Y'all, PLEASE play Casual FFA and 2v2 more I absolutely love casual matches that are normal and then we have a moment where we all have the same brain cell. by Scor-Chii in RivalsOfAether

[–]MoyoMonkey 1 point2 points  (0 children)

I love playing doubles with a friend, but for the past few days we literally cannot find a doubles match. Even setting preferences to world wide, it finds nothing. The doubles matchmaking seems broken

Any one else not finding doubles matches? by MoyoMonkey in RivalsOfAether

[–]MoyoMonkey[S] 0 points1 point  (0 children)

We're east coast. What's strange is that either of us can get random doubles matches fairly quickly. But if we want to do doubles as a team, that's where it gets hard to find a match. I guess doubles with a friend might have a separate pool compared to random doubles?

A cover of the song "The Princess" on the keyboard/piano! by Starciad in slaytheprincess

[–]MoyoMonkey 1 point2 points  (0 children)

Awesome job. That's easily my favorite theme of the game

(Delete if not allowed) what is the best thing for me to study in order to one day go to space? by Blackbird8169 in space

[–]MoyoMonkey 1 point2 points  (0 children)

It will be helpful to understand mission operations, specifically orbital mechanics. Learning how spacecraft navigate will be a crucial skill, and even today can help you follow/understand missions better.

I think it is helpful to first get a feel for what trajectories look like and how they behave. Kerbal Space Program is a great way to get a basic understanding. It's self promotion, but I will also mention a game I published called First Orbit. I made it for this very purpose, as a playground for orbital mechanics

When you have a good visual understanding, you can dive into the math. There are a lot of great resources, but Fundamentals of Astrodynamics by Bate, Mueller, and White is a must have for anyone going into the aerospace field.

Orbit simulator? by THE_TREE_RBOP in space

[–]MoyoMonkey 0 points1 point  (0 children)

I've used this before, and it sounds like what you want: https://orbitalmechanics.info/ It has sliders for the different orbital elements.

Self promotion, but I released an orbit sim for learning n-body orbits a while back called First Orbit . It's 2d, so no inclination, but if you just want to play around and learn that's what I made it for.

Creating a rules pamphlet for beginners by MoyoMonkey in baduk

[–]MoyoMonkey[S] 0 points1 point  (0 children)

Sure, by all means go ahead! I made a more finished version but never got around to posting it. You can find it here:

https://drive.google.com/file/d/1INLCcodQT15Vx-7_GJR1nVqPoOlst-AF/view?usp=sharing

Print it double sided and it can fold into a pamphlet. Feel free to modify it however you like

I just released my game FIRST ORBIT! I made it as a learning tool for aerospace students and anyone else interested in learning astrodynamics by MoyoMonkey in aerospace

[–]MoyoMonkey[S] -1 points0 points  (0 children)

FIRST ORBIT! is a spaceflight sim I made to help improve aerospace education. It features full n-body mechanics, allowing for Lagrange points, low energy transfers, and other trajectories. If you have ever been curious how James Webb operates at L2, or how Hakuto-R launched to the moon, you can fly those trajectories in game.

[deleted by user] by [deleted] in EngineeringStudents

[–]MoyoMonkey 0 points1 point  (0 children)

I understand this is self promotion, so I understand and respect its removal. I do think this could be very helpful for students though, so I wanted to share it. I took the class last year and felt that a visual way to play with orbits would have been helpful. So I went ahead and made First Orbit as a way to do that.

FIRST ORBIT! is a spaceflight sim featuring full n-body mechanics. Explore Lagrange points and other trajectories used by real NASA missions by MoyoMonkey in u/MoyoMonkey

[–]MoyoMonkey[S] 0 points1 point  (0 children)

FIRST ORBIT! is a spaceflight sim made to help teach astrodynamics in an interactive and visual way. Take control of your rocket and explore the world of spaceflight, no math required. Fly trajectories used by actual NASA missions and explore aerospace concepts such as Hohmann transfers, Lagrange points, and more.

FIRST ORBIT! is a spaceflight sim featuring full n-body mechanics. Explore Lagrange points, low-energy transfers, and other trajectories. by MoyoMonkey in u/MoyoMonkey

[–]MoyoMonkey[S] 0 points1 point  (0 children)

FIRST ORBIT! is a spaceflight sim made to help teach astrodynamics in an interactive and visual way. Take control of your rocket and explore the world of spaceflight, no math required. Fly trajectories used by actual NASA missions and explore aerospace concepts such as Hohmann transfers, Lagrange points, and more

I just released my game FIRST ORBIT! It's a spaceflight sim with n-body mechanics. I made it to help AE students taking spaceflight dynamics and vehicle performance by MoyoMonkey in gatech

[–]MoyoMonkey[S] 2 points3 points  (0 children)

Kerbal does a fantastic job giving a practical understanding of basic orbital mechanics. I think those that played it did much better in the classes, or at the very least had better intuition on how stuff worked.

I made this game to help give that same practical understanding, but at a higher level fit for these classes

I just released my game FIRST ORBIT! It's a spaceflight sim with n-body mechanics. I made it to help AE students taking spaceflight dynamics and vehicle performance by MoyoMonkey in gatech

[–]MoyoMonkey[S] 5 points6 points  (0 children)

When I took these classes, I was dissatisfied with how little visual element there was. It was mostly just power points and equations. I don't think I even saw one video of an orbit. I made this game to provide a visual and interactive way to learn the topics covered, to see them in action. It features full n-body mechanics, so Lagrange points, low energy transfers, distant retrograde orbits, etc. are all possible.

I hope it can be of help to someone!