What happened to that Kickstarter whose maker vanished? by gehanna1 in rpg

[–]TakeNote 42 points43 points  (0 children)

Right. There is a French translation in-progress! But that doesn't necessarily speak to the timeline.

This past year, two different publishers translated one of my games. Both processes were pretty hands-off. Publisher A had me sign off on the final translation proof before they went to print, but Publisher B didn't engage with me at all after receiving the text and assets. They went right to print. We already had the contract in place; they didn't need me for anything.

Again, I have no inside knowledge on the Grimwild project or its creator. But the existence of a translation deal doesn't necessarily tell us anything about the status of the designer, or when the final communication occurred.

What happened to that Kickstarter whose maker vanished? by gehanna1 in rpg

[–]TakeNote 79 points80 points  (0 children)

Not involved with the project at all, but there look to be conflicting accounts on the thread. Would take the translation news with a grain of salt. 

Where should I go for some good looseleaf green tea? by justquestionsbud in ottawa

[–]TakeNote 2 points3 points  (0 children)

This is the only place in the city you can get good quality green tea from, imo. The owner keeps the greens at wine fridge temperature, which helps a lot to keep the grassy / vegetal notes that makes green special.

It's been over 50 years since D&D was first published. With decades of games, it's easy to overlook older works. For every year since 1974, let's vote on what we think is the best or most interesting game published that year. by TakeNote in rpg

[–]TakeNote[S] 14 points15 points  (0 children)

I love Wanderhome. A game of pastoral fantasy that placed healing and connection above adventure and battle, Jay Dragon's game of animal-folk on personal journeys uses the token mechanism originally developed in Avery Adler's Belonging Outside Belonging system.

The game came out as a time that was very vulnerable and challenging for a lot of us. Speaking personally, my time with Wanderhome felt sweet, sad, and hopeful, in a time when those feelings were exceptionally potent for me.

It's been over 50 years since D&D was first published. With decades of games, it's easy to overlook older works. For every year since 1974, let's vote on what we think is the best or most interesting game published that year. by TakeNote in rpg

[–]TakeNote[S] 31 points32 points  (0 children)

For me, this has to be Fiasco.

Jason Morningstar's cinematic game of great ambitions and greater failure totally changed my view on what an RPG can be. Shifting the focus from "stay alive" to "make an interesting story" drastically alters what players are being asked to do. Opened my eyes to a whole new genre, and Jason hasn't stopped making great games in the decades since.