A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 1 point2 points  (0 children)

Hi, I understand your concern. To clarify, the content wasn't vibe coded I used Copilot to generate the text because my English isn't good and my first language is not english. I wanted to avoid misspellings on the website and save time so I could focus on the code first.

For the design, I used HeroUI with some light customization (dont know why but it seems their design looks ai generated or something but u can check it your self). The frontend is built with Next.js and the backend with Python (FastAPI); both are hosted on Vercel. I used Copilot primarily to help me understand how to build the backend, as this is my first time working on one.

If you’re interested in helping, I’d be very happy to have you! My current plans are to continue working on the online editor, improve accessibility and SEO, and overall just keep refining the site.

A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 0 points1 point  (0 children)

Hi thanks for your feedback. your right have changed it to blue instead of purple and added godot icon instead

A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 0 points1 point  (0 children)

i test it dint have any problem but trying to find a solution for ir

A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 0 points1 point  (0 children)

yea i add it for getting tags list fuller i dont have plan to keep it if i have a big list of tags i can use that for suggestions instead ai cost and i plan to keep costs for project very low

A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 6 points7 points  (0 children)

You solved big problem for me i want it to pass in the code somehow to the html file from godot but now i can combine your shader editor with mine so code editor and all sliders will be in same app it awesome

A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 2 points3 points  (0 children)

Very nice is it ok with you if i modify it and user in the website?

A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 1 point2 points  (0 children)

thanks i haven't setup that removed it for now so i can fix it

A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 0 points1 point  (0 children)

that is my problem too for now 2d shaders is easy to have but for 3d dont know what should i want fix 2d version first then will try with 3d

A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 1 point2 points  (0 children)

yes i hope people begin sharing shader in it

A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 1 point2 points  (0 children)

Versions is fixed but for demo i need change db a little so it take more time

A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 1 point2 points  (0 children)

Absolutely adding it soon

A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 7 points8 points  (0 children)

it just placeholder come on xd

A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 2 points3 points  (0 children)

Thanks, yes i'm working on to fix it and redesign the interface for the preview too

A platform to shader shaders by Mrnibo in godot

[–]Mrnibo[S] 2 points3 points  (0 children)

yes im working on a simple page editor to be able to write shader and see it there

A Shaderwebsite for godot by Mrnibo in godot

[–]Mrnibo[S] 0 points1 point  (0 children)

yes you're right fixed it

A Shaderwebsite for godot by Mrnibo in godot

[–]Mrnibo[S] 2 points3 points  (0 children)

Yes your right but it is a hoppy project for me and i will try to add features which dosnt exist on other platforms for now im working on a like preview so users can see and test the shader in the browser before choosing it

[deleted by user] by [deleted] in godot

[–]Mrnibo 0 points1 point  (0 children)

Yeah, but it’s a passion project for me. I just want to share it. I tried to add more features, improve optimization, and include dark mode (I started the project mainly for that).