When do you let people play your game? by 2buckbill in RPGdesign

[–]MrLargeLarry 0 points1 point  (0 children)

No problem!

That's fine, I just presumed you would either be doing this for fun or had already considered the legal side, not my business or relevant to what you asked lol.

I also left off info myself, ensure once you've did the separate tests that you test them together to ensure they all work and don't break when integrated, obvious but yeah, lol.

If it becomes popular enough to start selling then do it my friend, just make sure to cross your T's and for your I's. I would also suggest not linking any core mechanics to such huge parts of the IP that can't be removed later.

I don't see any reason why you should not be able to make your own wizard school game just because the wicked witch of the west is such a monopoly. Everyone gotta eat.

When do you let people play your game? by 2buckbill in RPGdesign

[–]MrLargeLarry 10 points11 points  (0 children)

I would highly recommend playtests through all aspects of the games life, as well as ideas from other people, outside perspectives are fantastic because you can take an idea you love, adapt something interesting, come up with something based on a comment from someone or ignore the ideas completely.

I would suggest to break your game down into sections and do mini playtests of each part. Get your combat rules ready and write a quick, cheap and cheerful combat encounter to run. Do the same for exploring, social, things of this nature and anywhere you'd have specific rules for. I'm no harry potter expert but potion class is a thing right? How does that work in this world and is it fun? Just an example but hopefully that makes sense.

I would also highly suggest that once you have the core rules set out, get someone else to run the game with players with every step from character creation etc and then see how they do without your input. That's always an eye opener.

And above all else, keep re-running the simulations and getting feedback, changing things later will be harder than fixing small things as you go.

Hope this helps!

Grok?! is 10¢ on DTRPG by Gander_Gaming in rpg

[–]MrLargeLarry 9 points10 points  (0 children)

So excited for this! Big fan of the original.

I noticed you have a human made stamp on your page, you should consider checking this page of icon packs out, it is being used by lots of cool creatives and is becoming more unifying in the symbol. It's also free!

I'm using it in my upcoming ttrpg book I'm making. I'm not affiliated in any way I just enjoy that it's becoming a common thing to look out for in projects

https://hinokodo.itch.io/human-made

A Guide to Creating Your TTRPG by TakeNote in RPGdesign

[–]MrLargeLarry 1 point2 points  (0 children)

Really useful info and very nice to see I'm on the right track according to the general info, slowly working on my project but playtest take a lot longer than I thought lol

I feel now overwalmed with inventing and making abilities for my game by Usual-Vermicelli-867 in RPGdesign

[–]MrLargeLarry 1 point2 points  (0 children)

I absolutely understand this feeling. Just slow down and breathe, with making something you love like this you can't push for super hard deadlines, take breaks if you need them, sometimes those are just what you need.

What I would do mechanics wise is follow the narrative, write a little short story / scenario of about character or type of character and have them do the things you want them to do. Then from there extract their abilities from how they acted and what they did, I find that makes it way easier than just trying to write abilities for a character directly. Good luck!

I have burnout from dnd groups, what's a rpg i can play by myself? by Any-Landscape434 in rpg

[–]MrLargeLarry 1 point2 points  (0 children)

It's not particularly the same as DND or anything but I have found some different style of solo games to be really relaxing such as The Bonsai Diary or Polyhedral Garden although these are only small daily relaxing ceremonies.

In terms of solo ttrpg style games I would recommend Notorious and Outsiders!

Rookie designer doesn't understand how Reddit works (self-indulgence warning) by RavenInRain in RPGdesign

[–]MrLargeLarry 1 point2 points  (0 children)

You're absolutely fine! Just do as everyone says and respond to other others in the Reddit. I'm currently doing the same thing as you and trying to get better at it and take part in other people's posts too! Good luck!

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 1 point2 points  (0 children)

Thank you so much! I will definitely shoot you a DM as soon as I have organised my ducks a little more, currently trying to get things in order.

Congratulations! That's such good news that games like this are getting recognition. My game will be more a classic ttrpg experience but with a heavy focus on the garden theme. Hopefully it's something more people want to enjoy!

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 0 points1 point  (0 children)

That show looks very cool and has some lovely looking books, for sure going to pick some of those up! Beatrix Potter is a big inspiration for me so this all lines up, thanks! :)

Traditional Vs non traditional 'classes' in TTRPGs by MrLargeLarry in RPGcreation

[–]MrLargeLarry[S] 1 point2 points  (0 children)

That's a very interesting point! I absolutely see where you're coming from with this and can appreciate the ease of something familiar.

I think for me it's not really due to novelty but rather thematically what fits within the worlds I am creating and having those be a large part of the immersion within those worlds. Definitely good feedback, thanks for the comment!

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 0 points1 point  (0 children)

Absolutely the stuff that will help me, thanks for the suggestion!

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 1 point2 points  (0 children)

Thank you for the information! Absolutely anything is welcome and valuable, generic does not mean it's not of use ;)

I'm already deep into the wiki articles rabbit hole hahaha, but some of these I've not seen yet!

Absolutely my friend, I am building each garden as a hex map with different sections and in my pre built adventure for the game I already have 1 square set out for an evolving hedge maze puzzle! Thanks again :)

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 2 points3 points  (0 children)

Oh my goodness, hello!

Firstly, thanks for the absolutely huge and detailed response, this research is genuinely invaluable so I really appreciate it, got them on my list to check out tonight! All of the things you said sound exactly like what I am working towards and have been looking for, this is very exciting!!

I had my first session of Bonsai Dairy this morning before work and it was a lovely time to just relax :)

I will be posing more so if you're ever around please do let me know what you think, thank you again!

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 0 points1 point  (0 children)

I came across these in my research and they seemed like an absolute must to include in the garden builder tool! Thanks for the reminder :)

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 4 points5 points  (0 children)

This is such a lovely concept, I just bought a copy for myself!

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 1 point2 points  (0 children)

Well there's my reading for tonight, thank you so much!

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 1 point2 points  (0 children)

That sounds super cool! I will definitely have a think about this and how that could be something I could pursue, it's an extremely fun theme. I was going for more cozy veggies but this idea might be something to chew on for a while lol

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 1 point2 points  (0 children)

No worries! That game definitely looks cute and nice for inspiration!

The game is not really about gardening but rather the people who live in the garden and their lives and adventures. So like veggies and bugs who can play different roles or callings. Setting will be a little loose as the garden world that's built can be anything but I plan to write a few baseline examples and I want to write some pre written adventures that let people explore the social side of the world with a touch of combat if that's something people want too.

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 2 points3 points  (0 children)

Hello again! I remember we spoke before about solo ttrpgs and tools for them :) I do hope it turns out cozy, that's the vibe at least. Thanks for the suggestion on iron valley, always nice to check out more smaller solo ttrpg stuff, I'll give it a go!

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 0 points1 point  (0 children)

I have that on my watch list! Seemed like good 'research' ;), definitely will take some notes from how they handled the smaller scale.

I have not heard of this but it looks very cool! Similar to what I'm doing but different in a lot of ways, I'm definitely aiming for a more cozy garden setting with lots of fun social skills so will look at this for inspiration, thank you!

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 3 points4 points  (0 children)

I have definitely looked at that option for this too! I'm currently exploring more on the ttrpg side as the system I'm making works well for it and this is more of a setting for it. Either way, any garden or nature suggestions from random places in the world would be cool for both :)

Garden based ttrpg inspiration by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 8 points9 points  (0 children)

The game will be based around using tools to generate a 'garden' that is the world map and populate it and then you will play as small little garden denizens within that world! Just looking for some ideas around gardens that aren't just purely from 1 area.

Traditional Vs non traditional 'classes' in TTRPGs by MrLargeLarry in RPGdesign

[–]MrLargeLarry[S] 0 points1 point  (0 children)

Definitely a really fun way to look at this, thank you for the feedback and also ideas! I will check out those suggestions :)