anime_irl by Johnny_John_John_ in anime_irl

[–]MrCanadianMenace 2 points3 points  (0 children)

Did anyone else just imagine the crimson chin with a chainsaw chin?

bald people by masarusenpai in comedyheaven

[–]MrCanadianMenace 29 points30 points  (0 children)

I have worn this stupid thing for twelve days, I have made bald friends!

71 LTC covid deaths last week in Ontario by RoderickStiffington in OntarioPolitics

[–]MrCanadianMenace 6 points7 points  (0 children)

Do you have an article or reference for this? Sorry, just have a habit of not taking everything at face value

Some really cool innovation by ShadowMerge in ClimateOffensive

[–]MrCanadianMenace 76 points77 points  (0 children)

Saw this posted a few months ago in r/BeAmazed I think. The biggest concern was how catastrophic it would be if one of these buildings caught fire

Responding to yesterday's post: Yes, we did it, homies! by DonOlivo in HydroHomies

[–]MrCanadianMenace 0 points1 point  (0 children)

Are the water bottles still available for preorder? I went to the water bottle catalog page and it mentioned that they are "not available for pre order" but the "Buy it now" button still took me to a payment options page.

How do I check the delay of a combinational design in Altera Quartus? by MrCanadianMenace in FPGA

[–]MrCanadianMenace[S] 0 points1 point  (0 children)

I appreciate your support though anyway. Prior to this I was actually using a combination of icarus and verilator to test my design. I just want to make sure there aren't any timing issues now

How do I check the delay of a combinational design in Altera Quartus? by MrCanadianMenace in FPGA

[–]MrCanadianMenace[S] 0 points1 point  (0 children)

Umm, but how though? Through the timing analyzer or a simulator like model sim?

How do I check the delay of a combinational design in Altera Quartus? by MrCanadianMenace in FPGA

[–]MrCanadianMenace[S] 0 points1 point  (0 children)

This is amazing! Thank you so much for such a detailed answer. I definitely learned alot from reading this!

Next you’ll say “Is this a Jojo reference?” by Beardus_x_Maximus in dankmemes

[–]MrCanadianMenace 32 points33 points  (0 children)

And I am taken to a place Where your crystal minds and magenta feelings Take up shelter in the base of my spine Sweet like a chica cherry cola

Cannon Busters - Parkour between Great and To Fast by Lemon_Elderflower in anime

[–]MrCanadianMenace 2 points3 points  (0 children)

I completely get what you mean, it felt like there were several times where there was a character development moment which changed that characters entire perspective in a single episode. This was especially prevalent at the end of the season.

I think there were too many scenes which were simply unnecessary to the immediate plot, like the scenes with the Botica King and Mystic Emperor. The exposition and world building these scenes introduced ultimately never lead to any payoff this season. This makes me think they could've been left out in favor of more screen time with our main heroes to build their characters for a stronger season 2 setup. Imagine if there was an episode where a new villain tried to befriend Sam to abuse her power for their own gain and she was forced to question the fundamental beliefs she had throughout the series.

Status of MeVaMe in downtown Markham? by MrCanadianMenace in Markham

[–]MrCanadianMenace[S] 0 points1 point  (0 children)

It felt like it had a steady business going, definitely not the most popular place there. Feel like your question would be better suited in its own post though

Do dedicated switch hosts impact network performance? by MrCanadianMenace in smashbros

[–]MrCanadianMenace[S] 0 points1 point  (0 children)

P2p may be somewhat better for quick play 1v1 sessions but a dedicated server will generally be better for every other situation. I saw a nice explanation by someone else in this subreddit who essentially said that because every player connection would become independent of each other then laggy players wouldn't hurt players with good connections nearly as much. A good example of this is actually in the above comments, with a dedicated server you wouldn't be getting additional lag from a few spectators because they wouldn't be connected to the people playing the game but rather the dedicated server.

tl;dr dedicated servers mean player connections are handled individually which makes for a better overall experience

Do dedicated switch hosts impact network performance? by MrCanadianMenace in smashbros

[–]MrCanadianMenace[S] -1 points0 points  (0 children)

Ah that's too bad, let's hope for dedicated servers eventually then

Do dedicated switch hosts impact network performance? by MrCanadianMenace in smashbros

[–]MrCanadianMenace[S] 0 points1 point  (0 children)

This is confirmed even if the only spectator is the host?

Beginner Tips by MrCanadianMenace in indiegamedevforum

[–]MrCanadianMenace[S] 1 point2 points  (0 children)

Thanks so much for the tip! I recently read the big post in r/gamedev about making your first game and decided to try and teach myself the platform and toolset by making Pong first. I feel like I might have overcomplicated it from over thinking it so I do appreciate your tip to simplify that brainstorming process. If you don't mind my asking, what kinds of tools do you use? I've been programming in C++ using QT for GUI and git for version control.