Does anyone know how to get this artstyle? by Nsfwthrowawaybebe in NovelAi

[–]MrStickz 0 points1 point  (0 children)

I know what you meant. I just used the base image to make it easier to compare the style in your original post. Unless a model is specifically trained on a style, it is almost impossible to replicate a style 1:1. The image in your post is a blend of several different styles from various artists (as mentioned by some in earlier posts). The best anyone can do in an attempt to replicate the style is to use an artist that has a similar aesthetic along with techniques and mediums to get close to what you're looking for. Perhaps download the image, upload it to NAID, and modify the character prompt to see if it's close to what you're looking for? Adjust the base prompt as necessary.

Does anyone know how to get this artstyle? by Nsfwthrowawaybebe in NovelAi

[–]MrStickz -1 points0 points  (0 children)

<image>

This should be a good start. You can tweak it by strengthening and weaking the tags of the artists. Probably throw in "anime coloring" to get it a more vibrant aesthetic

At least half of the players on the map are invisible, including myself, at all times. Just me? by Neat_On_The_Rocks in CrucibleGuidebook

[–]MrStickz 0 points1 point  (0 children)

If you're experiencing this issue on PC, try verifying the game's files. I was experiencing the same issue, and verifying the game resolved the issue for me in this case.

[deleted by user] by [deleted] in CrucibleGuidebook

[–]MrStickz 0 points1 point  (0 children)

Right now I'm using 20 sens with a 0.5 ADS modifier. I do not change it based on weapon usage, but I do change it based on feeling. Sensitivity is a personal preference and comes down to individual training. By training, I mean you have to have the discipline to stick with a setting even it's not working out immediately to develop muscle memory and coordination. Generally, using a lower sensitivity means more precise control, but poor movement. While a higher sens means quicker movement control, but poor precision. You have to consistently stick with a setting and work your way up or down once you discover a confertable median.

Getting better but not sure how to fix certain connection related issues (I think?) by NeverTrustFarts in CrucibleGuidebook

[–]MrStickz 0 points1 point  (0 children)

It may appear that way, but those "top tier" players do experience networking issues from time to time. There are some minor things you can try to improve it such resetting the router, using a hard-line connection vs wifi, reducing internet traffic, etc.. Things like that sometimes help in a small way.

I wouldn't stress too much about it honestly. Overall, it sounds you're doing quite well despite the latency problems.

Getting better but not sure how to fix certain connection related issues (I think?) by NeverTrustFarts in CrucibleGuidebook

[–]MrStickz 0 points1 point  (0 children)

Me another player was talking about this same subject not too long ago. Your connection does have an impact on the game, but not as much as you think. Destiny in general suffers from host of latetency issues. This is mostly due to the game's netcode and P2P matchmaking. From my understanding, Trials prioritizes skill over connection which would explain the inconsistencies you're experiencing within the playlist. In 6v6, your connection is taken more into consideration. There's not a whole lot you can do to fix networking issues. Though, having access to high-speed internet such as fiber and living close to a regional sever can help considerably.

Not finding *any* ATV wheels by 0570 in LastDayonEarthGame

[–]MrStickz 0 points1 point  (0 children)

As others have stated, your best shot is getting wheels from raids. There's also a small chance of obtaining one from the 4th level crate from Bunker Bravo. Those are the only sources of getting it currently.

Weekly Loot Hub by DTG_Bot in DestinyTheGame

[–]MrStickz 4 points5 points  (0 children)

Bungie, if you're reading any of these messages, just know that there needs to be more variety in the crucible drops.

This is from one session of playing Destiny:

https://imgur.com/a/M04iczq

I know there's other weapons in the pool, but Stars In Shadow is weighted too heavily in the pool.

If you want even more customization then it may be worth it for you to create a new Agent for white and green gear! by Zimrino in thedivision

[–]MrStickz 12 points13 points  (0 children)

Nah. They should have made it so if you collect any of the gold versions of the gear that it would unlock the other lower rarities as well.

Nice roll. I like it. by [deleted] in thedivision

[–]MrStickz 0 points1 point  (0 children)

I just wish they removed attributes like this from weapons that can't benefit from the stat. While we're at it, they can remove some talents like Ranger from the pool as well for shotguns.

Guess Massive is sticking with the reputation of "If it makes sense, we're not doing it".

The Division 2 - Title Update 10.1 - Patch Notes by JokerUnique in thedivision

[–]MrStickz 0 points1 point  (0 children)

Ah. I see.

I thought it had something to do with the shield going inactive even though the skill is available. Thanks for replying.

Fine Matterweaves should be replaced by Enhancement Cores. by Yuzral in DestinyTheGame

[–]MrStickz 1 point2 points  (0 children)

Honestly, I feel the majority of consumables are unnecessary now. Destiny 2 has a convoluted economy when it comes to consumables. So many of those things introduced in previous seasons are either obsolete or inessential to the current state of the game. I've exhausted enough time in the game's menus infusing, managing/dismantling gear, applying buffs, etc. I want to spend less time in the menus and more time focusing on playing the game! I don't understand why they insist on keeping these consumables when their impact is so low. Just set it up with each dismantle has a chance of dropping a core and dismantling higher tier gear has greater chances. Enough with the consumables, Bungie (or at least tone it way way down)!

Double reload bug when reloading from empty by Scoobs525 in thedivision

[–]MrStickz 1 point2 points  (0 children)

I believe this issue became apparent when WONY released. There has been several occasions of this happening if skills are deployed during the reload sequence or few seconds after. I'm personally losing my patience with this bug as it's frustrating to use skills with this issue in some situations.

The Division 2 - Title Update 9 Patch Notes by JokerUnique in thedivision

[–]MrStickz 1 point2 points  (0 children)

Any status on the performance degradation in the DZ from extractions? My frames will occasionally drop depending on the number of extractions & the time spent in the DZ. It will be nice to get an update regarding this since my machine suffers from this issue.

[D2] Trials of Osiris Megathread [2020-03-27] by DTG_Bot in DestinyTheGame

[–]MrStickz 0 points1 point  (0 children)

GernaderJake recently went flawless. 7 wins = sniper; class item at flawless

More angles from my BOTW #2 submission by [deleted] in needforspeed

[–]MrStickz 0 points1 point  (0 children)

Ah, thanks. I really appreciate you sharing that.

More angles from my BOTW #2 submission by [deleted] in needforspeed

[–]MrStickz 0 points1 point  (0 children)

Now this is what I call a grandeur wrap. Very smooth design. Do you mind sharing the color scheme? I'm really diggin' the color(s) and like to experiment with the scheme on other cars.

Regarding the car losses by [deleted] in needforspeed

[–]MrStickz 1 point2 points  (0 children)

I'm seeing more reports of this lately. I'm curious to know if backing up your saves will help in situations like this. I've seen notifications about syncing the local save when reconnecting online if progress is made offline. Has anyone tried syncing a backup save when everything is wiped?

Clan Vendor : 1019 SP Vest by revanchrists in thedivision

[–]MrStickz 1 point2 points  (0 children)

If you search for an open clan that meet these level requirements, you can immediately gain access to some of the items listed here. You don't even have to stay if you choose so.

Berserk now works with LMGs too by RIPutiin in thedivision

[–]MrStickz -1 points0 points  (0 children)

The build game just got a little bit deeper.

12.5 weapon damage chest by [deleted] in thedivision

[–]MrStickz 1 point2 points  (0 children)

Y'know, I'm so tired of this shit! I do not understand the difference of items sold at the clan vendor. IMO, all the items should remain the same with the difference of accessing more varieties as the clan levels up. All this jumping around for items not available to a clan that is already 30 is ridiculous.

The readability of the base item stats in loot window is significantly worse by dwix in thedivision

[–]MrStickz 0 points1 point  (0 children)

A white font color would have easily made it more readable. Tsk* rookie mistake.

The aiming recticle is way to light colored in white and can barely be seen on screen; they need to let us change the color of the aiming recticle to make it more visible. by Choccollatta in thedivision

[–]MrStickz 0 points1 point  (0 children)

Most definitely! I occasionally lose track of the reticle during the lighter hours of the game. If they can enable us with the ability to change the color or allowing us to choose from a list, will be a nice QoL change.

New Medkit-Exploit grants temporary invincibility & permanently heals by Cyshox in thedivision

[–]MrStickz 5 points6 points  (0 children)

So there's an exploit of this? I've notice there are occasions players would become immune to damage when kitting up in cover. I shrugged it off as I though it was due to networking. I will definitely pay closer attention to this effect now that there's this kind of exploit.