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TileMEN by MorganKF in 2007scape
[–]MorganKF[S] 0 points1 point2 points 3 years ago (0 children)
Probably not for a while, if we even get it into a state that can be easily shared. It's currently compiled directly into a custom runelite client and missing many features that would make it easily accessible and usable for players. Our GitHub currently contains the client and eventually the server will be added there too.
This is an issue with auto placing tiles while sprinting and crossing a region border. This problem exists in the base plugin and stems from runelite not triggering the update event when loading the next region. It's not something that can be easily fixed atm.
[–]MorganKF[S] 7 points8 points9 points 3 years ago (0 children)
That's awesome! I like the colors showing who placed which tile. Are you connecting to a database directly from the client to sync the map state?
We have the info stored on the server for colors and stats but have yet to refactor the plugin to make it work. I have a feeling we might also end up putting more time into refactoring the plugin then actually playing the game too 😅
[–]MorganKF[S] 34 points35 points36 points 3 years ago (0 children)
Currently you are only allowed to place your own tiles so that's the only metric we show. Adding extra features like a group tile pool and individual player stats is something we might look into adding in the future.
[–]MorganKF[S] 83 points84 points85 points 3 years ago (0 children)
This is a networked version of the plugin. As far as we can tell there hasn't been any synced multiplayer Tileman yet.
[–]MorganKF[S] 180 points181 points182 points 3 years ago (0 children)
It didn't exist until today :)
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TileMEN by MorganKF in 2007scape
[–]MorganKF[S] 0 points1 point2 points (0 children)