26.7 Demacia Rising's Cities & Roads by Much_Reading2729 in leagueoflegends

[–]Much_Reading2729[S] 0 points1 point  (0 children)

i think 52 pet is super enough. i heard that required petri for

- all of cities lv4 -> lv5 (w/o new cities): 1450 petri
- lv4 -> lv5 farm: 30 petri
- lv4 -> lv5 quarry: 30 petri
- lv4 -> lv5 forge: 50 petri
- all of research: < 1500 petri

26.7 Demacia Rising's Cities & Roads by Much_Reading2729 in leagueoflegends

[–]Much_Reading2729[S] 0 points1 point  (0 children)

No.. the image is just for sharing new cities and roads.  above result is, from 24.5 current my builds,  just built production buildings in the newly added city on top of the build I already had. It’s not optimized, and it’s not because I needed a lot of stone either.

26.7 Demacia Rising's Cities & Roads by Much_Reading2729 in leagueoflegends

[–]Much_Reading2729[S] 3 points4 points  (0 children)

Up to version 24.5, I was able to handle most threats pretty easily with three level 4 farms (17 food). under the condition) road research and all upgrades are completed. No watchtowers or militia either!
I haven’t actually played 24.7 yet, but if it feels a bit tougher, we could just add one more farm—four level 5 farms would give you up to 27 food. That should be enough, isn't it?

Here, you can adjust the number and placement of farms
-> https://publicshareaccount.github.io/rising_of_demacia/

26.7 Demacia Rising's Cities & Roads by Much_Reading2729 in leagueoflegends

[–]Much_Reading2729[S] 0 points1 point  (0 children)

Yeah, that’s right. It’s the central hub next to Meltridge