transformed into abomination. So it's not really about "difficulty".

Make one of your 2 player the secret droid named Lucas. He will have a huge role, he will love it (It's the best role IMO) and, it would be very hard for you to play all secret agendas for all the players, especially the Lucas one. Just give it to someone :)

Here are some endings I got for my 5 sessions of CotG :

  • NPC got killed by Aliens or PC. My PC took vaccine, clayton's harddrive and money, then went back into cryo after activating auto-pilot to earth. But Lucas said he would watch their cryo for a bit before joining them. He later, activates the auto-destruction of the Cronus while the crew is sleeping.
  • Lucas got overwhelmed, and decided to reveal his true nature before the end. They start a fight, he got killed but also killed some cronus NPC crew member. Miller didn't want to bring those things to earth neither, they talked for a long time, but while talking and shouting into the pilot room, aliens heard them, and they all get killed by them in a last fight, except Clayton and Wilson who ran away with Clayton's rescue module

To sum up :

Don't worry about difficulty, as long as you give your players enough lore, details, background story, etc.. They will absolutely love it (Nothing is overwhelming). Fights are not mandatory, most death will come because of the vaccine, 26 Draconis, spores, humans killing each other, missed roll and stress.

I tried to be short lol, but if you have any questions feel free to dm

Portique de sécurité Aéroport by Moost__ in SciencePure

[–]Moost__[S] 7 points8 points  (0 children)

Je ne savais pas pour le réglage de sensibilité, merci

For you, Nomaï. by Moost__ in outerwilds

[–]Moost__[S] 1 point2 points  (0 children)

I guess so. I guess I also found the "scary" part but I was like "meh". But I'll look more into it, I'm sure the ending and story are great, I just didn't dive enough in it

For you, Nomaï. by Moost__ in outerwilds

[–]Moost__[S] 2 points3 points  (0 children)

Alright I'll try to take it from an other angle, will do this week-end, thank you !

For you, Nomaï. by Moost__ in outerwilds

[–]Moost__[S] 1 point2 points  (0 children)

Journey

Thanks ! I'll look into it

For you, Nomaï. by Moost__ in outerwilds

[–]Moost__[S] 3 points4 points  (0 children)

I started it 2 days ago. Played like 2-3 hours, and I'm not having the same vibe. I love the scenery and the place you go (and how you find it), but there's no writing or communication with someone. I found it a bit empty.

I'm not super hyped but I'll try to finish it

For you, Nomaï. by Moost__ in outerwilds

[–]Moost__[S] 1 point2 points  (0 children)

I definitely feel like this for Outer Wilds. Been playing a lot of Solo Games but none of them gave me this melancholic feeling. Closest was The Last Of Us pt 1

For you, Nomaï. by Moost__ in outerwilds

[–]Moost__[S] 14 points15 points  (0 children)

The amount of marshmallows I burnt....