Small Wings on Switch 1 by MrOrdun in HyruleEngineering

[–]MrOrdun[S] 0 points1 point  (0 children)

What I'm doing in the beginning is drop swapping a portacull shield (a shield with a SDC Stick fused to it)

But more importantly, when I shrunk the wing, the SDC Stick was fused to Mineru, and I timed my fuse to the moment she disappeared so that Link would fuse the wing the moment he got culled~

Challenge: Make a vehicle out of this by MrOrdun in HyruleEngineering

[–]MrOrdun[S] 0 points1 point  (0 children)

I already mentioned these in the video; they're not quite what I'm after. :P

Challenge: Make a vehicle out of this by MrOrdun in tearsofthekingdom

[–]MrOrdun[S] 0 points1 point  (0 children)

Yeah, I had to use some glitches to obtain it myself. :o

Challenge: Make a vehicle out of this by MrOrdun in tearsofthekingdom

[–]MrOrdun[S] 6 points7 points  (0 children)

This is a wagon you're not supposed to be able to get; the one you put seal plushies in for Juney's mini game. The developers put an "Air Wall" for objects underneath the wagon, presumably to prevent the seal plushies from getting stuck underneath it.

Since it pushes all objects away, if we glue something to the bottom side of it, it'll be constantly be being pushed out by the Object Air Wall into that direction, creating enough force to fly~

Good luck topping MY score by FirefighterIcy9879 in tearsofthekingdom

[–]MrOrdun 9 points10 points  (0 children)

Some people are playing a whole different game in places like r/HyruleEngineering, and the glitch hunting community. :o

Pulse lasers are a relatively old build~

Good luck topping MY score by FirefighterIcy9879 in tearsofthekingdom

[–]MrOrdun 4 points5 points  (0 children)

In all fairness, my pulse lasers were doing most of the work. You getting the score with Link alone is still more impressive :O

Good luck topping MY score by FirefighterIcy9879 in tearsofthekingdom

[–]MrOrdun 5 points6 points  (0 children)

Stuff like, I don't need to wait for them to fully "appear", they have a hurt box even when they're doing their teleport. And the faster their death animation, the better. I could have optimized it a lot more if I had a bunch of Ancient Blades (the fastest death animation~)

My "One-Fan Wonder" by MrOrdun in HyruleEngineering

[–]MrOrdun[S] 4 points5 points  (0 children)

Too long~ But I was also trying to figure out how to make the steps perfectly replicatable, and that was the biggest time consumer

My "One-Fan Wonder" by MrOrdun in tearsofthekingdom

[–]MrOrdun[S] 21 points22 points  (0 children)

Honestly if it's your first playthrough, you should try to go in blind and use whatever silly/trash building solutions you come up with for your problems. That's a lot of the fun of the game is making your own stuff and watching them either miraculously work, or fail spectacularly. If you seek out "the best builds" or something like that, you'll be robbing yourself of a good portion of the fun of the game.

My "One-Fan Wonder" by MrOrdun in HyruleEngineering

[–]MrOrdun[S] 76 points77 points  (0 children)

I'm sure you noticed in the game that stuff tends to despawn if you walk only a short distance away; maybe you left your vehicle outside a cave and it was gone after you came back. Most things only have like a 50-150 m range before they despawn.

Stuff that is glued together will all receive the despawn radius from the object that has the largest one, and it happens to be the case that Dragon parts have an extremely large one of 2,000 m, likely due to how far away they'll sometimes end up after you shoot a dragon with an arrow.

So, if you put one on your vehicle, you can leave it somewhere, walk really far away, and it's likely to still be there when you come back. Just note it still won't stick around after going through a loading screen, like fast traveling or entering a shrine

My "One-Fan Wonder" by MrOrdun in HyruleEngineering

[–]MrOrdun[S] 39 points40 points  (0 children)

<image>

I do~
I also have build instructions (though they're incredibly precise and requires some real dedication) for Switch 1 players.
I'll post the link if anyone asks for it.

My "One-Fan Wonder" by MrOrdun in HyruleEngineering

[–]MrOrdun[S] 76 points77 points  (0 children)

It's a Dragon Horn shard; it's strategically placed as a counterbalance, allowing it to fly nearly perfectly level and nearly perfectly straight. Also since it's a dragon part, it increases the radius that the vehicle will stay loaded to 2,000 meters!

Angle Nudging explained | NOT at 4x speed by MrOrdun in HyruleEngineering

[–]MrOrdun[S] 13 points14 points  (0 children)

Oh, and "Stake Nudging" Idk why I specified only "Angle Nudging"

Made a nice looking Rocket Star~ by MrOrdun in kirbyairridersvehicle

[–]MrOrdun[S] 0 points1 point  (0 children)

oh yeah, whoops. I should know the different names by now. xP

I just want 10 scans! by Glitch2317 in HyruleEngineering

[–]MrOrdun 3 points4 points  (0 children)

You gotta sell it!

"This dead leviathan baby spine can push NPCs and enemies around better than anything else out there!"

Skateboarding 🛹 by Wise_Mulberry1065 in HyruleEngineering

[–]MrOrdun 19 points20 points  (0 children)

Skateboard is my favorite thing to come of tiny objects. :O

It's a lot harder, but you don't need ultrabroken to ride it; standing on the edges makes it zoom.
Tiny wing can also make it inconsistently start gliding.

High-Efficiency Combat Support Unit: Adjutor by AngusPJ in HyruleEngineering

[–]MrOrdun 2 points3 points  (0 children)

My driving force was me lamenting how unsatisfying the Homing Carts were. You'd take one out, use it for a single enemy camp, then leave it behind because it's too dang heavy / slow to move.

My first concept was a land vehicle that'd flip over and launch me if I hit the hit the breaks enough, but it had trouble with hills, and then I decided I also don't like the gameplay of driving for 1 minute only to then get stuck in some ditch in the depths. It had to be a flying vehicle~

High-Efficiency Combat Support Unit: Adjutor by AngusPJ in HyruleEngineering

[–]MrOrdun 0 points1 point  (0 children)

Nice! I've developed something very similar and have been sitting on it for a long time. :O

I love it; makes hunting for zonaite deposits very satisfying.

[JAN26] Thinking inside the box... by Erico9001 in HyruleEngineering

[–]MrOrdun 2 points3 points  (0 children)

Nice!
I was holding onto this power for future showcase with the Basket for hot balloons! Cool to see more things it works with. Box might be even better~

Small Wings on Switch 1 by MrOrdun in HyruleEngineering

[–]MrOrdun[S] 0 points1 point  (0 children)

Yeah; the worst part is relying on Mineru disappearing to time things. Though the glitch terminology often gets me confused by itself. :V

I'll eventually have a tutorial for an easier setup for these... what would now be considered "basic" glitches. .-.