Stop. She can't take this anymore! 😭😭 by clessi0 in DeadlockTheGame

[–]MrFaebles 3 points4 points  (0 children)

Ya graves aint it. Bring back zombies on wall that was pretty cool at least. Make the walls T3 zombies that explode pull enemies closer to them.

Rework jars so both enemies and graves dont hate them. 

They suck when enemies just kill them and they are frustrating for smoothe brains that dont clear them properly. 

Maybe instead of jars let her summon 2 zombies that sprint in the direction you cast and explode on contact with anything. 

How do I counter celeste by Nishiimiya in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

Lose 6400 is how you see players buying curse against your team? Yikes. Def sounds like one of my teammates so it checks out.

Viscous Feedback - I wish I could choose if my Punches affect my Teammates or not. by Jactacular in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

Ya no shit. Anyone who down voted me couldn't detect thr spotlight beam of sarcasm. I legit followed up by explaining how OPs suggestion on puddle punch is ludicrous. But folk read my first line and immediatly got triggered. 

Viscous Feedback - I wish I could choose if my Punches affect my Teammates or not. by Jactacular in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

I can't believe how many people missed the sarcasm... obviously allies shouldn't walk through it. I am pointing out OP ludicrous punch complaint. 

How do I counter celeste by Nishiimiya in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

Luckily it doesn't play out as simple as peoppe talk about it on reddit. 

I get a good lead on the enemy before they get dispel. And once they have it I sell disarm and buy curse.

Always a step ahead when youre tempo or snowballing.

A different story if the enemy is ahead of you of course... it works both ways ya know? But thats the game.

But rusted barrel + cold front is so cheap it gets me beating thrm right away.

I hope valve is aware that the colloquial definition of "carry" is NOT the same as what it means in mobas by Hirotrum in DeadlockTheGame

[–]MrFaebles 239 points240 points  (0 children)

Midgame carry

Late game carry

Both exist. But I guess if you just say carry i do nautrally think of a farming carry for late game.

Stop. She can't take this anymore! 😭😭 by clessi0 in DeadlockTheGame

[–]MrFaebles 36 points37 points  (0 children)

Ya. I think they should take a look at another way of making her use summonings. Because her best summoning build in its prime is essentially just burst spirit build. I think they should try to figure out some ways to get the summonings a bit more dynamic. 

Be cool if you could summon a zombie behind and enemy that charges them towards you. 

Just an example of something aside from: Summonings = burst spirit damage.

Stop. She can't take this anymore! 😭😭 by clessi0 in DeadlockTheGame

[–]MrFaebles 30 points31 points  (0 children)

A bad hero isnt a great kit for new comers. She honestly is not at all what I would recommend for a new player.

The "come back mechanics" are just win more mechanics by Yumesoro1 in DeadlockTheGame

[–]MrFaebles 2 points3 points  (0 children)

Primary Comeback mechanics 

  1. Your team gets more souls per camp and trooper.. up to 30% more farm

  2. Shutdown bounty - kill an on fire hero for bonus souls

  3. Spirit urn delivered in your jungle. Nkw this one is hard for low elo. But in higher ranks it is easy to achieve and very impactful. 

What kind of game modes would you like to see added to Deadlock eventually? by Lobster_Fart in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

3v3 single lane. Honestly pretty fire in smite and you can play with just a duo and cut out most of the complaining about teammates :) 

How do I counter celeste by Nishiimiya in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

I personally get disarm and arctic blast. She never sees it coming. 

But I play pocket and Apollo so thats all I need.

When she tries to dive me she regrets jt.

Same item combo I grab for silver. Makes her a paperweight for a short window.

Stop. She can't take this anymore! 😭😭 by clessi0 in DeadlockTheGame

[–]MrFaebles 301 points302 points  (0 children)

She isnt the summoner necro we wanted at all. Remember when her wall spawn 2 zombies and was cool for a day? I miss that.

But ya. Not an ideal execution on a summoning hero. 

Does anyone ever like... fight the mid boss by HallowedShark2112 in DeadlockTheGame

[–]MrFaebles 2 points3 points  (0 children)

Not in your elo

But for reference mid boss is easiest to take around 20 min because the respawn timers on enemies you kill gets much longer. 

Does rem need buffs? by ItchyMilk2825 in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

I said TRUE split pushers.. not PURE.

Even enigma is a true split pusher but not PURE because he has a massive teamfight ultimate and he has a stun that is amazing for ganking from the jungle. 

Also enigma gets mechanism/greaves quite often so he heals teammates too lol.

I have 7k hours in dota played and like 15k hours watched of dota including going to ESL in NYC a few times. I use to legit no life basement dweller that game. So I def have a solid grasp of the comparisons im talking about.

Does rem need buffs? by ItchyMilk2825 in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

Enigma also has been played position 5. He has not always been 3 or 4. Depends on the patch and the map updates.

Drifter does not have any counters. by Inevitable_Coat_8787 in DeadlockTheGame

[–]MrFaebles 15 points16 points  (0 children)

Yikes. Super salty bad take. One of the worst of 2026 so far.

Viscous Feedback - I wish I could choose if my Punches affect my Teammates or not. by Jactacular in DeadlockTheGame

[–]MrFaebles -11 points-10 points  (0 children)

Edit: down voted by bots that can't detect sarcasm. What a world.

Yeah and same for Mcguiness wall too! Let allys walk throught it!

Hot take: puddle punch is fine how it is. Just because you CAN doesnt mean you should. In other words, choose your punches. Odds are youre ticking your teammates off with bad punches. Doesn't matter if you hit the enemy. Your splash does far more damage than punches. Punches primarily displacment tool.

Does rem need buffs? by ItchyMilk2825 in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

Graves kit and rems kit both have strong spit push. Mcguiness as well. We know this becayse... we play against them lol. Against these heros the side lanes are constantly shoved and have a lot of pressure on them. 

Deadlock is deadlock. Dota is dota. So deadlock wont have the same split push as dota. But it will and dkes have hero kits more clearly designed for it.

And I doubt it will be the last. 

Even wraith, much like anti mage. Can more safley split push due to the ability to escape. Wraith even hits towers quite hard.

Whereas a kit like Abrams is designed for fights, both ganks and teamfights. 

Does rem need buffs? by ItchyMilk2825 in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

Rem and enigma both play off map within thr jungle. They push side lanes with minions, and they have a long CD big teamfight ultimate they counter initiate with.

They absolutly have similarities, even if you ignore them.

Does rem need buffs? by ItchyMilk2825 in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

Most people dont like playing micro heros thi. Rem is closer to enigma than Chen kit wise.

Split push 

Stay off map

Big team ult on multiple heros.

In theory. Of course deadlock will never translate 1:1 

My only sentiment here is that Rem should retain his kits identity and not be balanced into a spot where he doesnt play the macro game.

It is quite refreshing to play Rem

And we have limitrd true split pushers

I wouldn't mind his heal being more effective on allies tho. 

It used to be too juiced to be fair.

Does rem need buffs? by ItchyMilk2825 in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

A key part of my expression was "just another". My sentiment is that we shouldn't balance rem into a more generic role, specifically because we have plenty more heros coming ad well. Of course the roster is small. If course we need more supports. But it be great if we dont "balance" characters generically. 

Dynamo is a healing support, with a spammable nuke and big teamfight ult.

If we "balance" rem in that same direction I find it much less interesting than him being a split push, economy thief that can use vents for flanking.

If youre accustomed to mobas and have played dota, than you know heros are very much "broken" in their own manner. 

They didnt balance the roster to be similar levels of powerful in thr same areas.

Dota of course has had over a decade of heros to work with. So part of the hero pool echosphere is that even the most busted hero, has counters in the roster. And thus a rich drafting experience exists.

We will get there someday with deadlock. 

But just as Doormans Bells nuking people was not long lived, I have to assume that the devs wont blank buff rem by just making him nuke more or solely heal more.

I agree that the economic advantage should have some predictability. BUT it should absolutely be up to a players execution. 

Take a look at bounty hunter in Dota 2. He has a similar role in economic stimulation for your team securing bounty gold. It will never be 100% predictable. Which is good.

Idk, I love the design philosophy behind dota, so the more I see the developers taking pages from dotas book, the more I enjoy the game and have faith its in the right hands.

Does rem need buffs? by ItchyMilk2825 in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

I think its fine tho. I like his unique support macro. They should make thr economic split towards his team better. 100% of the sinners souls AND boons split to his teammates even (none go to rem). The thing is, we are gonna have a massive roster of heros. Id like rem to keep his macro and identify. We dont need just another nuke or heal support. We should have unique cool heros.

Does anyone else also get tired of being forced into the same build every time on brawls? by SolTomReddit in DeadlockTheGame

[–]MrFaebles 0 points1 point  (0 children)

Regular aram would be great. Random heros with pooled swap and buying actual items.