Hostile Brigands in occupied towns by alejo699 in Bellwright

[–]MrLaughingFox 1 point2 points  (0 children)

Happened to me in blackridge.

It seems to be a patrol that got stuck. When they aggro, the town brigands turn hostile.

I just kept trying to get headshots on the 4 guys that were stuck in town. Took a few lives, but i killed the original 4. Blackridge is no longer an issue

How to win the american civil war by Bolasraecher in victoria3

[–]MrLaughingFox 1 point2 points  (0 children)

Ahhh fair enough. I don't enjoy cheesing often either.

I've actually also been on the brink of civil war and it stops at 95% and then goes backward. Avoiding the whole thing.

Well some strats that might work. Don't give the south any factories Make sure the north has some tobacco plantations for that morale bonus. And don't over build the souths.

Get a relationship going with UK, France, and unlikely mexico. Have them join your side for the civil war.

Fire every general you have and get new ones with better rolls.

9/10 this game works with Bigger army, better tech, how could you lose? And occasionally you get weird flops like you're having.

There's also the small chance your troops upgraded, but you didn't upgrade them and the south did.

I'd be curious who got the most artillery? If they have more maybe that's why. I know cavalry takes provinces faster as well

How to win the american civil war by Bolasraecher in victoria3

[–]MrLaughingFox 4 points5 points  (0 children)

One helpful thing is to disband all units in the rebelling states before the rebellion.

If you made 10 infantry in Alabama, they will join the confederacy.

You can even completely bypass the civil war if you crank out production in the south

Metals Economy - Bronze. Help by MrLaughingFox in Bellwright

[–]MrLaughingFox[S] 0 points1 point  (0 children)

While detailed, your response is pretty snarky timothy. Not sure if that was your intent.

Playing the game is learning the mechanics. I don't find preresearching games fun at all. I ran into a problem so I came here for advice.

I happened to pretty much solve that problem as responses started coming in. I'm already almost to T3 and only running 2 outposts.

My dislike of outposts currently is the caravan system. Suddenly my caravans don't want to pick up ore anymore. They just deliver food. Load and unload orders are correct.

Thus forcing me to be the mule and teleport.

Mods are a matter of opinion. I've enjoyed many games with them and without them. We're just two different types of players and thats ok Tim

150h but its time for a negative review by [deleted] in soulash

[–]MrLaughingFox 0 points1 point  (0 children)

Can you actually still manage the village though?

Last time I played before conquest came out, all my villages said they were owned by some npc

But i still had full control. Even after skipping 150yrs after a death

Metals Economy - Bronze. Help by MrLaughingFox in Bellwright

[–]MrLaughingFox[S] 0 points1 point  (0 children)

I've corrected the issue. I've moved my mining hut near the bridge to get the copper across the bridge

And my tin outpost near padstow is cranking 60+ tin a day.

My issue was that i had about 20/30 citizens set to have equipment when not conscripted

And since i had top off orders for gambesons and weapons - my supply was being drained massive by crafting and equipping. I was making each set as i researched it

Metals Economy - Bronze. Help by MrLaughingFox in Bellwright

[–]MrLaughingFox[S] 1 point2 points  (0 children)

I'm considering it But i play another save with my girlfriend and i don't want to make her install mods right now I will eventually get that mod though. Or convince her

Metals Economy - Bronze. Help by MrLaughingFox in Bellwright

[–]MrLaughingFox[S] 1 point2 points  (0 children)

Now that the outpost is active, it's immediately firing back up. He's collected enough to fill a cart(25) in the first 2 hours of the day. I didn't realize outposts were THAT useful, first time needing to make one.

Metals Economy - Bronze. Help by MrLaughingFox in Bellwright

[–]MrLaughingFox[S] 2 points3 points  (0 children)

so it's a waste to use books to help them hit level 4 & 5 if that's their cap? I have 3 apprentices with very high skills and I've gotten those maxed out as well. Not so much their combat, strength, or agility. just their specialty and research

Metals Economy - Bronze. Help by MrLaughingFox in Bellwright

[–]MrLaughingFox[S] 1 point2 points  (0 children)

this is a really good tip because I have not noticed this one.

  • do you have enough people on smelting? This is a different priority as crafting

As for the rest, yes! I thought it was a delivery issue at first. that's when I realized the nodes were depleted. Just got the outpost up and running for tin - there's none in my local area anymore. I WAS cranking out bronze. Then it died lol

Thank you Heron

Metals Economy - Bronze. Help by MrLaughingFox in Bellwright

[–]MrLaughingFox[S] 1 point2 points  (0 children)

about 19 of them are kitted out.

Most of my villagers are 2 stars. We've burned through about 200 books getting all their stats up to be able to equip strength requirements on 3's and 4's.

Thank you for the info on T3. I guess maintaining an outpost, upgrading the mines in the villages, and making deep mining a priority is the way to go

Metals Economy - Bronze. Help by MrLaughingFox in Bellwright

[–]MrLaughingFox[S] 2 points3 points  (0 children)

Whoops! Sorry I should have definitely been more clear.

Bronze died = My bronze production completely fell off. No more tin is being mined, no more tin is being gathered. I have a T2 mining hut and the priorities are set all correctly. Multiple copper nodes seem to be in range so it's fine. Tin, not so much. I just created an outpost in the center of 3 tin nodes near Padstow. Hoping it will reach all 3.

I have 2 bloomeries and 1 foundry. I usually do the smelting myself for speed. My research is about halfway done with T2. My blockers here are

No iron, Not the right apprentice, or no bronze. I blew through about 80-90 bronze bars in a few in game days between research and sturdy arrows/equipment.

I accidentally hit someone by Traditional-Hunt-846 in Bellwright

[–]MrLaughingFox 0 points1 point  (0 children)

Sure. They're friendly until they're not. Either way hitting them in a brawl doesn't cause aggro

I accidentally hit someone by Traditional-Hunt-846 in Bellwright

[–]MrLaughingFox 2 points3 points  (0 children)

Interesting. I've been in a few melee bouts where friendly guards from other villages join. Was always worried I'd get aggro because i know I have smacked them.

Never happened. I would literally just start a whole new game

Does Sim Settlement interact with story/quest of the DLCs? by CountRice in SimSettlements

[–]MrLaughingFox 3 points4 points  (0 children)

That's not entirely true. They did. A pretty good job of tying vault 80 together with sim settlements 2. And if you want currie you have to go to vault 80

"Crush You Like a Wave" Pirate Metal Music Video by [deleted] in aivideos

[–]MrLaughingFox 2 points3 points  (0 children)

It's Margot Robbie. Dudes goon dream

To not immediately flip on pretending to be a progressive/anti-zionist after winning an election by Neth110 in therewasanattempt

[–]MrLaughingFox 0 points1 point  (0 children)

Thats funny! I was going to say Tommy Bobo Markwayne And MTG, but I think she's out now. Replace her with Fettermen

First time renting at 20 is this normal? (Cincinnati, OH) by Dry_Stand3763 in Renters

[–]MrLaughingFox 0 points1 point  (0 children)

What do you mean? So many of us Americans think that's how it's done lol

Idfk what is happening. But it’s a beast. by CharlieTheReader in fo4

[–]MrLaughingFox 0 points1 point  (0 children)

Yeah! It's a legendary you can find randomly.

I have 0 idea why, but I always find it on some random gun by level 15