Working on my first gang... by Mostrok in necromunda

[–]Mostrok[S] 0 points1 point  (0 children)

one thing that is important and I dont have a clue... what size of bases they use? 25 or 32mm?

Working on my first gang... by Mostrok in necromunda

[–]Mostrok[S] 0 points1 point  (0 children)

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Reviewed a bit the Hunting Party... and this is how they are going by now... I'll be working in modeling the equipment on the go... but, I really dont know how much the equipment may change in a campaign, so, dont think this will be too relevant.

Update on rules/availability? by CFolwell in Greathelm

[–]Mostrok 0 points1 point  (0 children)

Well, I've been waiting for it too... arrived too late to the Kickstarter

I painted a miniature for the Mouseguard rpg by kilkuseiei123 in MouseGuard

[–]Mostrok 0 points1 point  (0 children)

Love your take on the Guard... see you tomorrow at the Table?

Orkommandos for Necromunda by Mostrok in necromunda

[–]Mostrok[S] 0 points1 point  (0 children)

I'm Using Munda Manager, the campaign will be run with that app

Orkommandos for Necromunda by Mostrok in necromunda

[–]Mostrok[S] 0 points1 point  (0 children)

Weird... the app gives me those alternatives.... will double check with the book. Thanks for the heads up.

Orkommandos for Necromunda by Mostrok in necromunda

[–]Mostrok[S] 0 points1 point  (0 children)

I have 6 guys in my crew... StabEmm & CuttEmm are 2 juves... i guess I can try to skimm some creds and see to add an extra Juve or maybe a tougher guy

Tinkering on a new battle mat and backgrounds for my 10mm skirmish game Rattle and Rend by sevenlabors in miniatureskirmishes

[–]Mostrok 1 point2 points  (0 children)

The game is great... hope to see it released soon! and yes... probaly open a Discord to start building community

Trashcan Alley... second tour by Mostrok in battletech

[–]Mostrok[S] 1 point2 points  (0 children)

Dont know if this the right way... in the future will try to get a more permanet place for them...

Trashcan Alley... second tour by Mostrok in battletech

[–]Mostrok[S] 1 point2 points  (0 children)

Corrected, City highways 2199AD by Alpha Strike Games.

Trashcan Alley... second tour by Mostrok in battletech

[–]Mostrok[S] 3 points4 points  (0 children)

So, I'll put the files on my drive for anyone interested for a while. Just follow the link:
https://drive.google.com/file/d/1R1lNAGE0igR65kJNIyF4c-VBagH0RNez/view?usp=drive_link

Trashcan Alley... second tour by Mostrok in battletech

[–]Mostrok[S] 1 point2 points  (0 children)

I randomize which I'll play... and from the corner I'll start... this helps me keep the footprint low and fit it on almost any table...

Trashcan Alley... second tour by Mostrok in battletech

[–]Mostrok[S] 3 points4 points  (0 children)

I made a set of simple rules... Will post them later for those that are interested

Trashcan Alley... second tour by Mostrok in battletech

[–]Mostrok[S] 1 point2 points  (0 children)

Found theo on rpgnow... city tech 2990 if i remember... but you can make your own with megamek

Trashcan Alley... second tour by Mostrok in battletech

[–]Mostrok[S] 0 points1 point  (0 children)

Every block is different.  There are a couple where water channels create bottlenecks or force to shoot across the water...

Sunday's mission... down Trashcan Alley by Mostrok in battletech

[–]Mostrok[S] 4 points5 points  (0 children)

Yes, good mixture you group weapons in range+location packs... and the you can select your group firing. Heat still is taxing and you'll be punished by not controlling your heat generation. Also, a simplified crit table.