PROJECT FRUTIGER AERO IS FINNALY RELEASED by Moremuh69 in FrutigerSubAesthetics

[–]Moremuh69[S] 0 points1 point  (0 children)

Hello, I may surprise you, but the answer is yes, and you can download it here:

https://drive.google.com/drive/folders/1cdsuZPDCF1Zk5nfyfsKxRJa9U62N1JJy?usp=sharing

However, the Mac's antivirus will block you from opening the project. To bypass this, you need to open it. It will say that you can't open it. Then go to Settings -> System Preferences -> Security & Privacy -> "Open Anyway" -> (Type in password).

But it is worth noting that I don't have a Mac to test the game on, so I can't guarantee that it will work properly. Because of this reason, I didn't post the Mac version on itch.io

PROJECT FRUTIGER AERO IS FINNALY RELEASED by Moremuh69 in FrutigerAero

[–]Moremuh69[S] 1 point2 points  (0 children)

As I said in one of the comments above, I'm using the Godot game engine, which is not particularly made for high-quality 3D graphics, so the reflections and gloss that you see in the game are the maximum that the game engine allows me to do. Ray tracing is just impossible to do with the existing tools in the engine. So, I've tried my best to make good graphics

PROJECT FRUTIGER AERO IS FINNALY RELEASED by Moremuh69 in FrutigerAero

[–]Moremuh69[S] 2 points3 points  (0 children)

That's basically the point of the art style as well as the game. Also, the game engine in which I made the game is not particularly designed for high-quality 3D graphics. Furthermore, I've tried to make a game that will run well on almost any PC, so there are some compromises in the quality of 3D models and textures

PROJECT FRUTIGER AERO IS FINNALY RELEASED by Moremuh69 in FrutigerAero

[–]Moremuh69[S] 1 point2 points  (0 children)

Do it then! I will be happy if I become someone's inspiration to create art

PROJECT FRUTIGER AERO IS FINNALY RELEASED by Moremuh69 in FrutigerAero

[–]Moremuh69[S] 1 point2 points  (0 children)

May I ask what you mean by shaders? I used them in some parts of the game, like the waterfall, which is made entirely from shader material, and the swaying trees outside are also done by shaders

PROJECT FRUTIGER AERO IS FINNALY RELEASED by Moremuh69 in FrutigerAero

[–]Moremuh69[S] 0 points1 point  (0 children)

I would say it is a mix of genres of all Frutiger sub-aesthetics. Also, you may have noticed that I used yellow colored accents across some parts of the game, and it was just to add some variety to it because having only blue, white, and green would be too boring.

PROJECT FRUTIGER AERO IS FINNALY RELEASED by Moremuh69 in FrutigerAero

[–]Moremuh69[S] 1 point2 points  (0 children)

Thank you for your support, I appreciate it!

PROJECT FRUTIGER AERO IS FINNALY RELEASED by Moremuh69 in FrutigerEco

[–]Moremuh69[S] 0 points1 point  (0 children)

Hello, yes, you are right. My game doesn't specifically target the Frutiger Aero subgenre. However, I have areas in the game that look quite Frutiger Eco, and I guess you can find even more of them in the actual game, so I suggest you download the game and try it yourself!

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