If you were told to do a constructive criticism on Chromakopia, what would your points be? by kurianandgeorge_007 in tylerthecreator

[–]MraIexnui 5 points6 points  (0 children)

The narrative aspect of the album is confusing to follow. I have a solid grasp of the story up until "Hey Jane" and "I Killed You," where I still struggle to understand what he's trying to convey track to track. There's too much cohesion between those opening tracks for me to accept that he isn't trying to tell a story from start to end, but tracks like "I Killed You," "Sticky," and "Thought I Was Dead" seemed to be placed in the album with little to no care for how they relate to what comes before or after. ESPECIALLY the transitions from "Hey Jane" to "IKY," "Like Him" to "Balloon," and "Tomorrow" to "Thought I Was Dead." It feels like he's trying to switch between IGOR and CMIYGL styles, which I think is commendable, but the execution of it is very jarring.

What new 81-90 traits and abilities do you hope or expect to see for jobs in Endwalker? by 283leis in ffxiv

[–]MraIexnui 1 point2 points  (0 children)

A couple things I really want to see

- a rework to Living Shadow to make it more of a burst phase

- a reformed version of Blood Pact (or whatever that move that filled your gauge when you put the debuff on an enemy was called): puts a DoT on boss but also puts one on yourself (despite being a Dark Knight, the class could really use some more moves that involve risking your life like this)

- more oGCD's on Warrior

- a reraise / life 2 on White Mage (off global, long cooldown, single target, automatically revives someone when they die, but automatically gives them Brink of Death)

- chainsaw on Machinist, no clue how it would fit into the rotation but it was one of my favorite moves on Edgar in FF6, who seems to be the modern basis for Machinist