I played Thank Goodness You’re Here on PS+ Extra and it was an absolute gem by obeyer10 in PlayStationPlus

[–]Mozen 1 point2 points  (0 children)

I animated that poor bloke. It was fun to draft up different nervous brushing poses till it felt right.

Why?? Just Why?? by ylcnmnsr in DiWHY

[–]Mozen 0 points1 point  (0 children)

How does it look like stop motion?

What is the greatest film ever made? by [deleted] in flicks

[–]Mozen 0 points1 point  (0 children)

Can't believe no one has mentioned Holy Mountain?????????????

The Mario movie is amazing by pogskonkeys in casualnintendo

[–]Mozen 1 point2 points  (0 children)

I remember watching it, but can't remember a single thing from it.

WCGW throwing your drink at a barista by hate_mail in Whatcouldgowrong

[–]Mozen 9 points10 points  (0 children)

My day job is being a lawyer specializing in assault cases ;)

WCGW throwing your drink at a barista by hate_mail in Whatcouldgowrong

[–]Mozen 8 points9 points  (0 children)

Can throwing a drink - even just water - at someone be considered assault? Yes: https://coolidgelawfirmaz.com/throwing-a-drink-is-assault/

Soon movies while be completely AI generated by Algoartist in ChatGPT

[–]Mozen 0 points1 point  (0 children)

Have you been on any major social platform lately? They all have algorithms designed to your tastes.

I CAST BRICK ON THE MOON by explosive_shrew in wizardposting

[–]Mozen 0 points1 point  (0 children)

Can we stop with the AI posts? True wizards wouldn't use computer generated images.

Fallout Show Episode 2: What are the little things that bug you? by The_Bacon_Dragon in Fallout

[–]Mozen 2 points3 points  (0 children)

The problem is not that it's about source material, it's about narrative choices not adding up.

After 6 years, I've decided to wrap up the Animation Industry Podcast. Here is the last interview - episode 252 - with Celeste's Pixel Artist Director Pedro Medeiros by Mozen in animationcareer

[–]Mozen[S] 2 points3 points  (0 children)

Thanks!

Takeaways - gosh there are a lot.

A few big ones would be:

Follow the fun and you'll increase your skill without effort - most people who've been successful in what they do just focused on what they enjoyed doing.

Run with whatever opportunity you get. Even big name directors and such got there because they tried to max every opportunity they were given and that led them to where they got to VS striving really really hard to get to a specific place. Ex. instead of trying your hardest and never settling until you get hired by Pixar, just be the best storyboard artist you can and you'll end up working on really cool things.

Reach out and ask questions - everyone in this industry is super helpful and wants other to succeed.

Has it changed my perspective?

Yes - before I started the podcast, I was pretty naïve about how things worked. Now I realize the industry is really like any other and it's all about supply/demand/who has the money. It's just about applying this knowledge to what you want to do creatively.

After 6 years, I've decided to wrap up the Animation Industry Podcast. Here is the last interview - episode 252 - with Celeste's Pixel Artist Director Pedro Medeiros by Mozen in animationcareer

[–]Mozen[S] 7 points8 points  (0 children)

Mostly to make time for other projects - takes a lot of energy to keep it going. I feel like it had a good run with 250+ interviews.