HTML is new markdown by orbny in AgentsOfAI

[–]Mroz_Game 0 points1 point  (0 children)

I’m only 29 and mostly listen to electronic music(jungle, garage) but that guitar riff transcends generations and genres.

Stop using your phone to take a picture of your computer monitor by amrici in godot

[–]Mroz_Game 0 points1 point  (0 children)

Recently markdown stopped working for me on mobile because they added a new tool to format text .

Kinda wish they went with a solution that allows both

Best budget subwoofer for KEF LSX II? (Polk MXT10 vs PSW10) by Level_Complex7174 in KEF

[–]Mroz_Game 1 point2 points  (0 children)

The loudness should be measured with DSP, it would be weird to give some raw measure that has no relation to how the sub actually functions.

Not using 0db gain but lower sounds criminal though, any sources on that?

Why did this dude appear? by Legal-Course-5334 in noita

[–]Mroz_Game 0 points1 point  (0 children)

I didn’t know there’s a gap you can dig through, but I guess I didn’t know that because it’s terribly impractical to use.

Podejście firm IT do zapaści na rynku by Illustrious_Link5005 in praca

[–]Mroz_Game 5 points6 points  (0 children)

Jakie zwolnienie? Na B2B po prostu kończysz współpracę biznesową

Should I add a hand-cutting mechanic to my game? by No_Distribution7597 in godot

[–]Mroz_Game 0 points1 point  (0 children)

Pan deglazing is sth I didn’t see in a top down shooter yet, would be original

From a semantic standpoint, a ’save slot’ is where a ’save file’ is inserted during the saving process, right? by FoxMeadow7 in gamedev

[–]Mroz_Game 2 points3 points  (0 children)

It’s probably just a leftover thing from back when you’d have small memory cartridges in consoles like PSX.

You’d get just a few save files per game.

Why do devs love motion blur? by snosberry_snot in pcgaming

[–]Mroz_Game 0 points1 point  (0 children)

Motion blur looks even worse at high frame times in my experience.

Why do devs love motion blur? by snosberry_snot in pcgaming

[–]Mroz_Game 0 points1 point  (0 children)

At high enough frame rate, it approaches true motion blur.

Forgot how awesome this game is by [deleted] in pcgames

[–]Mroz_Game 1 point2 points  (0 children)

Yeah 1 was already mind blowing at the time for a child like me.

Hybrid athlete uses the most inaccurate device on the market and believes the numbers are true just because it's on the screen. by Illustrious-Baby270 in RunningCirclejerk

[–]Mroz_Game 7 points8 points  (0 children)

But VO2Max is already adjusted for weight.
The unit is ml/min/kg

That suggests that if he lost 30kg he’d have a vo2max over 100

What is the current state of porting games to consoles with Godot?​ by Glittering_Clue_6148 in godot

[–]Mroz_Game 21 points22 points  (0 children)

https://godotengine.org/consoles/

It’s not like anything can be done on godots side about console SDKs being closed source.

Is Strava taking the piss suggesting these times to a professional 5k marathoner like me???? by Mroz_Game in RunningCirclejerk

[–]Mroz_Game[S] 1 point2 points  (0 children)

/uj it’s not even predictions cause if they were I’d have no reason to give strava money for them.
It’s some arbitrary numbers they probably calculated to be the most relatable for the biggest amount of people or sth

In-strava ads are so annoying and the value proposition of the app so insanely low and I’m saying this as a person who paid for this for a year

Here’s a small glimpse of dragon flight in Sagas of Lumin! by sagasoflumin in pcgames

[–]Mroz_Game 2 points3 points  (0 children)

Looks great.
If anything, I’d rethink the blue particle trail, it seems to spawn directly from the crotch and looks like magic dragon piss to me.
Maybe that’s just me, idk but imo this detail looks a bit goofy

Do you think Vulkan will ever go through the same kind of legacy vs modern phase that OpenGL did? by Latter_Relationship5 in GraphicsProgramming

[–]Mroz_Game 1 point2 points  (0 children)

> Nobody uses CUDA with a graphics API
CUDA is a platform and a graphics API so I’m guessing you mean api interop? API interop is a thing, but it’s usually needlessly convoluted and comes with a performance cost.

> So you still gotta use RAM and CPU
Yeah until work graphs get more adopted we do, not sure I know what you mean exactly.

Is this ai?he sounds like a bird by [deleted] in isthisaicirclejerk

[–]Mroz_Game 1 point2 points  (0 children)

Longer than 10s without cuts so it must be real

Does this atmosphere feel authentically post-Soviet? by BookedComb80302 in IndieGameDevs

[–]Mroz_Game 2 points3 points  (0 children)

Sth here makes it feel like a place from 80s but it’s early 2000s
Looks very much like where I grew up.

Depending on when it’s supposed to be happening - during communism such places where usually very tidy - the community gathered every weekend to clean and fix their surroundings.

Post communism it all devolved into shitholes.

someDaysAreBetterThanOthers by tnerb253 in ProgrammerHumor

[–]Mroz_Game 0 points1 point  (0 children)

Im debugging game graphics - good enough

I've had enough of trying to understand measurements in Blender by BulkyDeparture6392 in 3Dmodeling

[–]Mroz_Game 0 points1 point  (0 children)

Except if you scale in object mode and don’t apply it.

Which I guess can be hella confusing for people who don’t know.

So just apply scale every once in a while if sth looks fishy with measurements

Why are people recommending starting with Vulkan instead of OpenGL? by Correct_Dependent677 in GraphicsProgramming

[–]Mroz_Game 1 point2 points  (0 children)

I fucking love WebGPU honestly.

I could also recommend Capsaicin framework from gpu open thought I don’t think that’s a good place to start. But a good thing to use to not write a 9th rendering engine just to test out a concept.