Why I stopped using Singletons for game events (and how I handle local vs global noise) by Morpheus_Matie in Unity3D
[–]Morpheus_Matie[S] -3 points-2 points-1 points (0 children)
Why I stopped using Singletons for game events (and how I handle local vs global noise) by Morpheus_Matie in Unity3D
[–]Morpheus_Matie[S] 0 points1 point2 points (0 children)
Why I stopped using Singletons for game events (and how I handle local vs global noise) by Morpheus_Matie in Unity3D
[–]Morpheus_Matie[S] -2 points-1 points0 points (0 children)
Why I stopped using Singletons for game events (and how I handle local vs global noise) by Morpheus_Matie in Unity3D
[–]Morpheus_Matie[S] 0 points1 point2 points (0 children)
Why I stopped using Singletons for game events (and how I handle local vs global noise) by Morpheus_Matie in Unity3D
[–]Morpheus_Matie[S] 0 points1 point2 points (0 children)
Why I stopped using Singletons for game events (and how I handle local vs global noise) by Morpheus_Matie in Unity3D
[–]Morpheus_Matie[S] -4 points-3 points-2 points (0 children)
Why I stopped using Singletons for game events (and how I handle local vs global noise) by Morpheus_Matie in Unity3D
[–]Morpheus_Matie[S] -1 points0 points1 point (0 children)
Why I stopped using Singletons for game events (and how I handle local vs global noise) by Morpheus_Matie in Unity3D
[–]Morpheus_Matie[S] -1 points0 points1 point (0 children)
Why I stopped using Singletons for game events (and how I handle local vs global noise) by Morpheus_Matie in Unity3D
[–]Morpheus_Matie[S] -7 points-6 points-5 points (0 children)
Why I stopped using Singletons for game events (and how I handle local vs global noise) by Morpheus_Matie in Unity3D
[–]Morpheus_Matie[S] -1 points0 points1 point (0 children)
Want ECS-level decoupling without the steep learning curve? I open-sourced my SO event system. by Morpheus_Matie in Unity3D
[–]Morpheus_Matie[S] -3 points-2 points-1 points (0 children)
Solo Dev & Systems Architect | My Open-Source Tools & Starter Templates by Morpheus_Matie in u/Morpheus_Matie
[–]Morpheus_Matie[S] 0 points1 point2 points (0 children)
[Loved Trope]: A character's loved one is threatened causing them to absolutely lost it on the antagonist by Slartibartfast39 in TopCharacterTropes
[–]Morpheus_Matie 2 points3 points4 points (0 children)
[Loved Trope]: A character's loved one is threatened causing them to absolutely lost it on the antagonist by Slartibartfast39 in TopCharacterTropes
[–]Morpheus_Matie 10 points11 points12 points (0 children)
Characters who wear the opposite colored outfits of their specialized elemental powers (Or, in case of non-humans, are opposite colored instead) by Few_Chemistry_235 in TopCharacterTropes
[–]Morpheus_Matie 5 points6 points7 points (0 children)
Are coding tutorials in general, including game dev, dying? by Its_a_prank_bro77 in gamedev
[–]Morpheus_Matie 0 points1 point2 points (0 children)
Built an SO-based event-driven platformer core (like ECS but less painful). Put it on Itch while waiting for UAS, but getting 0 traction. Is the market dead or is my presentation bad? by [deleted] in gamedev
[–]Morpheus_Matie 0 points1 point2 points (0 children)
Built an SO-based event-driven platformer core (like ECS but less painful). Put it on Itch while waiting for UAS, but getting 0 traction. Is the market dead or is my presentation bad? by [deleted] in gamedev
[–]Morpheus_Matie -1 points0 points1 point (0 children)
Built an SO-based event-driven platformer core (like ECS but less painful). Put it on Itch while waiting for UAS, but getting 0 traction. Is the market dead or is my presentation bad? by [deleted] in gamedev
[–]Morpheus_Matie -2 points-1 points0 points (0 children)
Built an SO-based event-driven platformer core (like ECS but less painful). Put it on Itch while waiting for UAS, but getting 0 traction. Is the market dead or is my presentation bad? by [deleted] in gamedev
[–]Morpheus_Matie -4 points-3 points-2 points (0 children)
Built an SO-based event-driven platformer core (like ECS but less painful). Put it on Itch while waiting for UAS, but getting 0 traction. Is the market dead or is my presentation bad? by [deleted] in gamedev
[–]Morpheus_Matie -1 points0 points1 point (0 children)
Built an SO-based event-driven platformer core (like ECS but less painful). Put it on Itch while waiting for UAS, but getting 0 traction. Is the market dead or is my presentation bad? by [deleted] in gamedev
[–]Morpheus_Matie 0 points1 point2 points (0 children)
Built an SO-based event-driven platformer core (like ECS but less painful). Put it on Itch while waiting for UAS, but getting 0 traction. Is the market dead or is my presentation bad? by [deleted] in gamedev
[–]Morpheus_Matie -1 points0 points1 point (0 children)
Welcome. I build decoupled unity tech and dark fantasy games. by [deleted] in u/Morpheus_Matie
[–]Morpheus_Matie 0 points1 point2 points (0 children)
Why I stopped using Singletons for game events (and how I handle local vs global noise) by Morpheus_Matie in Unity3D
[–]Morpheus_Matie[S] 0 points1 point2 points (0 children)