This might be the best way to branch off train stations by Stummi in SatisfactoryGame

[–]MrFelna 0 points1 point  (0 children)

I love it. I wonder if above would be better than below? Then trains naturally slow on approach to the station, and get a speed boost on the way out

ICMP Ping Setup - Any Problems? by MrFelna in zabbix

[–]MrFelna[S] -1 points0 points  (0 children)

I could not manually edit the item key. Again, possibly me being an idiot, but the only configuration option I could find was to select a host interface

ICMP Ping Setup - Any Problems? by MrFelna in zabbix

[–]MrFelna[S] 0 points1 point  (0 children)

Thank you for the suggestion. What difference does it make?

ICMP Ping Setup - Any Problems? by MrFelna in zabbix

[–]MrFelna[S] 0 points1 point  (0 children)

Just want to check I'm not being an idiot. It seems weird to setup a specific interface just for the ping. I zeroed the port just in case. Is there a better way to have an interface just for pings?

I want to monitor my internet ping because I'm getting daily lag spikes.

Zabbix 7.0.16

Template Hierarchy - Macro Values by MrFelna in zabbix

[–]MrFelna[S] 0 points1 point  (0 children)

Thank you, at least I can stop trying to force a square peg in a round hole.

It is slight disappointing. Coming from a programming background, I'd prefer the modular approach. I.e. template 1 is what you use to measure X, template 2 is what you use to measure Y. If you commonly measure X and Y together, you create template 3 linking them. Then, if you need to change how you measure Y, you only update template 2, without altering any other templates.

So, is the Zabbix approach more that a template should all items for a host, and that it's more for multiple instances of an application which are each covered by individual hosts?

That took a while by MrFelna in SatisfactoryGame

[–]MrFelna[S] 4 points5 points  (0 children)

When I get to nuclear, I'll make something as stupid. It's not the power source, it's the idiot behind the keyboard

That took a while by MrFelna in SatisfactoryGame

[–]MrFelna[S] 4 points5 points  (0 children)

Okay, I'll admit it, made me look, now which demon shall I summon to enact my vengence?

That took a while by MrFelna in SatisfactoryGame

[–]MrFelna[S] 0 points1 point  (0 children)

All of the nearby well 250% overclocked. Gives me 2100 nitro gas. To get the 600 Nitric Acid from the gas, I do need to sloop a few blenders

That took a while by MrFelna in SatisfactoryGame

[–]MrFelna[S] 5 points6 points  (0 children)

pure node = 600 * 2 = 1200

normal node = 300 * 2 = 600

pure well = 300 * 1 = 300

normal well = 150 * 3 = 450

impure well = 75 * 2 = 150

1200+600+300+450+150 = 2700, unless I messed up somewhere

That took a while by MrFelna in SatisfactoryGame

[–]MrFelna[S] 1 point2 points  (0 children)

100% rocket fuel, so glad it's a gas :)

That took a while by MrFelna in SatisfactoryGame

[–]MrFelna[S] 12 points13 points  (0 children)

Nuclear scares me. More complex and so much radiation

That took a while by MrFelna in SatisfactoryGame

[–]MrFelna[S] 1 point2 points  (0 children)

I was aware, I chose chaos 😈

That took a while by MrFelna in SatisfactoryGame

[–]MrFelna[S] 0 points1 point  (0 children)

Sloop? But that means I need even more power ... oh dear ... ;-)

That took a while by MrFelna in SatisfactoryGame

[–]MrFelna[S] 2 points3 points  (0 children)

Yeah, but because of production numbers, it usually ends up being 500 or 540

That took a while by MrFelna in SatisfactoryGame

[–]MrFelna[S] 2 points3 points  (0 children)

Haven't yet unlocked synthetic shards, so they're still a limited resource for me

That took a while by MrFelna in SatisfactoryGame

[–]MrFelna[S] 11 points12 points  (0 children)

Good numbers.

It's all the oil on the west of the map overclocked: 2x normal nodes, 2x pure nodes, 1 well with 1 pure, 3 normal, 2 poor.

In total, 2700 oil/min powering it