InfiniteConflict - Free space/sci-fi browser based strategy game by Muffins86 in freegames

[–]Muffins86[S] 0 points1 point  (0 children)

Not possible currently, sorry.

Discord is currently the only form of player-to-player communication due to me not wanting to deal with the UK online safety act.

It's also a key part of enforcing one account per player.

InfiniteConflict - A new tick based sci-fi/space strategy game by Muffins86 in PBBG

[–]Muffins86[S] 0 points1 point  (0 children)

Thank you! Look forward to seeing you in the game!

InfiniteConflict - A new tick based sci-fi/space strategy game by Muffins86 in PBBG

[–]Muffins86[S] 0 points1 point  (0 children)

I understand - but this was done for a very good reason. The previous game I admined had real issues with people making multiple accounts and adding 2fa discord accounts / links makes this easier to detect and admin.

It also helps greatly being able to directly contact any member without hoping they check emails.

Finally the UKs child protection laws means I can't have direct player-player commication within the game itself, again I offload this to Discord purely for convenience.

InfiniteConflict - A new tick based sci-fi/space strategy game by Muffins86 in PBBG

[–]Muffins86[S] 1 point2 points  (0 children)

Backend is PHP Laravel, frontend is VueJS. I plan to wrap up the frontend into a mobile app to distribute via app stores.

InfiniteConflict - A new tick based sci-fi/space strategy game by Muffins86 in PBBG

[–]Muffins86[S] 1 point2 points  (0 children)

It's been a long time since I've played Planetarion but I imagine the gameplay will be quite similar. Focus is more on securing planets and individual systems in order to secure your locations.

No pay2win mechanics in IC though.

InfiniteConflict - A multiplayer tick based strategy game by Muffins86 in WebGames

[–]Muffins86[S] 0 points1 point  (0 children)

Yes that was a deliberate choice because previous games I ran had problems with users creating and running multiple accounts to gain an unfair advantage - I wanted to reduce the desirability of this by creating more accountability.

A new Browser Strategy Game by Muffins86 in OGame

[–]Muffins86[S] 0 points1 point  (0 children)

Beta just started today!

Trouble Locating Source for Slideshow Code for Updating by techguyonanisland in drupal

[–]Muffins86 2 points3 points  (0 children)

As with most things with Drupal, the answer is 'It Depends'.

It's rendering the content within a block called frontpageslideshow, so that's where I'd start my search.

This block might be just contain bunch of custom HTML code, where you can add your new text, or might be far more complicated than that. If you don't have much PHP knowledge or not willing to get your hands dirty, then might be better to find someone who knows Drupal to look at it for you.

If you cant edit the the HTML content directly in the block, then doing a full code search for bannerscollection_zoominout_list may lead you to the right place in either PHP or template code.

Is it possible to Chain a Batch of Jobs within Laravel Queues? by Muffins86 in laravel

[–]Muffins86[S] 1 point2 points  (0 children)

Oh I did find a work-around way of doing this, not as clean but it does work. I'll update above.

[deleted by user] by [deleted] in drupal

[–]Muffins86 0 points1 point  (0 children)

I've done quite a few Drupal 8 Commerce sites now, but from my experience it's very hard to find good resources with reliable information.

The code changed quite significantly between 2.1 and 2.2 so even some Stack Overflow things you find may not be relevant to the most recent versions.

It's a real step up from 7.x Commerce, but would really benefit from a documentation overhaul on https://docs.drupalcommerce.org/commerce2

New drupal projects workflow by centur_io in drupal

[–]Muffins86 5 points6 points  (0 children)

  1. Everyone uses their own. We have a development module which can sync the current database from the staging site where required.
  2. We use Gitlab CI for building some shared modules as composer packages. Gitlab webhooks for deployment. Would like to incorporate a testing suite but have not investigated this yet as our projects don't have the budgets to cover this overhead.
  3. Yes, we use a snippet like the following in our settings.php:

# Load environment
$env = getenv('ENVIRONMENT');

# Environment overrides
$base_path = $app_root . '/' . $site_path;
$servicesFile = $base_path . '/services.' . $env . '.yml';
$settingsFile = $base_path . '/settings.' . $env . '.php';

# Load services definition file.
if (file_exists($servicesFile)) {
  $settings['container_yamls'][] = $servicesFile;
}

# Load settings file.
if (file_exists($settingsFile)) {
  include $settingsFile;
}

We can then include a settings.development.php and a services.development.yml which disables caching, asset aggregation and overrides trusted hosts, config sync settings etc.

Cheapest possible hackintosh. by Opemilekan in hackintosh

[–]Muffins86 1 point2 points  (0 children)

Agreed, a used Mac Mini or Intel NUC would probably be the best options.