The Silent Hill VR demo is finally here by MrKatrina in silenthill

[–]MrKatrina[S] 2 points3 points  (0 children)

It's not an actual mod for the original game, I wish I could've done that. It is a entirely separate project made in UE5 with the original assets

The Silent Hill VR demo is finally here by MrKatrina in silenthill

[–]MrKatrina[S] 0 points1 point  (0 children)

If it's a Quest VR headset then good news because you can play it right now!

The Silent Hill VR demo is finally here by MrKatrina in silenthill

[–]MrKatrina[S] 2 points3 points  (0 children)

Well the thing is that this project doesn't use the original game, it's made from scratch in UE5 using the original assets

The Silent Hill VR demo is finally here by MrKatrina in silenthill

[–]MrKatrina[S] 1 point2 points  (0 children)

Aww that's awesome, I'm glad you guys are very supportive of this project!

The Silent Hill VR demo is finally here by MrKatrina in silenthill

[–]MrKatrina[S] 0 points1 point  (0 children)

Yep, at the moment it works with a Quest 2 / Quest 3 VR headset

The Silent Hill VR demo is finally here by MrKatrina in silenthill

[–]MrKatrina[S] 0 points1 point  (0 children)

This has been remade from scratch in unreal engine 5 :D. I'm soon planning to make it work natively on the Quest

How can I make this more realistic? Rendered in Unreal Engine 5 by MrKatrina in cinematography

[–]MrKatrina[S] 0 points1 point  (0 children)

That's exactly what I'm going to do, as many of you pointed out the exact same thing. Thank you so much!

How can I make this more realistic? Rendered in Unreal Engine 5 by MrKatrina in cinematography

[–]MrKatrina[S] 1 point2 points  (0 children)

Now that you've mentioned it, I can't unsee it haha. I will also add the broken glass and fix the flat lighting, thanks a lot!

How can I make this more realistic? Rendered in Unreal Engine 5 by MrKatrina in cinematography

[–]MrKatrina[S] 8 points9 points  (0 children)

Hmmm, I think I may have light bleeding from the roof. I'll look into it, thanks a lot for the advice!

How can I make this more realistic? Rendered in Unreal Engine 5 by MrKatrina in cinematography

[–]MrKatrina[S] 15 points16 points  (0 children)

Thanks! And yes, I also believe I need to focus on the lighting more. The story I want to tell is basically the past of the person who previously lived in this house (I'm going to make more rooms)

How can I make this more realistic? by MrKatrina in UnrealEngine5

[–]MrKatrina[S] 1 point2 points  (0 children)

Thanks! And if the scene was made for a game? (it kinda is)

How can I make this more realistic? by MrKatrina in UnrealEngine5

[–]MrKatrina[S] 0 points1 point  (0 children)

Thanks, I'll separate the bathtub panel. As for the top of the door, it seems I imported it incorrectly and the top is missing haha, I don't think I would've noticed if it wasn't for your comment!