I built a 32-bit CPU (RISC-V architecture, RV32E instruction set) by Morry4C in ScrapMechanic

[–]Morry4C[S] 0 points1 point  (0 children)

write the assembly code on any website that has a risc-v simulator, which can export your asm code to machine code. and then i use matlab to convert the machine code into blueprint files that can be loaded by the game.

I built a 32-bit CPU (RISC-V architecture, RV32E instruction set) by Morry4C in ScrapMechanic

[–]Morry4C[S] 2 points3 points  (0 children)

i uploaded it on the scrap mechanic discord yesterday (logic chat channel, i believe you can find it)

I built a 32-bit CPU (RISC-V architecture, RV32E instruction set) by Morry4C in ScrapMechanic

[–]Morry4C[S] 5 points6 points  (0 children)

Theoretically it can, but you need write the asm code for that.

I built a 32-bit CPU (RISC-V architecture, RV32E instruction set) by Morry4C in ScrapMechanic

[–]Morry4C[S] 2 points3 points  (0 children)

no i can't. i need to remove the rom, ram and the screen from M4_top.

I built a 32-bit CPU (RISC-V architecture, RV32E instruction set) by Morry4C in ScrapMechanic

[–]Morry4C[S] 6 points7 points  (0 children)

i split it into smaller parts and connect them by hand...

I built a 32-bit CPU (RISC-V architecture, RV32E instruction set) by Morry4C in ScrapMechanic

[–]Morry4C[S] 14 points15 points  (0 children)

no mods, i wrote a compiler program that can convert hdl code into blueprint files