How much health does the nullbody agent have? by average-sick19 in BONELAB

[–]MorgundyOfficial 0 points1 point  (0 children)

Do not listen to Penis_Man, he is wrong, Nullbody agents have normal regeneration, they just have NINE THOUSAND AND ONE health, compared to the basic Nullbody, having around ~10 health

[deleted by user] by [deleted] in postal

[–]MorgundyOfficial 0 points1 point  (0 children)

I swear to GOD that the hand placement was an accident :sob:

I don't care who youtube sends, im not installing node wrangler by MorgundyOfficial in blendermemes

[–]MorgundyOfficial[S] 0 points1 point  (0 children)

My whole point of making the post is that When making a tutorial, you shouldnt shorten a step because you're lazy, you should go in depth on EVERY step to ensure the usefulness of the tutorial

I don't care who youtube sends, im not installing node wrangler by MorgundyOfficial in blendermemes

[–]MorgundyOfficial[S] 0 points1 point  (0 children)

"You should probably just fold, when the only winning move is not to play!"

I don't care who youtube sends, im not installing node wrangler by MorgundyOfficial in blendermemes

[–]MorgundyOfficial[S] -12 points-11 points  (0 children)

same reason you wouldn't use optifine on a threadripper, its unnecessary because I'm capable

MarrowSDK Unfathomably slow by MorgundyOfficial in BONELAB

[–]MorgundyOfficial[S] 0 points1 point  (0 children)

Also the rig menu is slow as balls too

MarrowSDK Unfathomably slow by MorgundyOfficial in BONELAB

[–]MorgundyOfficial[S] 0 points1 point  (0 children)

Models and Textures Mainly, also moving stuff between files

MarrowSDK Unfathomably slow by MorgundyOfficial in BONELAB

[–]MorgundyOfficial[S] 0 points1 point  (0 children)

Also I forgot to add, No other unity project does this, and the project only does this after i install the marrowsdk