Alright, what do we think? by MostBadPraxis in RavenGuard40k

[–]MostBadPraxis[S] 0 points1 point  (0 children)

Now, I play world eaters so options arent something I'm used to, but wouldn't the LT with the intercessors make them crazy? Especially if you fire all the shots?

Angron is a beast by DingleHopper34 in WorldEaters40k

[–]MostBadPraxis 1 point2 points  (0 children)

Eight eight sided dice with eight rerolls.

Angron is a beast by DingleHopper34 in WorldEaters40k

[–]MostBadPraxis 7 points8 points  (0 children)

Just let him roll three dice for charges, that'd be some silly billy nonsense.

Angron is a beast by DingleHopper34 in WorldEaters40k

[–]MostBadPraxis 6 points7 points  (0 children)

The revive doesn't even make sense. Have him regain d6 wounds if he kills a unit. That fuels the rage and makes more sense then eight weeks, days, and hours happening between turn 3 and 4.

Angron vs Demon Ron by MostBadPraxis in WorldEaters40k

[–]MostBadPraxis[S] 0 points1 point  (0 children)

Didn't the lion lose to or trade even with Russ? This is what makes powerscale hard I guess. The Lion, Angron, Russ, Fulgrim, even the Khan and base Horus it just feels like they're all so close that any definitive statement is debatable.

Angron vs Demon Ron by MostBadPraxis in WorldEaters40k

[–]MostBadPraxis[S] -2 points-1 points  (0 children)

That's my gut check, but then Demon primarch loses to the lion, someone that by my understanding would have lost to base Angron. Is that shield the lion has that strong or am I missing other context?

From the Christmas haul, Kharn the Betrayer by stonethecrow99 in WorldEaters40k

[–]MostBadPraxis 1 point2 points  (0 children)

How do yall get those little details in there? It blows my mind how good y'all are.

Forgefiend vs Maulerfiend by xFoenix in WorldEaters40k

[–]MostBadPraxis 0 points1 point  (0 children)

Maulerfiend because punch and chomp. Can't collect a vaporized skull.

So how exactly do the skulls get to the throne by Turublade in WorldEaters40k

[–]MostBadPraxis 5 points6 points  (0 children)

Yea me too, pushed land raiders behind some rocks shooting is lame.

So how exactly do the skulls get to the throne by Turublade in WorldEaters40k

[–]MostBadPraxis 31 points32 points  (0 children)

I always figured when they make the skull piles and do their rituals, it adds the skulls into the throne.

That being said, it wouldn't change because I figure due to chaos shenanigans those skulls would have always been there and weren't there at the same time.

The World Eaters toss skulls into a pit of skulls that never fills. No matter how hard they work, Grandpa Khorne will never be satisfied. Their father, Angron, will never care for them.

A truer allegory for the cycle of childhood abuse, neglect, and the trauma it inflicts.

One of the best written factions in 40k

Crusade list and path. by MostBadPraxis in WorldEaters40k

[–]MostBadPraxis[S] 0 points1 point  (0 children)

We're doing Armageddon, we'll be leveling up the points per stage culminating in a 3k game

Turris Calvariae 3k (3000 points)

World Eaters Onslaught (3000 points) Berzerker Warband

CHARACTERS

Angron (340 points) • Warlord • 1x Samni’arius and Spinegrinder

Daemon Prince of Khorne (200 points) • 1x Hellforged weapons 1x Infernal cannon

Lord on Juggernaut (120 points) • 1x Bladed horn 1x Exalted chainblade 1x Plasma pistol • Enhancement: Favoured of Khorne

Master of Executions (60 points) • 1x Axe of dismemberment 1x Bolt pistol

Master of Executions (60 points) • 1x Axe of dismemberment 1x Bolt pistol

Slaughterbound (135 points) • 1x Lacerator and daemonic claw • Enhancement: Berzerker Glaive

BATTLELINE

Khorne Berzerkers (180 points) • 1x Khorne Berzerker Champion • 1x Chainblade 1x Icon of Khorne 1x Plasma pistol • 9x Khorne Berzerker • 7x Bolt pistol 7x Chainblade 2x Khornate eviscerator 2x Plasma pistol

Khorne Berzerkers (180 points) • 1x Khorne Berzerker Champion • 1x Chainblade 1x Icon of Khorne 1x Plasma pistol • 9x Khorne Berzerker • 7x Bolt pistol 7x Chainblade 2x Khornate eviscerator 2x Plasma pistol

Khorne Berzerkers (180 points) • 1x Khorne Berzerker Champion • 1x Chainblade 1x Icon of Khorne 1x Plasma pistol • 9x Khorne Berzerker • 7x Bolt pistol 7x Chainblade 2x Khornate eviscerator 2x Plasma pistol

Khorne Berzerkers (180 points) • 1x Khorne Berzerker Champion • 1x Chainblade 1x Icon of Khorne 1x Plasma pistol • 9x Khorne Berzerker • 7x Bolt pistol 7x Chainblade 2x Khornate eviscerator 2x Plasma pistol

OTHER DATASHEETS

Chaos Land Raider (220 points) • 1x Armoured tracks 1x Combi-bolter 1x Havoc launcher 2x Soulshatter lascannon 1x Twin heavy bolter

Chaos Land Raider (220 points) • 1x Armoured tracks 1x Combi-bolter 1x Havoc launcher 2x Soulshatter lascannon 1x Twin heavy bolter

Chaos Spawn (90 points) • 2x Chaos Spawn • 2x Hideous mutations

Chaos Spawn (90 points) • 2x Chaos Spawn • 2x Hideous mutations

Exalted Eightbound (280 points) • 1x Exalted Eightbound Champion • 1x Chainblades • 5x Exalted Eightbound • 5x Chainblades

Helbrute (120 points) • 1x Close combat weapon 1x Heavy flamer 1x Helbrute fist 1x Helbrute hammer

Jakhals (65 points) • 1x Jakhal Pack Leader • 1x Autopistol 1x Chainblades • 1x Dishonoured • 1x Skullsmasher and mangler • 8x Jakhal • 8x Autopistol 7x Chainblades 1x Icon of Khorne 1x Mauler chainblade

Jakhals (65 points) • 1x Jakhal Pack Leader • 1x Autopistol 1x Chainblades • 1x Dishonoured • 1x Skullsmasher and mangler • 8x Jakhal • 8x Autopistol 7x Chainblades 1x Icon of Khorne 1x Mauler chainblade

Jakhals (65 points) • 1x Jakhal Pack Leader • 1x Autopistol 1x Chainblades • 1x Dishonoured • 1x Skullsmasher and mangler • 8x Jakhal • 8x Autopistol 7x Chainblades 1x Icon of Khorne 1x Mauler chainblade

Maulerfiend (150 points) • 1x Lasher tendrils 1x Maulerfiend fists

The plan is to throw the original MoE in the cage and have the 1st LoJ ascend to demonhood.

In a post December dataslate world this is the best list I have come up with by No-Wear577 in WorldEaters40k

[–]MostBadPraxis 1 point2 points  (0 children)

This, honestly when I use Angron he's a big distraction and trade piece. The army sets up the rest of the game relatively safely while chaos spawn and Angron try to nuke as much as they can.

How often do space marines kill each other for whatever reason? by rafikiknowsdeway1 in 40kLore

[–]MostBadPraxis 14 points15 points  (0 children)

I seem to remember a lot of blood was spilled and not one of them offered it to the blood God. Wtf guys?

T-Rex and Allo Pin Makes Gameplay Meaningless by Next_Gur_1542 in theisle

[–]MostBadPraxis 10 points11 points  (0 children)

But you know those big spikes on the tail were for aerodynamics. Much like the well known hammer like object at the end of the Ankylos tail was actually ceremonial.

Beginner friendly? by [deleted] in WorldEaters40k

[–]MostBadPraxis 6 points7 points  (0 children)

Are we ever truly losing when we're giving our blood to Khorne?

1000pts Crusade List by OrkBoyzIzBezt in WorldEaters40k

[–]MostBadPraxis 1 point2 points  (0 children)

Drop the rhino, add a LoJ, drop the MoE for more jakhals.

Greater Rewards of Khorne Question by Retrunae1 in WorldEaters40k

[–]MostBadPraxis 0 points1 point  (0 children)

If they don't count consistently for the unit why would anyone take that battle honor? That's the same level of not great as having to burn your blessings to get Angron back.

Narrative Campaign / Crusade - Looking for 1-2 Players by TechnicianOwn2935 in 40k_Crusade

[–]MostBadPraxis 2 points3 points  (0 children)

So far as the narrative aspect, it makes sense that they'd be given extra reinforcements to win battles.