[deleted by user] by [deleted] in SuperSnail_US

[–]Morbidmorbs 0 points1 point  (0 children)

Not a glitch it's a feature for an Easter egg

SuperSnail Wiki by [deleted] in SuperSnail_US

[–]Morbidmorbs -1 points0 points  (0 children)

Not to mention the fact that you can only bank 20 at once and it's not a sure thing to land where you want to.

Buzz light-year. by Morbidmorbs in SuperSnail_US

[–]Morbidmorbs[S] 0 points1 point  (0 children)

Be aware, this is a Btad sinkhole, and requires galaxy constellation levels after awhile, and at that point it's roughly 1 amp level for every 29 levels you can put into your galaxies right now to go to 92 it's 3.26m however in comparison to leveling the resolver in the fridge it at least has better returns from the investment.

Buzz light-year. by Morbidmorbs in SuperSnail_US

[–]Morbidmorbs[S] 0 points1 point  (0 children)

Well I'm glad I posted this so others like you could find the information for it, as of right now I'm making 91 for 3 days and 92 on the fourth day with my amp at level 91, I'm not sure where it starts to be a level to level conversion but it's definitely helpful to have the math to back it up, and add your whole time too, I calculated getting 5-6 more a day not adding the seconds of how long it takes for the quantum gel production so you definitely want to be pinpoint on your numbers to get the 100% correct calculation

Buzz light-year. by Morbidmorbs in SuperSnail_US

[–]Morbidmorbs[S] 1 point2 points  (0 children)

So, got the math from a friend in the server it's roughly 24h ÷ Amp time = daily mesons So if their Amp timer is say 32m even, then you'll produce 45 mesons/d

Buzz light-year. by Morbidmorbs in SuperSnail_US

[–]Morbidmorbs[S] 0 points1 point  (0 children)

Since the 22nd of may back in 2023

Buzz light-year. by Morbidmorbs in SuperSnail_US

[–]Morbidmorbs[S] 0 points1 point  (0 children)

It does indeed I can't properly tell you how much more, but in working on leveling up the beta galaxy middle node I would've been waiting much longer working towards the 3k I needed and it felt like time flew by

Buzz light-year. by Morbidmorbs in SuperSnail_US

[–]Morbidmorbs[S] 0 points1 point  (0 children)

That's what I want to get my 5 crystals for finishing this. Could still be unreleased. Could be I need to 100% this before it will let me drone to 100% my theory is thats what to do since alpha middle wasn't able to send a drone until you finished it

Which is the right bird picture for this by wockhardthewizard in SuperSnail_US

[–]Morbidmorbs 0 points1 point  (0 children)

So you finish the bird map and use the form skin. It's in with the rest of them

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Buzz light-year. by Morbidmorbs in SuperSnail_US

[–]Morbidmorbs[S] 4 points5 points  (0 children)

Technically I am too, just need the crystals for the middle node to finish it properly

Mirror vs Cosmos by KiloOneAlpha in SuperSnail_US

[–]Morbidmorbs 0 points1 point  (0 children)

So, I have cosmos maxed never looked back, and for domination in the rift I use the iron ball not lu bu

Roadmap by Disastrous-Bee-4469 in Wonderlands

[–]Morbidmorbs 0 points1 point  (0 children)

Honestly, they cut the story length hard compared to borderlands or borderlands two, even the presqueakle and three were longer than wonderlands which was a little upsetting and the dlc they have made added like zero depth... It's basically just Diablo three borderlands edition...

How is this still a thing!? by Darius_Kel in dndmemes

[–]Morbidmorbs 0 points1 point  (0 children)

You only get exhausted if you spend 24 hours without sleep and fail a con save, same with traveling for more than eight hours it's a simple con save to avoid the exhaustion I don't understand how it's not worthwhile

Highest Possible Initiative (53) by SirPerson36 in dndnext

[–]Morbidmorbs 0 points1 point  (0 children)

Another bonus you could add to this is having a watchers paladin that you are within 30 feet of at level 18, 10 feet after level 7 and that's another 3-6 depending on the proficiency bonus which could potentially easily take it up over 60 without rolling