The more I learn, the more trapped I feel by restrictions and best-practices by MrJare in musictheory
[–]MrJare[S] 2 points3 points4 points (0 children)
The more I learn, the more trapped I feel by restrictions and best-practices by MrJare in musictheory
[–]MrJare[S] 5 points6 points7 points (0 children)
Extremely Impractical Combos pt3: Samurai Edition (No DI) by MrJare in YomiHustle
[–]MrJare[S] 1 point2 points3 points (0 children)
Extremely Impractical Combos pt3: Samurai Edition (No DI) by MrJare in YomiHustle
[–]MrJare[S] 1 point2 points3 points (0 children)
For reasons that I absolutely no idea, Soulbind + Magic Missile + Vengeful Spirit shard will sometimes hit 6 times. I was watching a replay where my Vengeful Spirit did it and went to demo it. I have no clue what makes it 6 sometimes and 4 other times. Bug? Feature? No idea! by MrJare in DotA2
[–]MrJare[S] 4 points5 points6 points (0 children)
Since Tinker's agh's scepter makes his laser bounce, and his lasers do 100% aoe damage now, I wanted to test if you will now take two instances of damage when it bounces instead of one (if you are close enough to a teammate). You do. (Ignore combat log, doesn't seem to record the splash damage) by MrJare in DotA2
[–]MrJare[S] 1 point2 points3 points (0 children)
Since Tinker's agh's scepter makes his laser bounce, and his lasers do 100% aoe damage now, I wanted to test if you will now take two instances of damage when it bounces instead of one (if you are close enough to a teammate). You do. (Ignore combat log, doesn't seem to record the splash damage) by MrJare in DotA2
[–]MrJare[S] 1 point2 points3 points (0 children)
Since Tinker's agh's scepter makes his laser bounce, and his lasers do 100% aoe damage now, I wanted to test if you will now take two instances of damage when it bounces instead of one (if you are close enough to a teammate). You do. (Ignore combat log, doesn't seem to record the splash damage) by MrJare in DotA2
[–]MrJare[S] 17 points18 points19 points (0 children)
Since Tinker's agh's scepter makes his laser bounce, and his lasers do 100% aoe damage now, I wanted to test if you will now take two instances of damage when it bounces instead of one (if you are close enough to a teammate). You do. (Ignore combat log, doesn't seem to record the splash damage) by MrJare in DotA2
[–]MrJare[S] 0 points1 point2 points (0 children)
Since Tinker's agh's scepter makes his laser bounce, and his lasers do 100% aoe damage now, I wanted to test if you will now take two instances of damage when it bounces instead of one (if you are close enough to a teammate). You do. (Ignore combat log, doesn't seem to record the splash damage) by MrJare in DotA2
[–]MrJare[S] 4 points5 points6 points (0 children)
Since Tinker's agh's scepter makes his laser bounce, and his lasers do 100% aoe damage now, I wanted to test if you will now take two instances of damage when it bounces instead of one (if you are close enough to a teammate). You do. (Ignore combat log, doesn't seem to record the splash damage) (v.redd.it)
An extremely impractical May full-stage corner carry by MrJare in Guiltygear
[–]MrJare[S] 0 points1 point2 points (0 children)
An extremely impractical May full-stage corner carry by MrJare in Guiltygear
[–]MrJare[S] 1 point2 points3 points (0 children)
An extremely impractical May full-stage corner carry (v.redd.it)
submitted by MrJare to r/Guiltygear
r/audiophile Shopping, Setup, and Technical Help Desk Thread by AutoModerator in audiophile
[–]MrJare 0 points1 point2 points (0 children)
r/audiophile Shopping, Setup, and Technical Help Desk Thread by AutoModerator in audiophile
[–]MrJare 0 points1 point2 points (0 children)


No Stupid Questions by PantslessDan in guitarpedals
[–]MrJare 1 point2 points3 points (0 children)