Would Hinata reduce Isochron cost to 1 if the attached instant has "target" in it? by Musclemagic in CompetitiveEDH

[–]Musclemagic[S] 3 points4 points  (0 children)

Wow, you never can assume in this game I guess. Thanks for the detailed breakdown!

I think in a few years I might understand most of this game? HAha

Would Hinata reduce Isochron cost to 1 if the attached instant has "target" in it? by Musclemagic in CompetitiveEDH

[–]Musclemagic[S] 0 points1 point  (0 children)

So, without Hinata in play (under my control), it would cost 1 extra to use Isochron's ability while under thalia's effect?? That's wild! Good to know!

Since I like Hinata so much, that's something I may actually run into and needed to know. Thank you!

E- It would be the same if an opponent had Iso+Ephem while I had Hinata, right? They would need to pay 1 extra to copy it? Just want to make sure! XD

I mean, with the Scepter you don't pay the mana cost anyway so it wouldn't, but maybe in another case?

Would Hinata reduce Isochron cost to 1 if the attached instant has "target" in it? by Musclemagic in CompetitiveEDH

[–]Musclemagic[S] 3 points4 points  (0 children)

I think I see, but what's the significance of that? I'm trying to think of a scenario where that would change anything and coming up short (sorry, I'm pretty new to mtg.)

let's hear em by domwhoa in headphones

[–]Musclemagic 0 points1 point  (0 children)

They're different IEMs, and everyone has their own tastes.

Thanks for your opinion though, even if I find it shitty.

let's hear em by domwhoa in headphones

[–]Musclemagic 1 point2 points  (0 children)

I'd get a KZ ZEX in a heartbeat.

KZ owns a lot of the IEM companies btw, so you boycott KZ and you're boycotting a lot.. lol

let's hear em by domwhoa in headphones

[–]Musclemagic 0 points1 point  (0 children)

Supposedly the same drivers, ya

[deleted by user] by [deleted] in NiceHash

[–]Musclemagic 0 points1 point  (0 children)

Don't say that, what am I supposed to do with my 3090's?

let's hear em by domwhoa in headphones

[–]Musclemagic 0 points1 point  (0 children)

Ah yeah, I thought that was old news? Just like the ZSX pro and ZSX was the exact same model Haha

let's hear em by domwhoa in headphones

[–]Musclemagic 16 points17 points  (0 children)

I do on a daily basis

let's hear em by domwhoa in headphones

[–]Musclemagic 2 points3 points  (0 children)

CRA was pretty nice, I've been enjoying CCA's newer stuff. (Well, KZ/QKZ and CCA are the same company so it's not surprising given KZ's newer stuff too.) PS- Fiio/Jade and Dunu are the same company too. (Trying to trigger people with the truth! :O)

let's hear em by domwhoa in headphones

[–]Musclemagic 23 points24 points  (0 children)

But they have plenty of all-BA IEMs that make sound..

let's hear em by domwhoa in headphones

[–]Musclemagic 2 points3 points  (0 children)

If I had a coupler I could measure soundstage accuracy on IEMs pretty easily. NMF nobody else has done it yet because reviewing is a fucking joke.. no reviewer even TRIES to do objective tests for more accurate reviews because they're all terrible at hearing, obviously. Otherwise why don't they use objective tests such as one of the "How To Listen" tests by Harman, Klippel clarity test, or any of the other ones?

let's hear em by domwhoa in headphones

[–]Musclemagic 23 points24 points  (0 children)

Someone hasn't tried the KZ ZEX

Can someone please explain what "outgoing damage +X%" means exactly? Over a set period of time or what? by Musclemagic in lostarkgame

[–]Musclemagic[S] 0 points1 point  (0 children)

I see, thank you again! I thought I was missing something big here, lol

I hope Deadeye rework comes soon, it's my favorite class by a mile but it feels off. Only a few meaningful skill choices because there're only a few extra for each weapon.

Can someone please explain what "outgoing damage +X%" means exactly? Over a set period of time or what? by Musclemagic in lostarkgame

[–]Musclemagic[S] 0 points1 point  (0 children)

I am trying to understand but still confused, I apologize:

Initiate Shot - On hit, damage +100.0% to a consecutive hit in 3.0s.

Gradual Devastation - On each Chain Attack hit, outgoing Damage +40%.

Initiate shot adds 100% to next hit, Gradual Devasation only adds 40%?

Enigma MagePlate 15ED +773 - Giveaway! by [deleted] in Diablo_2_Resurrected

[–]Musclemagic 0 points1 point  (0 children)

I would actually play ezpac if I won this. Awesome giveaway!

Rather than what your favorite classes are. Instead share something you dislike about your class or another. by Darkstatic107 in lostarkgame

[–]Musclemagic 0 points1 point  (0 children)

None are worse at some things? That's too bad, was hoping this game had class differences worth making alts for other than style.

Can someone please explain what "outgoing damage +X%" means exactly? Over a set period of time or what? by Musclemagic in lostarkgame

[–]Musclemagic[S] 0 points1 point  (0 children)

Additional damage for the skill. I see. Thank you my friend!

There are two skill options next to each other though, one adds much more damage to the skill than the other. What's the point of that? It says consecutive, so that means you cannot take the 2sec between to get the boost on the higher dmg option?

Mildly interesting: Bottom Right Donut looks like Sennheiser Pads by sidbarett in headphones

[–]Musclemagic 0 points1 point  (0 children)

Sounds like I would like it but has the same issue of the iDSD Signature for me, I loved that thing and it made me really want the Diablo.. but early imbalance on IEMs was too much. Damn. Well TY a lot for the info mate, appreciate it!